Post by ~/\The Dragon Writer/\~ on Sept 1, 2007 8:29:29 GMT -5
As much as I hate to spend my munny, I feel I must for Yuna. I would like to give her the summoner class, as she is a white mage summoner who...needs the summons to not get pwned.
Anyway, I have not yet paid in advance.
Here are the summons:
1. Valefor
Abilities:
1. Sonic wing: Using the power of his wings, Valefor can send a great gust of wind at those in front of it. (cooldown: 2 posts)
2. Curaga: When injured, Valefor can heal its wounds to the point where its 'health' is back at 100% (cooldown: 4 posts)
3. Energy Blast: When in battle, Valefor can summon up its energy and release a beam of light from its mouth. The beam of light then strikes the ground below Valefor's enemies, and brings large rocks and boulders shooting up from the ground to strike. (can only be used twice per battle)
2. Ixion
Abilities:
1.Aerospark: Charging its horn with electricity, Ixion can send two boomerang shaped rays of electricity out at its opponents. (cooldown: 2 posts)
2. Thundaga: Charging its horn with electricity, Valefor can send out incredibly powerful bolts of electricity out at his opponents. (cooldown: 4 posts).
3. Thor's Hammer: Ixion, summoning most of its power, can have a large ball of pure electricity surround its opponents, shocking them repetitively. After the foe is trapped in the ball, Ixion can move the ball into the air, and send an explosive pulse of energy into the ball, causing the foe to drop down to the ground. (can only be used twice per battle)
3. Bahamut
Abilities:
1. Impulse: Charging up its energy, Bahamut can release non-elemental charges at its foes.
2. *Demi: Summoning a ball of dark energy, Bahamut can send a dark energy at his foes, taking away a large fraction of their health. (cooldown: 4 posts)
3. Mega Flare: Jumping backwards in the air, Bahamut can implant his claws into the ground and gather energy in his body. The circular glyph on his back will begin to spin at a rapid pace, until enough energy has been gathered. Bahamut will then release a large beam of non-elemental energy at his foes, causing an explosion of massive proportions in the process. (can only be used twice per battle.)
*cries* So much for saving my munny until I can afford a summon...T_T
(* Note: Since Bahamut is a non-elemental summon, I picked Demi for a lack of a better move. Aeons in FFX could learn Demi, so it is still possible for Bahamut to know it.)
Anyway, I have not yet paid in advance.
Here are the summons:
1. Valefor
Abilities:
1. Sonic wing: Using the power of his wings, Valefor can send a great gust of wind at those in front of it. (cooldown: 2 posts)
2. Curaga: When injured, Valefor can heal its wounds to the point where its 'health' is back at 100% (cooldown: 4 posts)
3. Energy Blast: When in battle, Valefor can summon up its energy and release a beam of light from its mouth. The beam of light then strikes the ground below Valefor's enemies, and brings large rocks and boulders shooting up from the ground to strike. (can only be used twice per battle)
2. Ixion
Abilities:
1.Aerospark: Charging its horn with electricity, Ixion can send two boomerang shaped rays of electricity out at its opponents. (cooldown: 2 posts)
2. Thundaga: Charging its horn with electricity, Valefor can send out incredibly powerful bolts of electricity out at his opponents. (cooldown: 4 posts).
3. Thor's Hammer: Ixion, summoning most of its power, can have a large ball of pure electricity surround its opponents, shocking them repetitively. After the foe is trapped in the ball, Ixion can move the ball into the air, and send an explosive pulse of energy into the ball, causing the foe to drop down to the ground. (can only be used twice per battle)
3. Bahamut
Abilities:
1. Impulse: Charging up its energy, Bahamut can release non-elemental charges at its foes.
2. *Demi: Summoning a ball of dark energy, Bahamut can send a dark energy at his foes, taking away a large fraction of their health. (cooldown: 4 posts)
3. Mega Flare: Jumping backwards in the air, Bahamut can implant his claws into the ground and gather energy in his body. The circular glyph on his back will begin to spin at a rapid pace, until enough energy has been gathered. Bahamut will then release a large beam of non-elemental energy at his foes, causing an explosion of massive proportions in the process. (can only be used twice per battle.)
*cries* So much for saving my munny until I can afford a summon...T_T
(* Note: Since Bahamut is a non-elemental summon, I picked Demi for a lack of a better move. Aeons in FFX could learn Demi, so it is still possible for Bahamut to know it.)