Post by aleX on Sept 22, 2008 14:14:32 GMT -5
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.user.information.
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Username: alex
Gender: male
Other Character(s): Click on my siggy for char chain.
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.canon.character.
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Only applicable to canons.
Audition Thread:
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.general.character.information.
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Name: Frank McGruff
Alias: "You'll call me sir and nothing else! Respect your elders! Kids these days..."
Age: 87
Gender: Male
Race: Human
Alignment: Grumpy (Which is neutral)
Origin: Twilight Town
Appearance: To be frank, this man is the typical old guy. He's got an unbuttoned flannel shirt over a wife beater. His brown "clam diggers" are held up with suspenders. And by held up, I mean they're hitched up over his spare tire, and yet miraculously, still past his knees.
His face is wrinkly and he has age spots all over his skin. His eyes are set into a permanent scowl, glaring at any "kid" that looks at him funny. His mouth is turned downward in such a way that you'd think he had a physical defect that prevented him from smiling.
He wears a pair of coke-bottle bifocals that can hang around his neck by a fabric strap attached to both ear pieces. He wears a pair of sheep-skin slippers with knee-high socks. He also carries around with him a wooden cane that he uses to threaten to beat people with if they don't quit fooling around.
Personality: If you're between the ages of 0 and 86, you're a no-good, rotten punk who deserves to spend a good 5 years in the military ("Nothin' like boot camp to kick a hooligan into shape"). Cynical until he dies, he often shares his bad attitude with everyone who is near.
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.battle.information.
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Class:Grumpy Old Mage
Weapons:
Abilities:
Items:
Equips:
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.story.mode.
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History:
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.other.info.
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Woohoo! Nothing done yet.
.user.information.
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Username: alex
Gender: male
Other Character(s): Click on my siggy for char chain.
-----------------------
.canon.character.
-----------------------
Only applicable to canons.
Audition Thread:
-----------------------
.general.character.information.
-----------------------
Name: Frank McGruff
Alias: "You'll call me sir and nothing else! Respect your elders! Kids these days..."
Age: 87
Gender: Male
Race: Human
Alignment: Grumpy (Which is neutral)
Origin: Twilight Town
Appearance: To be frank, this man is the typical old guy. He's got an unbuttoned flannel shirt over a wife beater. His brown "clam diggers" are held up with suspenders. And by held up, I mean they're hitched up over his spare tire, and yet miraculously, still past his knees.
His face is wrinkly and he has age spots all over his skin. His eyes are set into a permanent scowl, glaring at any "kid" that looks at him funny. His mouth is turned downward in such a way that you'd think he had a physical defect that prevented him from smiling.
He wears a pair of coke-bottle bifocals that can hang around his neck by a fabric strap attached to both ear pieces. He wears a pair of sheep-skin slippers with knee-high socks. He also carries around with him a wooden cane that he uses to threaten to beat people with if they don't quit fooling around.
Personality: If you're between the ages of 0 and 86, you're a no-good, rotten punk who deserves to spend a good 5 years in the military ("Nothin' like boot camp to kick a hooligan into shape"). Cynical until he dies, he often shares his bad attitude with everyone who is near.
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.battle.information.
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Class:Grumpy Old Mage
Weapons:
Weapon Name: Grumpy Old Man Cane
Weapon Description: It's a wooden stick, more or less. He hits people with it.
Unique Notes: It's a rare species of birch. One of the best switches on the block.
Abilities:
Base Ability: Old Man Powerz
Sub Abilities:Get Off My Lawn!:
Frank points his cane in a given direction and a barrier is produced there. It pushes outward for three meters then disapates. It is made up of non-elemental fibers that are both physical and magical. They criss-cross to make a web that is impossible to pass through. It does no damage, but simply moves the opponent/object/enemy away from Frank.
Stop Walking So Fast!:
Frank slows down the speed of everything within four meters of himself. The speed at which things can move is dictated by how quickly he moves. This means that if he doesn't move, neither does anything else. (Organs, blood flow, etc are not slowed. Only external movement (of limbs, projectiles, weapons, giraffes, etc)). The effect lasts three turns.
Back in the Day...:
Frank would fall back into memory and begin telling a story. Anyone within listening distance (2 meters) would take moderate damage from boredom.
Items:
Equips:
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.story.mode.
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History:
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.other.info.
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Woohoo! Nothing done yet.