Post by jecht on Sept 26, 2007 20:39:19 GMT -5
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Other Character(s)
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If you have other characters that have been accepted, please put a link to their Profile here. If you do not do this, this Profile's acceptance will be delayed until you do.
The A-Team
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General Character Information
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Character Name:Memories
Character Age:? - Simply a collection of memories and dreams so he's never really had a birth. He's simply always been. His physical manifestation, however first occured about twenty-five years before the events in Kingdom Hearts take place. Though that hasn't affected his physical appearance at all.
Character Gender:Male
Character Race:Other- Dream- Kind of like the inhabitants of the Dream Zanarakand in FFX, Memories is a wish or a humanoid imagination willed into existence. He's able to experience pain and death, but his body composition is entirely made up of spiritual energy.
Character Position: Neutral
Character Personality:
This is yet another thing hard to describe. Memories personality is really not his own. He simply borrows the different likes and dislikes that other people have, and adapts them to suit his own lifestyle which is that of a loner.
Mostly his borrowed personality is very calm and peaceful, and over time he's almost made that state of mind his very own. The main attributes of this lifestyle are an unwillingness to fight, solving certain problems peacefully, and not getting in the way of huge conflicts. Of course this doesn't mean Memories follows this lifestyle exactly.
At times he does feel like being clever and tricky so he ends up toying with people to amuse himself. This includes using his powers with the crystal orb to send people to the "Dream World" for brief moments. Memories will also send someone to the "Dream World" if he feels threatened, or is curious about a particular memory of theirs.
An important characteristic about Memories is that he almost never smiles. That is simply because he has never learned how to. This also means his character and personality can only be learned through the thoughts and feelings of other people. Due to this, Memories also has no concept of life or death. If someone dies it is of no concern to him because he doesn't really understand it. Of course if someone is screaming for help he will lend a hand since he is somewhat sympathetic.
Character's Appearance:
Memories
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Battle Information
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Weapon Name: Crystal Orb
Weapon Appearance:
Orb
Edit: This Crystal Orb has a few minor protections and charms so it doesn't break too easily. Still all it takes is a hard strike with a heavy blunt object, or a sword to break it.
Abilities:
Forgetful-
An ability activated if anyone stares directly into the Crystal Ball, Memories carries around with him. It allows him to erase recent memories from the past week of a particular person's life. This ability however, does has it limits. For example it cannot completely erase grandiose memories such as recent epic battles, weddings, and the like. He can only lock them away for a temporary period of time. The victim affected by this will gain that memory back after seeing or hearing something that symbolizes the event. Memories, can also simply give back or unlock the memories from his victims if he chooses to do so, but only of his own free will. He is unable to do such a thing if forced.
Cooldown Time: 4 posts
Go Back-
Since, Memories is the culmination of everyone's dreams and thoughts he can make people re-live past events in their lives by sending them into a sort of dream world. He can only send people into the dream world two ways. The first is of course while a particular person is sleeping. By staring into the crystal ball he holds he can see the dreams and thoughts of everyone on the world he's located at. Doing this will allow him to physically manifest himself inside their mind, and perform this ability.
The second method is more difficult as it requires him to physically place both his hands on someone's head, and mutter a long incantation to activate it. The incantation itself is the only action he can take the turn he begins speaking it. Any action after that can only be executed in the next turn.
While in the dream world nothing happens that really affects the real world. A person would only clearly remember the events that transpired during their time in the Dream World.
Cooldown Time: 5 Turns
Dream-Eater-
Dream-Eater is a severe mental attack that Memories seldom uses due to adverse affects upon the victim. Its effectiveness and strength is doubled if a particular person is asleep while the spell is being cast. The spell is only activated when Memories has both hands firmly gripped on his crystal ball. The spell is broken either two turns after its activated, if the crystal is somehow broken, or if Memories takes just one finger off the ball while the spell is going on.
To the victim this attack would feel as if your mind is being rotted away very slowly as you experience a terrible nightmare, or horrifying illusion (if you're awake). The nightmare or illusion can be a reflection of your worst fears, worst memories, or both.
If you happen to be awake when this spell is cast then you have slight control over your actions while this is going on. You're only limitations are that you cannot really focus on any particular enemy and its nearly impossible to execute a strong attack or ability. If you're asleep during this spell then its not possible to do much of anything without someone else waking you up.
There is one few after-effect that goes along with this ability. That effect being minor traumitization shortly afterwards. Mnor trauma is basically being "spooked" or very cautious towards everything for about a week after the experience.
Cooldown Time: 8 Turns
Surge- Extra Ability Slot (250 munny)
This is the only physical attack, Memories currently has in his arsenal, however, he doesn't neccesarily use it as one should. Its primarily used as a diversion since he isn't one to get into very lengthy or dangerous battles.
