|
Post by tempest on Feb 2, 2009 15:21:44 GMT -5
Any average Tom, Dick, and Harry can become all powerful with everything they could ever need and have no real post count. Correct. However, the point of the invitation system is to keep FM forever kicking with activity. In addition, it eliminates whiners from having good arguments about things like Munny and activity, when they very well have all the power and incentive right there in their hands. So. Yeah. You're complaining about a system that creates an inflow of members, rewards that inflow and the persons that made that inflow, and keeps FM alive. Not to mention, you're complaining about a system that has only been used by members once or twice, if at all.
|
|
|
Post by servant on Feb 2, 2009 17:15:41 GMT -5
Why are you debating a system that doesn't work in practice anyway? When it all comes down to it, the system isn't even made use of so it's practical value is inexistant.
|
|
|
Post by nascent on Feb 2, 2009 21:20:20 GMT -5
May I make a suggestion? Not to replace the Munny system but rather supplement it, how about using an assessment system for new members? I've seen this done successfully on other forums, and it might allow for a quickening of the pace / sustaining of people's interest here. Basic idea is as follows: Upon joining the forums, players can choose to post in a designated Assessments thread two to four samples of their best roleplaying. Preferably this would be links to threads in other forums, but at the discretion of the mods/admins/designated approvers it could also include saved IM RP sessions, copies of email RPs, etc. Your call. When the player's samples are reviewed they have a chance to earn up to a certain preset amount of Munny based on the quality of their writing. The amount, of course, wouldn't be anything astronomical - I'm thinking either 300 or 400 should be the limit - but it would get players off to a strong start. This would serve as an incentive for people who are already good RPers to come here without granting them an unfair advantage over new or less skilled RPers. Of course, there would need to be a few rules. Each player can only be assessed once - which keeps the workload down and creates incentive for new/weak RPers to learn, grow, and improve their skills - and anyone caught trying to pass off samples that clearly aren't theirs would, of course, be penalized appropriately. So... whatd'ya think?
|
|
|
Post by kempff on Feb 2, 2009 22:21:43 GMT -5
Not a bad idea Nascent. Any others interested?
Get that idea into a clear form for a suggestion itself and that would be very interesting!
|
|
High's .Valentine.
Administrator
The Old Man Lover[M:-5388]
Oh you're INVINCIBLE!
Posts: 1,425
|
Post by High's .Valentine. on Feb 2, 2009 22:38:20 GMT -5
...
I don't have a clear reason why, but I don't like it. Dun quite understand the 'fair' part you mentioned. I really don't see how that doesn't give a new member who's a better RPer more advantage munny wise than a new member who's entirely new to RP. Also, I haven't been on forums long enough to be sure if this could apply to a community that's meant to be fun, but all this just further builds up the 'elite' stuck up feel Iris is trying to erase. We're trying to direct ourselves away from alienating new members who might have little experience, not make them feel inferior for not being able to earn an immediate 300 munny upon arrival. .__. I rather members all start out on the same amount. Maybe a welcome present of 50 munny?
Also, since you can only be evaluated once, the incentive to get better loses its meaning after one try.
Of course, it's a good idea, and it might be fun, but in my eyes, it'll just create a bunch of unnecessary work for the small amount of active staffs at the moment. Besides, 'good' is such a subjective term. It's awfully easy to offend someone, especially since there's reward involved.
But that's just lazy Northie speaking. If you want it, then go for it. .__.
|
|
|
Post by Heroic Bilby on Feb 2, 2009 23:19:02 GMT -5
We could always take away munny earned from OOC again and bump up the RP post reward to 5 or 10 munny each. Then its all coming from in-RP character experience.
How many RP posts is worth buying or upgrading an ability? 30? 60?
|
|
|
Post by tempest on Feb 3, 2009 0:27:06 GMT -5
Why are you debating a system that doesn't work in practice anyway? When it all comes down to it, the system isn't even made use of so it's practical value is inexistant. Not exactly. The invitation system probably wasn't even known to exist by 99% of FMers, since all information regarding it is in the Announcements board. As such, it wasn't used. There is no reason not to have that system in place, and plenty of reasons to keep it around. Besides, if we got rid of all the systems that weren't being used, FM would be fairly average. And although said systems aren't being used right now, there is nothing to say that it won't be used at a later date when people actually care enough to do so.
|
|
Iris|Kairi
Administrator
[M:158]
Akito's Milf
Posts: 986
|
Post by Iris|Kairi on Feb 3, 2009 1:21:39 GMT -5
Nascent, thank you for your helpful suggestion. I really wish I felt I could use it.
While it is a good idea in theory...I'm the type who looks for people having FUN rping, not who is "good" and who is "bad" or "less good". I just want everyone to have fun here, and not feel pressure to perform. I know that doesn't really let me have fun, when I'm intimidated by other members' abilities.
I'm leaning more to upping the munny earned for RP posting and disabling munny earned for OOC like we had before. It's only know that I know why having one account per CHARACTER would be very beneficial. >> Too late to try that, right?
|
|
|
Post by Heroic Bilby on Feb 3, 2009 1:38:53 GMT -5
With unlimited OCs, way too many accounts. XD
|
|
Iris|Kairi
Administrator
[M:158]
Akito's Milf
Posts: 986
|
Post by Iris|Kairi on Feb 3, 2009 1:40:14 GMT -5
I know. T_T
XD Though it would make people think twice before creating a new character and not using them. But I know I can't. But I can increase munny and disable OOC munny getting. XD
|
|
|
Post by Shinn on Feb 3, 2009 22:55:51 GMT -5
Correct. However, the point of the invitation system is to keep FM forever kicking with activity. In addition, it eliminates whiners from having good arguments about things like Munny and activity, when they very well have all the power and incentive right there in their hands. So. Yeah. You're complaining about a system that creates an inflow of members, rewards that inflow and the persons that made that inflow, and keeps FM alive. Not to mention, you're complaining about a system that has only been used by members once or twice, if at all. I'm complaining about a system that can be easily manipulated. Where it doesn't take any real effort to obtain things, basically a 'free' system where someone doesn't need to rp at all and they just buy their way into powering up their character. The invitation system can still be done but in a different manner, one which doesn't need munny to reward it's members. One where it also can't be taken advantage of and usurped. It can still hold the idea of continuously bringing in newer members and raising activity, but just have a better way of giving out rewards and to where it isn't going to be raped by members.
|
|
|
Post by donald2 on Feb 5, 2009 6:04:21 GMT -5
If the system is manipulated, then that means members have to be coming in.
And go Nascent, I love that idea.
|
|
|
Post by yami on Feb 5, 2009 6:28:26 GMT -5
In all honesty, I don't like the Munny system in it's current form either. It's just not feasible for us to use right now. The invitation system does seem abusable and if the members aren't going to stay around that long then it doesn't matter. Someone mentioned replacing it with something based on posts? Well I'm going to go with Shin and say we should just let people RP out the stuff they desire to earn. It can be a nice plot for them and they get some good interaction on the way. As for what determines success, a simple voting from members in OOC would be kinda cool. That encourages other people to see what's happening and replaces the need for a lot of "staff". Ideally we just want something simple which won't hinder RP/Constraint RP. So long as people follow basic RP etquette then it's all good. This isn't World of Warcraft people =\
|
|