Post by starcadius on Feb 23, 2009 12:49:33 GMT -5
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~Basic info~
Behind every great individual, there is that voice which keeps them going onward and toward their next great adventure. [/center][/i]
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Username ~ : starcadius
Other characters ~ : just 1, never used and getting it deleted
Is this character canon? ~ : no
Link to canon thread ~ :
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~Character Info~
Waking up in the morning, your thoughts are cluttered. It takes a moment for you to fully become aware of your surroundings, but once you do, everything about your life comes back to you.[/center][/b][/i]
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Name ~ : Wicker Mori
Age ~ : 17
Birthplace ~ : Traverse town
Birthday ~ : 7th December
Gender ~ : Male
Race ~ : Human
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~Appearance~
As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
[/b][/i]As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
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Physical appearance ~ : At six feet and three inches, Wicker is tall for his age. He has a thin physique and deathly pale skin from lack of sunlight for most of his life. He has thin muscles because he does not attempt many forms of exercise, thus he is tall and gangly and obviously lazy. His face is light and he has an overall sharp featured head, with high cheek bones and a small pointed nose. His hair is a dark blonde, and it hangs below his eyes and the back goes down just to his shoulder blades. His eyes are very pale blue, and have a gentle feel to them, and with those eyes come a warm smile. It’s thin and it almost looks regretful, but it’s a genuine smile and it makes people smile with him when he talks. He has thin eyebrows and lips and around his eyes are small dark rings from lack of sleep under his thinly framed glasses. He does take much pride in his appearance and as such he rarely combs his hair giving him a very unkempt look.Wicker dresses smartly. He often wears plain shirts, often clashing with a variety of dark or even tweed waistcoats he wears. Because of his tall height he has grown out of most of his clothes and since he is too lazy to buy more one often finds that he has about a few centimeters short of fabric on his lower garments and shirt.
Clothing/Accessories ~ :
Speaking of ‘lower garments’, he often wears unremarkable black trousers hitched up with a leather belt and complemented by matching black Beatle boots and top hat.
Because of his unkempt nature, he never irons his clothes which are very apparent in his appearance.
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~Personality~
As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
[/i]As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
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Alignment ~ : Neutral good
Behavior ~ : Wicker is very mature and intelligent individual. Being reclusive he rarely talks to strangers and never makes a fuss of anything. He is a misanthrope, which means he generally distrusts his fellow man but this does not mean he will not make friends. On the contrary, if someone proves to him that they aren’t a completely annoying waste of space then he is most likely open up to them and expresses more emotions with them. In fact he openly believes in humanity and tries his best to help others but he has a great distaste for individuals. He never expresses anger or negative emotions unless in the most extreme cases. It takes little to spark his annoyance switch, say, but it would take a lot for him to openly express anger.
He is far from a coward but realistic in his actions. He would not attack an opponent stronger then him and he would not attempt save anyone whose chances of survival were minimal, but who it was that needed saving may alter his attitude of course.
He has three main passions: Wine, music and sensibility. He is always up for fun but he cannot stand those who are stupid for the sake of it and has little patience for the silly. All in all Wicker is a good person, he keeps to himself but he is loyal to his friends and upholds the basics laws of decency.
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~Weapons~
Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
[/i][/b]Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
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Sylvian – An odd weapon consisting of a short blade set in the base of a conductors baton. The handle is that of an ornate baton’s with a short double edged blade coming out of it. Only a few inches longer then your average knife, apart from its odd look this it’s not very special, Wicker often uses it as a wand, since it is essentially a conduit that channels the emotions of his music into.
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~Abilities~
Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
[/i][/b]Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
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AP: 0
Piu Grave:
causes a head-sized ball of blue, ghostly energy energy to emit from the tip of Sylvian and shoot towards the enemy.
Strength: weak
Uses: it can be used consistently, and is a basic damage spell.
Chorus:
This causes sylvian to be charged with spiritual energy before an attack, causing dark energy to flow from the blade and strike the enemy along with the blade cutting into them.
strength: medium
this can be every three turns, just so I can’t god mod by ‘chorusing’ every attack.
finale:
This causes six ghostly lances to form around Wicker and rush towards the enemy to impale them, often used as a finishing move on weaker enemies.
