Post by primaleyes on Apr 15, 2009 19:11:01 GMT -5
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~Basic info~
Behind every great individual, there is that voice which keeps them going onward and toward their next great adventure. [/center][/i]
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Username ~ : primaleyes
Other characters ~ : none
Is this character canon? ~ : no
Link to audition thread ~ : n/a
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~Character Info~
Waking up in the morning, your thoughts are cluttered. It takes a moment for you to fully become aware of your surroundings, but once you do, everything about your life comes back to you.[/center][/b][/i]
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Name ~ : Stilt
Age ~ : 15
Birthplace ~ : Hollow Bastion/Radiant Garden
Gender ~ : Male
Race ~ : Moogle
Special Class ~ : Tech
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~Appearance~
As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
[/b][/i]As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
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Physical appearance ~ : Enveloped in a shiny coat of short, white hair, Stilt stands a good three feet tall from toes to plush pompom and weighs in at a sturdy almost seventy pounds. He comes equipped with all the usual Moogle characteristics: small pointed ears, bat wings, large pink nose, and tiny, slit eyes. His individual traits include a red-orange pompom, dark purple wings, and a miniature mane of wavy, medium-length white hairs that span from collar to chest.
Clothing/Accessories ~ : Unlike his nude ‘shop-keeper’ counterparts, Stilt’s lifestyle requires him to equip various accessories. On his head he wears a zebra striped bandanna- his ears poking through the cloth. Around his waist sits a worn leather belt with two dangling pouches on the left, and a sheathed long dagger on the right. A dusty colored backpack clings onto his shoulders, stuffed with various maps, notes, goods, and knickknacks.
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~Personality~
As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
[/i]As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
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Alignment ~ : Neutral
Behavior ~ : A street smart punk, if you’re not talking business he’s not interested, and he’ll definitely let you know it. While generally cold, brash, and even rude to most, he does hold a soft spot for regular customers and those that have earned his respect and trust. Others may want to watch their pocketbooks and personals. He has a strong passion for relics, treasure hunting, and ruins. Someone with these same interests might find the Moogle much easier to get along with.
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~Weapons~
Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
[/i][/b]Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
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Primary Weapon(s)
ID: A simple long dagger, old, but kept in good condition by constant attention and adoration. Compared to Stilt’s shorter stature, it looks more like a sword.
Quality: Fine
~Set Materia Shard Ability~
Keen Eye
[Stilt is able to deflect weak to mid level magic projectiles by slicing his way through them.]
Strength: Weak
Uses: Can be used again after two turns. Unlimited.
Secondary Weapon(s)
ID: n/a
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~Abilities~
Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
[/i][/b]Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
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AP left: 0
[n/a]
[n/a]
Strength: n/a
Uses: n/a
Items
1. Protect Curtain
2.
3.
Equips
1. Stop - When activated this equip causes the area within ten feet of the user's casting position to be surrounded by a perimeter of magical images of time pieces. Any opponents still within this area at the end of their next post become afflicted by the Stop status, frozen in time. A character affected by Stop can not actually sustain physical injury if attacked while frozen, but all attacks made on them during their Stop status hit them at once as raw damage to their stamina when it ends. The status lasts for only 1 of the opponent's posts. When attacking a Stop-afflicted target a character may use only one attack ability or one three-hit physical attack combo. 3 uses per battle.
2. Magnet - Create a magical orb in the air above the user that sucks in all nearby objects, abilities and opponents within 20 feet. Three uses per battle and only lasts 1 post. The user can not attack in the same post Magnet is used but any characters caught by it will remain there for their entire post as well.
3. Dream Sword - This equip boosts the power of the Pulse Aura class ability, allowing it to break bones and knock people back ten feet. Its range is also increased to three meters. This boosted form of Pulse Aura can also shatter through enemy defences generated either by character/weapon abilities or even equips. The Guardian's Shell Aura can also be broken, but not if they are equipped with a Dream Shield. In exchange this equip enforces a period of three of your turns between each use of Pulse Aura. Warriors with a Dream Sword must only wait one of their turns between uses.
4. Gravity - Increase the gravity above a target in the form of a dark sphere of magic that flattens out to shoot down and to slam it into the ground. Damage is equivalent to a moderate ability and is multiplied if the target was in the air and fell a farther distance or if the target's body mass/weight is quite high. The opponent can escape only by moving in a horizontal direction any vertical movement will get them caught. Five uses per battle, only lasts 1 post and can not be used again for 1 of your posts.
5. Guard Break - When an opponent is defending physically or has used a shield-type ability or equip that guards them then the user of this equip can perform a single forward thrust with a weapon(or their body) to destroy the guard and damage the foe by the backlash. The attack can also allow the user to deal normal damage to enemies with passive abilities to boost their physical defence. Six uses per battle and can not be used again for 3 of your posts. Damage is determined by the user's own weapon and physical attacking ability, but the weapon itself is not harming the target, just the force of the backlash from breaking the guard.
6. Warrior Sword - This equip gives a Warrior character two extra sets of Pulse Aura. Other character types will gain one set of Pulse Aura to use.
7. Zeus' Mercy -
Uses: Unlimited, two post cooldown between uses for Zeus' Storm, four post cooldown for God Aura
God Aura: This allows the user to become invincible for the duration of one combo of three normal attacks, or one ability hit. It is the same aura that surround the gods in Disney's Hercules.
Zeus' Storm: Allows the owner of this talisman to throw five bolts of lightning in a single post. The whole volley is equal in strength to a weak ability.
Item Description: Centuries ago, Zeus had Hephaestus forge a talisman for his newborn son, who was also the son of a mortal. This talisman was then imbued with the essence of Zeus, allowing this half-god to always have god-like powers, should something happen to him that he'd lose his own. How Chariclese came into possession of this talisman is unknown to you, but he said it's power would serve you better than him. How he knows you took it is unknown to you, but the fact he didn't mind makes it alright. He says that it used to be more powerful, but years of use has worn out its power some.
Special Abilities
N/A
Minions
N/A
Summons
N/A
[/blockquote]
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~History~
As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
[/b][/i]As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
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Born and raised in Radiant Garden, Stilt comes from a long line of merchants, traders, and general entrepreneurs. Many Moogles do. That being the case, there is a lot of competition between families, even relatives, as each tries to be the best store owner or general sales Moogle one can be. In the process, many a Moogle finds their way into the black-market scene- making shady deals in back alleys with heros and foes alike. Stilt is one of many, rarely seen and noticed by your everyday grocery shoppers. He travels the worlds after having been uprooted from his natal home by the first heartless invasion, connecting shop keepers and suppliers alike; all the while pocketing a little of the goods and profit for himself.
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~Class~
Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
You know that one of them must be chosen. What power will you seek?
[/b]Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
You know that one of them must be chosen. What power will you seek?
[Warrior]
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~Other~
[I’m kupo for kupo nuts.]