Post by Homac on Aug 26, 2009 21:54:28 GMT -5
Okay, I'm changing Zeke to a tamer.
First, I have 600 munny so that I can keep Cryo Grenade a Moderate ability. Please remove the ability "Faust."
Second, I'm getting an S-Rank minion with the two free slots I have.
First, I have 600 munny so that I can keep Cryo Grenade a Moderate ability. Please remove the ability "Faust."
Second, I'm getting an S-Rank minion with the two free slots I have.
[blockquote][size=1][b]Grade:[/b] S
[b]Name(s):[/b] S.A.U. ZZ (Double Zeta)
[b]Appearance(s):[/b] [img]http://mahq.net/mecha/gundam/zz/fa-010s.jpg[/img]
The Special Assault Unit is a huge machine, standing at nearing thirty feet tall, with mainly white armor, but with a blue upper torso and arms. The Double Zeta has massive armor, heavy enough to require multiple thrusters. It has two on each foot, along with a pack that has five thrusters on it, two small on each side and one big one in the middle. On it's right arm, it has a dual plasma cannon, with two barrels each four feet wide. Said cannon also doubles as a shield. Connected to the thruster pack are two large, white cyliders: two energy sabers. The sabers are circular, three feet wide and ten feet long. In the center of it's chest is its backup weapon, the Hi-Mega Cannon. The armor is heavy enough to block small attacks, but lightning based attacks will pierce right through.
[b]Abilities:[/b]
Fire the Hi-Mega Cannon!:
The center of the Double Zeta's armor opens up, revealing a hidden laser cannon. Then, the cannon fires. The beam is massive red blast, being ten feet in diameter and going out forty feet. Afterwards, the cannon cannot be used for four turns, and the ZZ does half damage for one turn due to energy drain.
[i]Strength[/i]: Moderate
[i]Uses[/i]: 2
Supercharge:
The energy blades gain more power, causing them to extend by two feet, and do slightly more damage. Recharge is two turns, and it lasts for two turns.
[i]Strength[/i]: Moderate
[i]Uses[/i]: 4
[b]Elemental Weakness:[/b] Lightning
[b]History:[/b] The Double Zeta is the outcome of a bored rich kid with a [b]lot [/b]of money. When he was fourteen, Zeke decided that his normal bodyguards weren't enough to make him look impressive, so he hired the best machinists money could buy, and under his close inspection, the Double Zeta was made. The machine is Zeke's favored machine for stunning his opponents, usually by having it crash in above the enemy or behind him.
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