Strength:medium
Uses: This can’t be used within three turns of each other.
Equips
N/A
Special Abilities
N/A
[/blockquote]
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~History~
As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
[/b][/i]As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
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Wicker was always a quiet child. Born as Ieuan Terwilliquer He was raised by his adoptive parents in a large home He liked it there and although his parents were largely apathetic, odd considering they adopted him, he filled his time with his own company. The years of apathy from his guardians, which he later inherited, caused him to seek solace in the extensive library that they possessed. Spending long nights and entire days in the library he would just read to himself for company. He taught himself many things and surpassed many of his fellow pupils in school and along the way he came across a book containing many facts on classical music. He wasn’t especially bright in school, often daydreaming and even composing music in his lessons. He was bullied because of his nerdy appearance and antisocial nature but he did have friends with fellow musicians and downtrodden. He listened too many of the composers it mentioned in his books and in fascination he taught himself many instruments and above all he extensively researched the piano.[/blockquote]
He was a musical prodigy and his father in particular held him in high esteem, almost exhibiting him at some points to his friends in pride. It was around the age of seven that his mother, who although was very indifferent at her son in public, but Wicker found pride in her ideals (she was a woman of charity, you see), died from an inherited disease. It was on her deathbed that she apologized for her apathy and called Wicker her pride, and how she was really proud of her achievements and was only apathetic because her father said her status required a different attitude to her normal one, which caused her great sadness as she wanted nothing more then to openly show her love to him. This event greatly influenced his music.
He followed his musical carrier and in his early teenage years he developed a troupe of fellow musicians and they played revolutionary music that expressed stronger emotions and this angered his adoptive father. He wanted him to become a great composer and his did not believe that his controversial new music was in any way helping. In truth, the new genre flopped, crashed and burned and in sadness Wicker decided to stick with the roots of his work developed more melancholic compositions at the age of fifteen which sold well among the circle which his father had formed. Angered at his father’s capitalization on his music with having no gain himself, he left his home in a fury after an argument with him.
He first made his way to a local shop in town to buy some cheese, an unusual comfort food he had a shine for, and then a local inn to gather his thoughts. There he met a travelling man who claimed to be a musician in possession of a magical baton. Indeed he produced a beautiful baton. He said whoever held it would become a great composer.
So for a year Wicker composed a piece of music summing up his anger at his mothers death and his fathers greed, the years of isolation and neglect in the library and all the other suppressed emotions and feelings he had and constant stimulation of coffee to keep him awake when he needed to be. He returned home two years later under the false name of Wicker Mori with a small orchestra to perform his piece for his father and his other greedy friends. Wicker intended in unveiling his true identity after the finale but the true power of his baton made itself known, and the anger in his music filled the baton it released a strange energy. The performance stopped and Wicker blew his cover in the confusion, in a rage that he dare show his face in his house again his father attacked Wicker. Wicker tried to defend himself, but being physically weak his father quickly overpowered him. It was not until, with his music fresh in his mind, he waved his baton in a pathetic attempt to swat him away and somehow killed his father with a blast of energy from his baton. Surprised and horrified at the power of his music imbued within the baton he left, avoiding the people connected to his father regarding his fathers ‘murder’ Wicker is running from the their perverse justice and fighting for himself.
He had made a revelation since that day. Even though he remains dark and thoughtful he has made a vow to create a masterpiece, something so brilliant and light that it somehow manages to produce positive magic from his baton, and abstaining from negative driven music in fear of uncovering more and more horrifying powers within it.
He now puts on a happy face for the sake of others, in belief that the polar opposite of his batons powers will bring great joy.
He is currently wandering the many worlds, looking for inspiration for a great masterpiece inspired by the good things in life, hoping to use it to find new, brighter powers for his baton. This is proving difficult with the heartless around and what he needs are a good bunch of friends on his side and a good story to influence what he believes should be the best piece ever written. He plays music wherever he goes, trying lighter pieces as he goes and using his powers to help those friends who need him. He has since converted the baton into a blade and named it ‘Sylvian’.
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~Extra~
Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
[/b]Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
The staff sounds pretty nice.[/blockquote]
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