Post by jecht on Sept 2, 2007 17:10:04 GMT -5
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Other Character(s)
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If you have other characters that have been accepted, please put a link to their Profile here. If you do not do this, this Profile's acceptance will be delayed until you do.
Character Chain
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General Character Information
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Character Name:Valen Jusheen/Zalera- The Death Seraph
Character Age:19, Born June 12
Character Gender:Female- Human Form/Male- Esper Form
Character Race:Human/Esper
Character Position:Good/Neutral (Depends on the form)
Character Personality:
Valen- The Shamaness
The two personalities contained within one human vessel are almost exactly opposite to each other. The shamaness personality is that of a loving, and caring woman. Like most Gemini she is clever, talkative, and very lively. She has many friends and easily gets along with most people.
When not having to worry about her duties to serve and protect humans she loves to play around and have fun. She considers fun activities to be singing, dancing, and laying in the grass. Being a Gemini, Valen loves to feel the wind blowing across her face, and will throw a temper tantrum when in a stuffy place with barely any wind or air. This is why she prefers to stay in an open countryside with many trees and flowers. It keeps her calm and relaxed.
Valen is fully aware of the other being that rests inside her. She can talk with it freely whenever she wants to which lessens the chance of him breaking free. Other than that she is in complete control of her mind, and only has to worry about, Zalera coming out when in a dangerous situation.
Zalera- The Death Seraph
Zalera, is basically everything, Valen isn't. He cares very little for the wellness of human beings, and wouldn't think twice about killing anyone that tries to harm him. He could be best described as the evil twin brother of the shamaness.
Typically, Zalera loves to rest, and hates to be bothered. However, if enganged in a fight he is relentless, and almost sadistic. After all he isn't called the Death Seraph just for kicks. His reputation is something he feels is more important than anything.
Suprisingly, Zalera doesn't really care what the shamaness does as long as she doesn't try to endanger herself. This doesn't mean he likes having her around. If there was anyway to separate himself from her he would jump at the opportunity. In this case the shamaness would most definetly agree. Neither one likes the other.
Character's Appearance:
Human Form
Note- The glyph that each Esper carries is located on the left side of her lower back. However, half of the glyph is hidden. The missing half appears when switching to Esper Form. There is also a small black medallion bearing the violet symbol of the Gemini upon it that, Valen wears upon receiving it from Zodiark.
Esper Form 1
Esper Form 2
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Battle Information
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Weapon Name: [If wanted]Switchblade + Staff of Redemption/Claw, Wings
Weapon Appearance: [Three sentences required or a link to a picture]
The shamaness prefers not to use weapons of any kind when fighting. She usually finds an alternative way of dealing with her enemies. Still one can not be too careful which is why she will carry a switchblade hidden in her garments. There is nothing at all special about it. Its basically a very thin yet sharp 1'6" blade hidden inside a light black leather holster strapped to her left forearm. Her arm is almost always hidden inside her dress so there are few people who actually know she has the weapon.
Valen, also carries a staff which is the appropriate tool for a shamaness. It has minor healing abilities, and is extremely useful against undead and demonic creatures as they tend to keep away from it for fear of being purified.
The Esper form, Zalera doesn't exactly have any weapons. Instead he uses the claw on his left arm, and his blade-like wings to inflict damage upon enemies. They aren't at all powerful against armored foes. Both of them can be seen on his appearance.
Abilities:
Healing Touch:
Since, Valen is the type who hates suffering she's developed a healing technique specifically for helping heavily injured people. It can heal anything from cuts to large gashes. It can also temporarily mend broken bones (wears off after three of the patient's posts). While healing someone she must have absolute focus and concentration. This means she may not attack or do much of anything else other than talk while healing.
This ability has its limits. For example it cannot raise people from the dead. It cannot cure certain diseases (tuberculosis, cancer) or extreme magical ailments (petrify, zombie). If a large chunk of a person is missing she cannot bring it back. This ability does also not allow her to bring back limbs that have already been hacked off. Another thing, Valen cannot use this on herself as it hurts, Zalera who is of an undead alignment.