The attack simply uses spiritual energy of which, Memories is primarily consisted of. By gathering up that energy he can release in the form of a bright wave that blasts from his entire being. The force of the attack can slam a normal un-armored person into a wall easily. Though, as stated, Memories will normally just direct the full force of the attack just beneath where the enemy is standing so a cloud of debris will fly in their face.
Cooldown Time: 2 Turns
Additional Abilities: [Abilities that you have bought/earned. This section is ONLY to be touched by staff upon you buying/earning an Additional Ability.]
Special Abilities: [Abilities that do not count toward your maximum total amount of Abilities. This section is only to be touched by staff.]
Summons: [Summons you own/bought.]
Items: [Items you have bought/earned. This section is only to be touched by staff.]
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Character History
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It is hard to describe the past of Memories as he's simply always been around since the very beginning of everything. Well maybe not everything. His existence his life per se was formed upon the first thought ever conceived. Of course he could barely be considered living at that moment. Over the years, centuries, and millenia that went by, gradually the thoughts, dreams, and memories of everyone througout the universe culminated into one bright beacon of energy. This beacon could only be found in the darkest parts and most secret parts of the universe where no one dared to go.
It wasn't a long time before the energy grew so great that it began to greedily eat away at its surroundings for more energy. Eventually it grew so big that it became unstable and collapsed upon itself setting ablaze a sizeable portion of the universe. When everything calmed down a single shard of the energy giant remained. Of course the shard was very different from collection of energy. It had a conciousness, and it was even manifesting into the shape of the people that made him. This shard was of course, Memories.
Thus, a mysterious being cloaked in myth and superstition came into being. Few people know of his existence, and those that do search for him constantly. Most of those people are Nobodies who believe he alone holds the secret of their past, and of the fabled Kingdom Hearts. Memories, holds only the dream of Kingdom Hearts. It is not the true thing that most people look for. To better describe it, the Kingdom Hearts he holds is a fake that holds no real significance whatsoever. Still foolish people believe he knows its secret. Memories merely uses his favorite human emotion and chuckles at how blind they can be.
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Other
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Usually carried on Memories' back is a lute that he plays when alone, or in a tranquil spot. He's very good at playing it and knows about fifty or so songs. However, he really only plays five or six regularly. The lute is never used in battle as its very breakable.
Other Character(s)
--------------------------------------
If you have other characters that have been accepted, please put a link to their Profile here. If you do not do this, this Profile's acceptance will be delayed until you do.
The A-Team
--------------------------------------
General Character Information
--------------------------------------
Character Name:Memories
Character Age:? - Simply a collection of memories and dreams so he's never really had a birth. He's simply always been. His physical manifestation, however first occured about twenty-five years before the events in Kingdom Hearts take place. Though that hasn't affected his physical appearance at all.
Character Gender:Male
Character Race:Other- Dream- Kind of like the inhabitants of the Dream Zanarakand in FFX, Memories is a wish or a humanoid imagination willed into existence. He's able to experience pain and death, but his body composition is entirely made up of spiritual energy.
Character Position: Neutral
Character Personality:
This is yet another thing hard to describe. Memories personality is really not his own. He simply borrows the different likes and dislikes that other people have, and adapts them to suit his own lifestyle which is that of a loner.
Mostly his borrowed personality is very calm and peaceful, and over time he's almost made that state of mind his very own. The main attributes of this lifestyle are an unwillingness to fight, solving certain problems peacefully, and not getting in the way of huge conflicts. Of course this doesn't mean Memories follows this lifestyle exactly.
At times he does feel like being clever and tricky so he ends up toying with people to amuse himself. This includes using his powers with the crystal orb to send people to the "Dream World" for brief moments. Memories will also send someone to the "Dream World" if he feels threatened, or is curious about a particular memory of theirs.
An important characteristic about Memories is that he almost never smiles. That is simply because he has never learned how to. This also means his character and personality can only be learned through the thoughts and feelings of other people. Due to this, Memories also has no concept of life or death. If someone dies it is of no concern to him because he doesn't really understand it. Of course if someone is screaming for help he will lend a hand since he is somewhat sympathetic.
Character's Appearance:
Memories
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Battle Information
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Weapon Name: Crystal Orb
Weapon Appearance:
Orb
Edit: This Crystal Orb has a few minor protections and charms so it doesn't break too easily. Still all it takes is a hard strike with a heavy blunt object, or a sword to break it.
Abilities:
Forgetful-
An ability activated if anyone stares directly into the Crystal Ball, Memories carries around with him. It allows him to erase recent memories from the past week of a particular person's life. This ability however, does has it limits. For example it cannot completely erase grandiose memories such as recent epic battles, weddings, and the like. He can only lock them away for a temporary period of time. The victim affected by this will gain that memory back after seeing or hearing something that symbolizes the event. Memories, can also simply give back or unlock the memories from his victims if he chooses to do so, but only of his own free will. He is unable to do such a thing if forced.
