Post by Member Formerly Known As Axel on Jul 14, 2009 11:28:58 GMT -5
Grade: C
Name(s): Assassin
Appearance: Typical Assassin nobody. Long, sharm arms for attacking, thin bodies.
Abilities:
Meld:
An Assassin is able to melt into the floor, or any other solid surface, where they're protected from attacks. Often, they will leave their jagged razor arms exposed so they may attack the enemy.
Strength: Weak
Uses: Unlimited. May remain inside a surface for only up to two posts.
Kamikaze:
The Assassins, if left alone for two turns or more, will rise into the air and divebomb a target. Upon impact, the Assassin will explode in a blast of fire and razor sharp body parts. The blast radius extends to five feet from the epicenter and the shrapnel can haphazardly be flung up to thirty feet.
Strength: Weak
Uses: Once
Elemental Weakness: Physical Damage
100 munny with the canon discount.
[blockquote][size=1][b]Grade:[/b] C
[center][img]http://www.khinsider.com/images/KH2Nobodies/nobody%20assassin.png[/img][/center]
[b]Name(s):[/b] Assassin
[b]Appearance:[/b] Typical Assassin nobody. Long, sharm arms for attacking, thin bodies.
[b]Abilities:[/b]
[u]Meld[/u]:
An Assassin is able to melt into the floor, or any other solid surface, where they're protected from attacks. Often, they will leave their jagged razor arms exposed so they may attack the enemy.
[i]Strength[/i]: Weak
[i]Uses[/i]: Unlimited. May remain inside a surface for only up to two posts.
[u]Kamikaze[/u]:
The Assassins, if left alone for two turns or more, will rise into the air and divebomb a target. Upon impact, the Assassin will explode in a blast of fire and razor sharp body parts. The blast radius extends to five feet from the epicenter and the shrapnel can haphazardly be flung up to thirty feet.
[i]Strength[/i]: Weak
[i]Uses[/i]: Once
[b]Elemental Weakness:[/b] Physical Damage[/size][/blockquote]
Axel's Profile