Cooldown Time: 3 Posts after healing is finished
Glyph Activation:
Their are two ways this ability can be activated. One is through Valen's own will which does not occur often. The second is through the will of Zalera which is how its often activated. The reasons for him activating it himself are usually to protect himself from death, and to gain the upper hand in battle as he feels the shamaness is far too weak to handle most enemies.
When activated the glyph on Valen's back will glow a fierce purple. After which a thick veil of black fog surrounds her entire body. Then when a couple of seconds have passed by the veil dissolves revealing, Zalera- The Death Seraph
Note-Esper transformation lasts three turns at the end of the third turn, Zalera switches to human form (Valen). Every turn that the Esper is out adds three turns to the total cooldown time before the glyph can be activated again. Maximum cooldown time is 9 turns.
Condemnation:
A Non-Elemental attack, and Zalera's ultimate attack. Zalera goes to the inner parts of hell, opening his right arm, revealing the shamaness (Valen). The shamaness screams with a terrifying voice, calling the death souls of the reapers. The death souls then unite in a purple shining ball of souls. Zalera then laughs cruelly, spins and closes his wing at the same time, pointing at the enemy. The ball of the reaper souls falls upon the enemies like a liquid of death, then the souls of the reapers arise from the liquid, taking the shape of small black twisters, thus stealing the souls of the almost dead enemies in range away with the pain of death.
The actual effect of the attack only causes heavy damage to enemies in range who are not close to death. Close to Death can best be described as someone who is bleeding all over, and has more than one serious or fatal wound. This attack can only be used on the final turn (3rd turn) just before, Zalera is dismissed. It cannot be used on turns one and two. Zalera must be out for a full three turns. Once it is complete, Valen, the shamaness, will take over and revert to human form. Once in human form her energy is half what it was just before switching to Esper form.
Cooldown: 12 Turns
Additional Abilities: [Abilities that you have bought/earned. This section is ONLY to be touched by staff upon you buying/earning an Additional Ability.]
Special Abilities: [Abilities that do not count toward your maximum total amount of Abilities. This section is only to be touched by staff.]
Items: [Items you have bought/earned. This section is only to be touched by staff.]
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Character History
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Prequel:
"Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding."
The Story So Far...
After being resigned to serve humanity for all eternity, Zalera was utterly disgusted. His original purpose had been to judge the souls of humans not to satisfy them, and give them warmth. The shamaness that was permanently bound to him repeatedly tried to calm the tortured being, but to no avail.
It wasn't very long before the option of becoming a human himself was possible. Zalera, at first turned this offer down thinking of that as a fate far more grim than the one he now held. Of course the shamaness also had some say on this.
Eventually after using her clever mind and ingenuity the shamaness convinced, Zalera to accept the proposal. To change his mind she simply told him that if he devoted himself to serving humans as a human that he would be free from his impisonment, and be allowed to separate from the shamaness once and for all. Normally an trick like this wouldn't work as the Esper was quite clever, however, Zalera's foolish pride and desires had blinded his good judgement. Thus the decision was final.
In no time the two of them found a human vessel worthy enough to bear them. They were born to Mr. and Mrs. Jusheen of Destiny Islands. This world was chosen for Zalera's birth because of its calm, care-free, fun-loving enviroment which represented qualities of a Gemini. It was also chosen because of the element Wind which was often portrayed as the cool breeze that commonly flew through the islands at night.
The proud parents who had given birth to the Esper named the baby girl, Valen which would be the shamaness's name from now on. When born the small glyph which represented, Zalera appeared, and sealed him away. For now he would rest until it was deemed necessary for him to awaken. The shamaness had control over their fate in the mean time.
Thus, Valen grew up almost like a normal girl. She was showered with affection from both of her parents who thought nothing of the "birthmark" forever tatooed on her back. To them she was just a sweet innocent girl who wouldn't harm a fly. It was because of them, Valen had a very happy and satisfying childhood.
