Post by nothito on Apr 19, 2009 15:46:55 GMT -5
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~Basic info~
Behind every great individual, there is that voice which keeps them going onward and toward their next great adventure. [/center][/i]
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Username ~ : nothito
Other characters ~ : N/A
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~Character Info~
Waking up in the morning, your thoughts are cluttered. It takes a moment for you to fully become aware of your surroundings, but once you do, everything about your life comes back to you.[/center][/b][/i]
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Name ~ : Dorothy Gale
Nickname ~ : N/A
Age ~ : 17
Birthplace ~ : Wonderland
Birthday ~ : August 25th
Gender ~ : Female
Race ~ : Human
Special Class ~ : Summoner
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~Appearance~
As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
[/b][/i]As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
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Physical appearance ~ : Sweet little Dorothy is most certainly pretty. Standing at the medium height of 5 feet, 6 inches and possessing long, straight, shiny brown hair that reaches to the middle of her back, Dorothy initially comes off as just an normal teenage girl. But her amber eyes show the real story. Dorothy’s eyes are extremely expressive, and one can always tell her mood by staring deep into them. The maiden’s skin is a nice creamy color, not too tan nor too pale, and is nice and smooth from her attentiveness to her own personal hygiene. The final description worthy of note about Dorothy is the fact that she is fairly thin and weak looking, which is almost absolutely true in terms of physical abilities.
Clothing/Accessories ~ : Never one to settle on plain old everyday clothing and fueled by her desire to look mystical like the mages she read about in books, Dorothy chose to make her ensemble quiet unusual by everyday standards. On her head rests a brown and silver headdress that is slightly too big for her head, causing it to slip and fall into her eyes or right off her head. Orange and yellow feathers poke out from the headdress and colorful beads in a variety of colors. On Dorothy’s ears hand two golden hoop earrings and in her hair more beads are intertwined in her long brown hair.
Dorothy wears a long brown cloak, also with beads and feathers attached to it, that reaches the ground from the back but to her midsection in the front. Underneath the cloak, the maiden wears a bright yellow smiley face shirt with the words ‘Absolutely Mad’ stitched into it. Finally, Dorothy wears tan jeans with several beads and feathers sown into them and a pair of ruby red slippers on her feet.
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~Personality~
As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
[/i]As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
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Alignment ~ : Chaotic Neutral
Behavior ~ : The quickest and most effective way to describe Dorothy is in four words: freaking ray of sunshine. It’s one the rarest of rare occasions that you don’t see the maiden with a large grin plastered on her face and a cheerful essence radiating from every pore in her body. Dorothy is constantly filled with optimism and tries to spread her good vibes to everyone around her, whether they be the largest sad sack to walk the earth or some scum beneath the average person’s notice. Her grin and laughter prove to be quite infectious to those that spend too much time in her benevolent presence.
Dorothy also proves to be quite the childish individual. She tends to pout and whine when things don’t go her way, but that never lasts too long as her good mood pushes the negative feelings away. The girl also loves nothing more then to just play games and relax without a worry or care in the world. She tends to act just like a big kid, preferring light hearted activities to serious work and issues. The maiden has a very short attention span as well, usually shifting from one thing to another rapidly in order to find something to hold her interest.
In the rare instance in which Dorothy is seriously angry, it’s best to avoid her at all costs. When furious, Dorothy has a tendency to harm anything (usually humorously), be it friend or foe. In regards to fighting, it’s generally an event the maiden tries to avoid unless it’s absolutely necessary. Dorothy isn’t the most clever fighter, but she generally manages to scrape by through sheer luck, and by the powers of her summons of course.
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~Weapons~
Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
[/i][/b]Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
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Primary Weapon(s)
ID: Summoning Staff
Quality: Average
Given to her by the Wizard of Ox, this is the staff that allows Dorothy to summon not only Toto, but any other summons that may choose to fight by her side in the future. It really isn’t supposed to be used to hit things, but it can be used for that with varied effectiveness. Thus, its current usage is just to summon things, and as a medium for using spells to help her summons.
Secondary Weapon(s)
ID: N/A
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~Abilities~
Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
[/i][/b]Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
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AP: 0
Cute, Innocent Face:
Allows Dorothy to increase the resilience of her summons by the slight amount of 10% for two turns. While Dorothy is using this ability, she cannot use any of her other abilities. This ability requires activation in order to be used.
Strength: Weak
Uses: Once per battle
Activate Ruby Slippers!:
Allows Dorothy to increase the attack power of her summons by the slight amount of 10% for two turns. While Dorothy is using this ability, she cannot use any of her other abilities. This ability requires activation in order to be used.
Strength: Weak
Uses: Once per battle
EEEEEK!:
In an instant of total desperation, usually if her summon is defeated in battle and she is unable to summon something to defend herself, Dorothy summons all of her strength and throws a powerful kick at her opponent. The kick is approximately 10% stronger then her normal attack strength.