Cooldown Time: 4 posts
Go Back-
Since, Memories is the culmination of everyone's dreams and thoughts he can make people re-live past events in their lives by sending them into a sort of dream world. He can only send people into the dream world two ways. The first is of course while a particular person is sleeping. By staring into the crystal ball he holds he can see the dreams and thoughts of everyone on the world he's located at. Doing this will allow him to physically manifest himself inside their mind, and perform this ability.
The second method is more difficult as it requires him to physically place both his hands on someone's head, and mutter a long incantation to activate it. The incantation itself is the only action he can take the turn he begins speaking it. Any action after that can only be executed in the next turn.
While in the dream world nothing happens that really affects the real world. A person would only clearly remember the events that transpired during their time in the Dream World.
Cooldown Time: 5 Turns
Dream-Eater-
Dream-Eater is a severe mental attack that Memories seldom uses due to adverse affects upon the victim. Its effectiveness and strength is doubled if a particular person is asleep while the spell is being cast. The spell is only activated when Memories has both hands firmly gripped on his crystal ball. The spell is broken either two turns after its activated, if the crystal is somehow broken, or if Memories takes just one finger off the ball while the spell is going on.
To the victim this attack would feel as if your mind is being rotted away very slowly as you experience a terrible nightmare, or horrifying illusion (if you're awake). The nightmare or illusion can be a reflection of your worst fears, worst memories, or both.
If you happen to be awake when this spell is cast then you have slight control over your actions while this is going on. You're only limitations are that you cannot really focus on any particular enemy and its nearly impossible to execute a strong attack or ability. If you're asleep during this spell then its not possible to do much of anything without someone else waking you up.
There is one few after-effect that goes along with this ability. That effect being minor traumitization shortly afterwards. Mnor trauma is basically being "spooked" or very cautious towards everything for about a week after the experience.
Cooldown Time: 8 Turns
Surge- Extra Ability Slot (250 munny)
This is the only physical attack, Memories currently has in his arsenal, however, he doesn't neccesarily use it as one should. Its primarily used as a diversion since he isn't one to get into very lengthy or dangerous battles.
The attack simply uses spiritual energy of which, Memories is primarily consisted of. By gathering up that energy he can release in the form of a bright wave that blasts from his entire being. The force of the attack can slam a normal un-armored person into a wall easily. Though, as stated, Memories will normally just direct the full force of the attack just beneath where the enemy is standing so a cloud of debris will fly in their face.
Cooldown Time: 2 Turns
Additional Abilities: [Abilities that you have bought/earned. This section is ONLY to be touched by staff upon you buying/earning an Additional Ability.]
Special Abilities: [Abilities that do not count toward your maximum total amount of Abilities. This section is only to be touched by staff.]
Summons: [Summons you own/bought.]
Items: [Items you have bought/earned. This section is only to be touched by staff.]
--------------------------------------
Character History
--------------------------------------
It is hard to describe the past of Memories as he's simply always been around since the very beginning of everything. Well maybe not everything. His existence his life per se was formed upon the first thought ever conceived. Of course he could barely be considered living at that moment. Over the years, centuries, and millenia that went by, gradually the thoughts, dreams, and memories of everyone througout the universe culminated into one bright beacon of energy. This beacon could only be found in the darkest parts and most secret parts of the universe where no one dared to go.
It wasn't a long time before the energy grew so great that it began to greedily eat away at its surroundings for more energy. Eventually it grew so big that it became unstable and collapsed upon itself setting ablaze a sizeable portion of the universe. When everything calmed down a single shard of the energy giant remained. Of course the shard was very different from collection of energy. It had a conciousness, and it was even manifesting into the shape of the people that made him. This shard was of course, Memories.
Thus, a mysterious being cloaked in myth and superstition came into being. Few people know of his existence, and those that do search for him constantly. Most of those people are Nobodies who believe he alone holds the secret of their past, and of the fabled Kingdom Hearts. Memories, holds only the dream of Kingdom Hearts. It is not the true thing that most people look for. To better describe it, the Kingdom Hearts he holds is a fake that holds no real significance whatsoever. Still foolish people believe he knows its secret. Memories merely uses his favorite human emotion and chuckles at how blind they can be.
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Other
--------------------------------------
Usually carried on Memories' back is a lute that he plays when alone, or in a tranquil spot. He's very good at playing it and knows about fifty or so songs. However, he really only plays five or six regularly. The lute is never used in battle as its very breakable.
Note: The thoughts and dreams that, Memories collects after his manifestation are only acquired by either gathering the memory fragments left after a battle or event, or searching through someone's memories.