It wasn't until age 10 did Valen's true purpose was known to her. At that age memories that had previously been lost after becoming a human began to swell up for a seemingly unknown reason to, Valen at least. This was actually, Zalera's doing. He knew that until she was at least somewhat mature that the memories of the shamaness would be too much for the girl to handle. She would very likely become insane which wouldn't really help the situation. Still it came as a shock to, Valen nonetheless. For as long as she had known she was just a normal little girl. It was hard to accept the fact that she was actually a shamaness.
With her memories now regained, but still very unnerved, Valen began to serve and help humans as she was intended to do. Her parents were convinced this is what she was born to do, and eventually had her train under a shaman located in another world. This pained them, but they knew it was right. After being dropped off in the world where the shaman resided, Valen never heard much from her parents ever again. That part of her life was now over.
For nine years, Valen studied under the shaman re-learning everything that she had been lost. Her connection with the afterlife, or the spirit world was once again established allowing her to communicate with spirits, and calm tormented dead souls. She had even learned how to ease the lives of the living and heal those that had been injured.
Finally at the end of her training she had mastered all the techniques the shaman had taught her. For all her hard work he gave the shamaness a path, a journey if you will to go on. One that would realize her true purpose in the world, her destiny. He foresaw a dark plague reaching across the universe, choking the very lifeblood of the planets it infected. It was Valen's and Zalera's destiny to stop this plague. However, she would not be able to do this alone. No, this would require the help of others like herself.
So now the Gemini searches. Searches for an Esper of immense power. One that could challenge the authority of the very gods that had resigned the Espers to serving humanity for all enternity. He holds a black medallion engraved with the purple symbol of the Gemini. And his name is.......
Zodiark
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Other
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Zalera
Other Character(s)
--------------------------------------
If you have other characters that have been accepted, please put a link to their Profile here. If you do not do this, this Profile's acceptance will be delayed until you do.
Character Chain
--------------------------------------
General Character Information
--------------------------------------
Character Name:Valen Jusheen/Zalera- The Death Seraph
Character Age:19, Born June 12
Character Gender:Female- Human Form/Male- Esper Form
Character Race:Human/Esper
Character Position:Good/Neutral (Depends on the form)
Character Personality:
Valen- The Shamaness
The two personalities contained within one human vessel are almost exactly opposite to each other. The shamaness personality is that of a loving, and caring woman. Like most Gemini she is clever, talkative, and very lively. She has many friends and easily gets along with most people.
When not having to worry about her duties to serve and protect humans she loves to play around and have fun. She considers fun activities to be singing, dancing, and laying in the grass. Being a Gemini, Valen loves to feel the wind blowing across her face, and will throw a temper tantrum when in a stuffy place with barely any wind or air. This is why she prefers to stay in an open countryside with many trees and flowers. It keeps her calm and relaxed.
Valen is fully aware of the other being that rests inside her. She can talk with it freely whenever she wants to which lessens the chance of him breaking free. Other than that she is in complete control of her mind, and only has to worry about, Zalera coming out when in a dangerous situation.
Zalera- The Death Seraph
Zalera, is basically everything, Valen isn't. He cares very little for the wellness of human beings, and wouldn't think twice about killing anyone that tries to harm him. He could be best described as the evil twin brother of the shamaness.
Typically, Zalera loves to rest, and hates to be bothered. However, if enganged in a fight he is relentless, and almost sadistic. After all he isn't called the Death Seraph just for kicks. His reputation is something he feels is more important than anything.
Suprisingly, Zalera doesn't really care what the shamaness does as long as she doesn't try to endanger herself. This doesn't mean he likes having her around. If there was anyway to separate himself from her he would jump at the opportunity. In this case the shamaness would most definetly agree. Neither one likes the other.