Strength: Weak
Uses: Usable every other post
Equips
1.
Special Abilities
N/A
Summons:Name: Toto
Appearance:
Awwwww. Dorothy’s cute favorite summon has large floppy ears with one slight slit in the bottom, a black spot on its forehead, and is very nice and fluffy. Toto is covered in creamy white fur and has large dark blue eyes. While normally his mouth appears nonexistent, when he does open it, you can see 2-3 rows of razor sharp teeth in his mouth. The final detail worthy of note is the red dog collar that has a dog tag with his name on it.
Abilities:
AP: 6
Thunderbolt!:
When Dorothy issues the command ‘Thunderbolt’, Toto opens his mouth and fires out a powerful electrical beam of energy that travels in a straight path forward until it hits something or Toto cancels out the attack. The attack travels very quickly through the air, but there’s more than enough warning by Dorothy not only having to clearly verbalize the attack name, but Toto opening his mouth wide to fire the beam. If hit by Thunderbolt, the opponent will be powerfully electrocuted, though the attack’s effectiveness varies depending on the opponent’s defensive abilities.
Strength: Medium
Uses: Once per post.
Supercharge!:
When Dorothy issues the command ‘Supercharge!’, Toto charges himself, specifically his legs, in electrical energy, allowing him to move 20% faster than his usual quick speeds. Can be used in conjunction with his offensive moves as well.
Strength: Weak
Uses: Lasts for 3 posts, cooldown of 2 posts
Mini-Bolt!:
When Dorothy issues the command ‘Mini-Bolt!’, Toto opens his mouth and fires out three electrical beams of energy. One travels in a straight path forward and the other two fire off at 45 degree angles from the path of the beam shooting forward until they hit something or Toto cancels out the attack. The attack travels very quickly through the air, but there’s more than enough warning by Dorothy not only having to clearly verbalize the attack name, but Toto opening his mouth wide to fire the beams. If hit by a beam of Mini-Bolt, the opponent will be electrocuted, though being hit by one of them is only 1/3 as effective as being hit by Thunderbolt.
Strength: Weak
Uses: One per post.
Elemental Resistance: Thunder
Elemental Weakness: Ground
History: When the Wizard of Ox gave Dorothy her magical summoning staff, he realized that she needed a summon to use and practice with. Thus, the Wizard of Ox gave her Toto, who had the ability to command electricity. By binding his soul to Dorothy’s summoning staff Toto became not only Dorothy’s first summon, but also her favorite due to him being a gift from her idol, the Wizard.
[/blockquote]
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~History~
As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
[/b][/i]As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
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The ray of sunshine was born and raised in the strange world of Wonderland as the youngest child of the Gale family. While the parents were off frolicking through the lotus forest for most of Dorothy’s life, she was left in the care of her older brother: Stannum Gale. Her older brother’s big hearted nature is the main reason why Dorothy became as cheerful and optimistic as she is now. Despite the lack of a parental figure, she always felt loved and wanted by her older brother.[/blockquote]
As she reached the age of ten years old, she became introduced to an actual friend of her own in the form of a strange and bold teen by the name of Hokaratcha. As Dorothy started to move a bit away from her brother in order to spend time with her new best buddy, her older brother also made a friend in the form of the brainiac Jay Metus. Eventually, the four teens formed a strong group of friends and began traveling all over Wonderland, exploring every nook and cranny they could get into, even taking a dangerous quest into the Queen’s Castle.
However, as Dorothy neared the age of 17, the group soon became bored of their surroundings and desired an opportunity to visit a brand new universe, if there was even one out there. Thus, they set the brainiac, Jay, to get to work on the project. As Jay barricaded himself into his laboratory, a world hopping traveler landed in Wonderland who called himself the Wizard of Ox. He quickly became friends with the three available children and had them show him around Wonderland. After he was done, be bestowed upon them a gift for their assistance in touring him around: the ability to open portals to other worlds! He also gave Dorothy the special gift of a summoning staff, for usage in summoning the dog Toto.
After the Wizard’s departure, Stannum, Hokaratcha, and Dorothy went to go and tell Jay so that they could begin exploring new worlds. However, all they found when they arrived at the lab were the heartless. Unaccustomed to fighting, the group were easily overpowered and as a last ditch effort to save his little sister and her friend, he opened up two portals and pushed them into them, though he himself was unable to escape.
Dorothy awoke in the town of eternal sunset, Twilight Town, all by her lonesome. Worried about her friends, especially her older brother, she set out not only to become a stronger and more powerful summoner, but to find each and every one of them and return to Wonderland. To this end she also seeks the Wizard of Ox, as she believes that he will have an easier time finding them then she ever would.
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~Class~
Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
[/b]Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
[Dorothy bounces over to and pounces on the staff, because it looks cool.][/blockquote]
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~Other~
[Currently N/A. First charrie ftw? Also, my history is crap. Get over it.]
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