Post by angelous on Sept 10, 2009 16:02:23 GMT -5
Buying a minion for Roxas. It be a Dusk.
Just like Rocket said this will cost 50, which comes from this account:
Here
Yeah, this was okay'd by Larxy (as in taking 50 munny for the minions). And if I'm wrong, someone please let me know.
Grade: C
Name(s): Dusks
Appearance(s): Vaguely resembling humans, these low-ranking Nobodies cover themselves in grey garb, and have tentacle-like limbs. As with most all Nobodies, the Nobody insignia is imprinted on it's uniform-- the top of the head, to be precise.
Abilities:
Benderwall:
Dusks have the ability to move on empty space as though it were ground-- this includes sideways.
The Dusk cannot exceed twice it's own height.
Strength: Weak
Uses: Passive
Slipstream:
In a quick twist, and a jolt of power, the Dusk can propel itself forward at a quicker pace than one might think from their roundabout fighting style.
Can only be used to dash-- no jolting up to a strange height or anything equally eccentric.
If one is hit by a Dusk while it's dashing, it will be affected as though hit by it normally. It will not stop the Dusk from continuing forward (pushing forward, not through forward), and it will not push the opposing character dramatically.
Strength: Weak
Range: 10 feet
Uses: 5 uses
Elemental Weakness: Magic
History: Dusks are the most basic foot soldier in the Nobody ranks. Commanded by virtually all other Nobodies, these low-level peons can often be used for target practice by less kind Organization members.
In numbers however, these Dusks are an invaluable tool. Acting together, they can bring down men five times their size in a matter of minutes with careful planning.
[blockquote][size=1][b]Grade: C[/b]
[b]Name(s):[/b] Dusks
[b]Appearance(s):[/b] Vaguely resembling humans, these low-ranking Nobodies cover themselves in grey garb, and have tentacle-like limbs. As with most all Nobodies, the Nobody insignia is imprinted on it's uniform-- the top of the head, to be precise.
[b]Abilities:[/b]
Benderwall:
Dusks have the ability to move on empty space as though it were ground-- this includes sideways.
The Dusk cannot exceed twice it's own height.
[i]Strength[/i]: Weak
[i]Uses[/i]: Passive
Slipstream:
In a quick twist, and a jolt of power, the Dusk can propel itself forward at a quicker pace than one might think from their roundabout fighting style.
Can only be used to dash-- no jolting up to a strange height or anything equally eccentric.
If one is hit by a Dusk while it's dashing, it will be affected as though hit by it normally. It will not stop the Dusk from continuing forward (pushing forward, not [i]through[/i] forward), and it will not push the opposing character dramatically.
[i]Strength[/i]: Weak
[i]Range[/i]: 10 feet
[i]Uses[/i]: 5 uses
[b]Elemental Weakness:[/b] Magic
[b]History:[/b] Dusks are the most basic foot soldier in the Nobody ranks. Commanded by virtually all other Nobodies, these low-level peons can often be used for target practice by less kind Organization members.
In numbers however, these Dusks are an invaluable tool. Acting together, they can bring down men five times their size in a matter of minutes with careful planning.
[/size][/blockquote]
Just like Rocket said this will cost 50, which comes from this account:
Here
Yeah, this was okay'd by Larxy (as in taking 50 munny for the minions). And if I'm wrong, someone please let me know.