Character's Appearance:
Human Form
Note- The glyph that each Esper carries is located on the left side of her lower back. However, half of the glyph is hidden. The missing half appears when switching to Esper Form. There is also a small black medallion bearing the violet symbol of the Gemini upon it that, Valen wears upon receiving it from Zodiark.
Esper Form 1
Esper Form 2
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Battle Information
--------------------------------------
Weapon Name: [If wanted]Switchblade + Staff of Redemption/Claw, Wings
Weapon Appearance: [Three sentences required or a link to a picture]
The shamaness prefers not to use weapons of any kind when fighting. She usually finds an alternative way of dealing with her enemies. Still one can not be too careful which is why she will carry a switchblade hidden in her garments. There is nothing at all special about it. Its basically a very thin yet sharp 1'6" blade hidden inside a light black leather holster strapped to her left forearm. Her arm is almost always hidden inside her dress so there are few people who actually know she has the weapon.
Valen, also carries a staff which is the appropriate tool for a shamaness. It has minor healing abilities, and is extremely useful against undead and demonic creatures as they tend to keep away from it for fear of being purified.
The Esper form, Zalera doesn't exactly have any weapons. Instead he uses the claw on his left arm, and his blade-like wings to inflict damage upon enemies. They aren't at all powerful against armored foes. Both of them can be seen on his appearance.
Abilities:
Healing Touch:
Since, Valen is the type who hates suffering she's developed a healing technique specifically for helping heavily injured people. It can heal anything from cuts to large gashes. It can also temporarily mend broken bones (wears off after three of the patient's posts). While healing someone she must have absolute focus and concentration. This means she may not attack or do much of anything else other than talk while healing.
This ability has its limits. For example it cannot raise people from the dead. It cannot cure certain diseases (tuberculosis, cancer) or extreme magical ailments (petrify, zombie). If a large chunk of a person is missing she cannot bring it back. This ability does also not allow her to bring back limbs that have already been hacked off. Another thing, Valen cannot use this on herself as it hurts, Zalera who is of an undead alignment.
Cooldown Time: 3 Posts after healing is finished
Glyph Activation:
Their are two ways this ability can be activated. One is through Valen's own will which does not occur often. The second is through the will of Zalera which is how its often activated. The reasons for him activating it himself are usually to protect himself from death, and to gain the upper hand in battle as he feels the shamaness is far too weak to handle most enemies.
When activated the glyph on Valen's back will glow a fierce purple. After which a thick veil of black fog surrounds her entire body. Then when a couple of seconds have passed by the veil dissolves revealing, Zalera- The Death Seraph
Note-Esper transformation lasts three turns at the end of the third turn, Zalera switches to human form (Valen). Every turn that the Esper is out adds three turns to the total cooldown time before the glyph can be activated again. Maximum cooldown time is 9 turns.
Condemnation:
A Non-Elemental attack, and Zalera's ultimate attack. Zalera goes to the inner parts of hell, opening his right arm, revealing the shamaness (Valen). The shamaness screams with a terrifying voice, calling the death souls of the reapers. The death souls then unite in a purple shining ball of souls. Zalera then laughs cruelly, spins and closes his wing at the same time, pointing at the enemy. The ball of the reaper souls falls upon the enemies like a liquid of death, then the souls of the reapers arise from the liquid, taking the shape of small black twisters, thus stealing the souls of the almost dead enemies in range away with the pain of death.
The actual effect of the attack only causes heavy damage to enemies in range who are not close to death. Close to Death can best be described as someone who is bleeding all over, and has more than one serious or fatal wound. This attack can only be used on the final turn (3rd turn) just before, Zalera is dismissed. It cannot be used on turns one and two. Zalera must be out for a full three turns. Once it is complete, Valen, the shamaness, will take over and revert to human form. Once in human form her energy is half what it was just before switching to Esper form.
Cooldown: 12 Turns
Additional Abilities: [Abilities that you have bought/earned. This section is ONLY to be touched by staff upon you buying/earning an Additional Ability.]
