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Post by Magius on Feb 10, 2010 0:46:41 GMT -5
Ok people this is gonna be the first arena match in long long time fro mthe looks of it. It will alos be my first, so be gental. When i say be gental, I mean don't mdestroy me too badly. I really don't have any real preference for rules accept that my guy, Iatros, will be going Au. I don't need him losing limbs.
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Post by lysander on Feb 10, 2010 0:50:19 GMT -5
AU's a fine enough rule.
Do you want to put any munny down?
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Post by Magius on Feb 10, 2010 0:51:16 GMT -5
Not really but if you are then I'll throw down.
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Post by lysander on Feb 10, 2010 0:54:02 GMT -5
Hmm... Naaaah.
Alright. And it'd probably be best if, if it's going to be one on one, I take a handicap. I offer two possibiliites: Either I don't summon his minion, or I don't use his thread-spitting ability. Which do you want?
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Post by Magius on Feb 10, 2010 1:01:58 GMT -5
I choooooooooose....No Minions for 300.
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Post by lysander on Feb 10, 2010 1:03:11 GMT -5
*cracks knuckles*
I'll put up the Challenge Thread.
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Post by Magius on Feb 10, 2010 1:12:06 GMT -5
*Cracks neck*
...oww
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Post by lysander on Feb 10, 2010 14:41:12 GMT -5
ALRIGHT! So now that Jun's getting involved, looks like we're spicing things up a bit. Do you guys want to put some munny up on this, now that there's the three of us? A small amount like 25 a piece, or something more? On the other hand I could do something like offer 50-100 munny to any person who can beat me. That way you guys don't lose any. And do we want any more special rules, in keeping with the nature of a SMASH?
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Post by Magius on Feb 10, 2010 14:43:41 GMT -5
The most money I can offer up at the moment is 35 so i guess I'll put that in. As for rules....would it be possible to incorperate the smashball? Or better yet lives?
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Post by Jun on Feb 10, 2010 14:48:30 GMT -5
I say Smash Ball would work great since I already called it.
Regardless, Illyas is in, and I can match your 35 Munny bet.
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Post by lysander on Feb 10, 2010 14:59:26 GMT -5
Incorporating lives would take waaaaay too long in RP terms. Our Arena Match would take like a year to complete.
However, I was thinking something along the lines of items?
What do you guys think of
Every two times someone gets hit, they can pick an item effect to utilize: Mushroom- Doubles size. (2 Turns) Star- Invincible! Abilities are unavailable, but that doesn't matter when you can't be affected by anything! (1 Turn) Lightning Strike- Shrinks the other players to half size, but increases their maneuverability by double. (1 Turn) Cloaking Device- Player is invisible while in the air or stationary, but shimmers while moving on ground. (2 Turns) Hammer- Player wildly swings a hammer which deals triple physical damage to anyone who gets near, but their motor functions are greatly reduced. (1 Turn) Pokeball- By throwing the pokeball, the player can summon any summon or minion that they would normally have available to them. They must declare "Go [Minion Name]" At the beginning of their post. If a player does not normally have a minion at their disposal, they may create a single S-grade minion for the purpose of this arena-match. (2 Turns) Bumper- When selecting this item, you can physically drop it wherever you like, causing it to float, or rest on the ground in place. Should an enemy touch it, they will receive a knockback, and minor damage. Terrain Shaper- For a two turns you can cover the surroundings with the terrain of your choice, whether that be vines and moss, or metal and oil or so on. (2 Turns)
Each of these items can only be used once.
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Post by Jun on Feb 10, 2010 15:29:18 GMT -5
Since I have to run off, I'll post my idea for a Smash Ability here.
[Judgement: Death Penalty]
Illyas’ Ultimate Ability, accessible only through the Smash Ball. Though not quite as powerful as the name implies, it’s still an incredibly powerful technique. Essentially Illyas fires a single Wind Arrow into the sky above the arena which seems to pierce the heavens and let down a rain of light-based arrows onto his enemies, nearly 1000 in number. Purely through his will, Illyas is able to prevent the arrows from hurting himself or anyone/anything he deems an ally, meaning only his enemies will be struck. That said, the ability doesn’t necessarily home in on the enemy, but they would be lucky to dodge it. Each arrow is as strong as a normal Wind Arrow.
Strength: Smash Ball-Level Uses: Only with the Smash Ball
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Post by Magius on Feb 10, 2010 15:30:07 GMT -5
Orion-Shot Mark 1. After gaining the smash ball, Iatros summons a blue orb the size and shape of a Blitzball. He throws it high in the air, about 60 to 80 feet, and leaps up to follow it. While going up, both are movign at around 50 mph.He then does a flip and kicks the magic blitzball down toward an opponent or just a section of the stage, the ball now going 75 mph, and causes a huge explosion that is 30 yards in diameter. When he is targeting an opponent directly the ball has strong homing ability. If Iatros happened to fall into the explotion, it will not affect him since it was caused by his magic.
strength: SMASH-Strong uses: only with a smashball
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Post by lysander on Feb 10, 2010 15:50:43 GMT -5
Smash Name: Arachnophobia
Upon attaining the smash, Arachnophobia immediately becomes available. Iznan shoots to any point on the map in which he can see both of his enemies (whether has to defy gravity to do this or not), and fires hundreds of spider-silk threads from his mouth in mere seconds. If any enemy touches one of these, they'll become stuck, and the field will black out. Hundreds of eyes will surround them, and when the field clears at the end of the turn, they'll be covered in bitemarks.
Level: Smash Strength Uses: Smash Only
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Post by Draconas on Feb 10, 2010 17:00:44 GMT -5
Can Xemny appear out of nowhere? >D
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