Special Abilities: [Abilities that do not count toward your maximum total amount of Abilities. This section is only to be touched by staff.]
Items: [Items you have bought/earned. This section is only to be touched by staff.]
--------------------------------------
Character History
--------------------------------------
Prequel:
"Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a hostage, he rebelled against his creators. Even now, in defeat, he clutches the shamaness to him in his right arm, and with the aid of her death-wail does he summon the soul of darkness to do his bidding."
The Story So Far...
After being resigned to serve humanity for all eternity, Zalera was utterly disgusted. His original purpose had been to judge the souls of humans not to satisfy them, and give them warmth. The shamaness that was permanently bound to him repeatedly tried to calm the tortured being, but to no avail.
It wasn't very long before the option of becoming a human himself was possible. Zalera, at first turned this offer down thinking of that as a fate far more grim than the one he now held. Of course the shamaness also had some say on this.
Eventually after using her clever mind and ingenuity the shamaness convinced, Zalera to accept the proposal. To change his mind she simply told him that if he devoted himself to serving humans as a human that he would be free from his impisonment, and be allowed to separate from the shamaness once and for all. Normally an trick like this wouldn't work as the Esper was quite clever, however, Zalera's foolish pride and desires had blinded his good judgement. Thus the decision was final.
In no time the two of them found a human vessel worthy enough to bear them. They were born to Mr. and Mrs. Jusheen of Destiny Islands. This world was chosen for Zalera's birth because of its calm, care-free, fun-loving enviroment which represented qualities of a Gemini. It was also chosen because of the element Wind which was often portrayed as the cool breeze that commonly flew through the islands at night.
The proud parents who had given birth to the Esper named the baby girl, Valen which would be the shamaness's name from now on. When born the small glyph which represented, Zalera appeared, and sealed him away. For now he would rest until it was deemed necessary for him to awaken. The shamaness had control over their fate in the mean time.
Thus, Valen grew up almost like a normal girl. She was showered with affection from both of her parents who thought nothing of the "birthmark" forever tatooed on her back. To them she was just a sweet innocent girl who wouldn't harm a fly. It was because of them, Valen had a very happy and satisfying childhood.
It wasn't until age 10 did Valen's true purpose was known to her. At that age memories that had previously been lost after becoming a human began to swell up for a seemingly unknown reason to, Valen at least. This was actually, Zalera's doing. He knew that until she was at least somewhat mature that the memories of the shamaness would be too much for the girl to handle. She would very likely become insane which wouldn't really help the situation. Still it came as a shock to, Valen nonetheless. For as long as she had known she was just a normal little girl. It was hard to accept the fact that she was actually a shamaness.
With her memories now regained, but still very unnerved, Valen began to serve and help humans as she was intended to do. Her parents were convinced this is what she was born to do, and eventually had her train under a shaman located in another world. This pained them, but they knew it was right. After being dropped off in the world where the shaman resided, Valen never heard much from her parents ever again. That part of her life was now over.
For nine years, Valen studied under the shaman re-learning everything that she had been lost. Her connection with the afterlife, or the spirit world was once again established allowing her to communicate with spirits, and calm tormented dead souls. She had even learned how to ease the lives of the living and heal those that had been injured.
Finally at the end of her training she had mastered all the techniques the shaman had taught her. For all her hard work he gave the shamaness a path, a journey if you will to go on. One that would realize her true purpose in the world, her destiny. He foresaw a dark plague reaching across the universe, choking the very lifeblood of the planets it infected. It was Valen's and Zalera's destiny to stop this plague. However, she would not be able to do this alone. No, this would require the help of others like herself.
So now the Gemini searches. Searches for an Esper of immense power. One that could challenge the authority of the very gods that had resigned the Espers to serving humanity for all enternity. He holds a black medallion engraved with the purple symbol of the Gemini. And his name is.......
Zodiark
--------------------------------------
Other
--------------------------------------
Zalera
Note: The Esper Form, Zalera has never actually appeared yet. He's been basically dormant for this entire time.