Post by northsky on Nov 8, 2007 0:36:31 GMT -5
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Other Character(s)
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Highwind’s Crew
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General Character Information
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Character Name
Number VII. Saïx, The Luna Diviner
Character Age
Late 20’s
Character Gender
Male
Character Race
Nobody
Character Position
Neutral
Character Personality
Being a nobody, an entity without a heart, Saïx is but an empty shell feels nothing, but what separates him from the lower ranked nobodies was his memories feeling and of emotions. Prideful of the fact that he does not have emotions to hinder his life, one can view him as a calm and poised being, though, often times he exhibits a cruel and cold composure towards others especially to those he sees as ‘beneath’ him. Aside from this, Saïx takes time to ponder over his words before letting them be heard, speaking slowly and thoughtfully when he does have something to voice, and often adding sarcasm here and there.
Unmatched in his loyalty, Saïx is a devoted member of Organization XIII, bidding to every one of the Superior’s commands and following with little question. Fueled on by his desires and wants, Saïx makes it his duty to continue the Organization’s goals even after most of the members have fallen. In reality, this loyal nobody is a selfish individual, and thus, he had little ‘affection’ for traitors. One reason why Saix so blindly follows his Superior around is because the one thing he truly strives and aims for, perhaps the one thing he is passionate about, even if it was only a replicate of his former memories was the lust for a heart. Like all other organization members, the nobody lives in the hopes of someday getting back his heart.
In reality though, when the serene exterior is shed, the demon inside him is released. Blood thirsty and ferocious in battles, something he particularly enjoyed, the Luna Diviner utilizes the moon light to fully unleash his berserker side. Psychotic, Saïx will not hesitate ripping his enemies limb from limb with abandoned recklessness. Accompanied with enraged yells and mad strength and power, Number VII of Organization XIII is a sight to behold during battles.
Character's Appearance
Muscular, Saïx wears the traditional black organization coat with black boots. His hair is a light shade of blue, slicked back on the top and spiky to resemble that of a beast. His blue hair reaches to his back and long locks of it frames his face to the sides, parted to show his elongated ears and small earrings.
Usually, the Luna Diviner puts on a bland expression, with his yellow eyes staring down at others, or half-lidded in submission to his Superior. Right between his eyes is a thin scar in the shape of an ‘X’.
However, when the moon shines fully, or when he is in battle, the calm expression is shed and replacing it is the face of a raging animal. His hair rises like that of an untamed beast, blood thirsty and enraged. The pupils disappear, his eyes now completely yellow and beast like. The scar on his forehead seems to expand and stretch, turning into a horrifically carved ‘X’ right between those fearsome yellow eyes. A deranged growl could be seen on his face, bearing sharpened white canines. Saïx, when in his berserker mode, is every which way a crazed, rabid beast.
Picture
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Battle Information
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Weapon Name
Lunar Vengeance
Weapon Appearance
[Please refer to the link in the appearance section]
Saïx’s weapon is a claymore as long as him. The weapon takes on two forms, its usual form and the berserk form. When in its normal state, the weapon is blue and looks more like a club than a claymore. It has an intricate design and is wield in a reverse-grip style, with the weapon head pointing towards the ground and the long hilt up. When in its berserk form, the claymore sparks sharp blue spikes that can easily impale someone on contact.
Abilities
Lunatic High
Truly enraged, Saix floats into the air and becomes empowered by the light of the moon before dropping back down. While in this berserk state Saix's body constantly emits a flame-like aura and he has the ability to endlessly generate power from his claymore to attack with. This power can take the form of ring-like waves by sweeping his weapon across the ground as he moves around his enemies, pillars that shoot out from a single point across the ground it he hits the ground or even large explosions that hits anyone who’s unfortunate enough to be in range by throwing the claymore hard into the floor after jumping up. This pure power Saix releases takes a form similar to very bright light-blue flames, but it has no elemental affinity. Saix's berserk state lasts for a total of six turns unless the Nobody willingly ends it himself. Once gone it takes Saix another six turns to absorb the moon's light enough to enter his berserk mode once again.
Nobody Call
Saix summons a group of Nobodies to do his bidding. They will obey him as long as no one else of higher authority than he can order them to do otherwise.
Heartless Call
Saix summons a group of Heartless to do his bidding. They will mindlessly obey him, even in the presence of others who can control the Heartless.
Additional Abilities
Special Abilities
Org. XIII Special
Darkness. We all can control dark portals anyways, and our leader can wield darkness, so it stands to perfect logic that our cloaks are made out of the same stuff.
As such, they are immune to our respective elemental powers (normal materials would render Axel naked at some point in time...you don't want to see that) and to stains, rips, tears, the blood of our enemies, sweat, water balloons, wrinkles, ect. All the while not absorbing any damage dealt to us. It passes right on through so that we, instead of our clothing, take the blow.
When the hoods are up, our faces are concealed in darkness generated by the cloaks.
Since our cloaks don't give us any extra powers, besides perhaps the power to remain clothed, and its well known that when our hoods are up our faces are perfectly concealed, I don't see why this wouldn't count as a normal appearance description update. It just adds depth and some technical explanation to our characters.
Summons
Items
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Character History
--------------------------------------
At some point and time, Saïx was not a nobody, but a man with a strong heart and will. However, he was attacked by the darkness, and in doing so, the man lost his heart to the heartless, thus creating two entities: a heartless, and a nobody who now goes by the name Saïx. Saïx of course, remember the ‘man’ before him. He also retained from his life before was the memory of emotions and feelings, and how he longed to be able to savor that experience all over again. He wanted a heart.
And that goal was what brought him to the Organization and under the command of his Superior, Xemnas. Driven by his ‘desire’ for a heart, Saïx situated himself as the devoted follower of Xemnas, knowing that someday, the Superior will be the one that help him reach his ultimate goal. He will continue to follow him until he had received what he wanted, and perhaps, even after that. He remained aloof, separating himself from the other members as if he had assumed the position of number II, Xemnas’ right hand man. And though he longed for a heart, he took pride in the fact that unlike the others, he does not have the emotions hindering him from the truth. Only in his berserk stages, moments where he show his true powers, does the nobody showed the need to feel. His ‘anger’ was what fueled his power.
Placed as Number VII, The Lunar Diviner because of his affinity to the Kingdom Hearts moon and the berserker personality he takes on when in battle, Saïx’s became one of the top nobodies, and his obedience remained unchallenged as the members below him secretly switched their alliance to that of a newer member. He was not upset when the members were destroyed by the keyblade wielder. It was after all, punishment for the traitors.
The first time he had ever set his yellow eyes on the keyblade bearer was in Hollow Bastion. He was pathetic, standing beneath him and yelling at him. But his weapon—the keyblade—it was magnificent. Saïx knew that what the boy was carrying was what will get him his heart.
The second time he saw him, in Twilight Town, Saïx made sure that he warned the child, Sora, of the ‘danger’ he was in. Axel will stop at nothing to make him into a heartless. The Organization’s plan could not afford to be destroyed by a single traitorous nobody.
Again, Saïx met up with Sora in Hollow Bastion, the world where he first saw him. After a brief explanation of the Organization’s plan, the nobody mused over the Keyblade wielder’s vulnerability. The headstrong boy was willing enough to kneel down before Saïx, begging to see the girl. She was that important to him.
All the more enjoyable when Saïx refused. Summoning a horde of heartless, Saïx beckoned the boy to keep on fighting these pitiful creatures. The more he destroys, the closer the nobody gets to his goal, the closer he gets to becoming whole again. It was a shame though, when the creature known as Maleficent appeared, summoning heartless and helping the boy escape. Saïx was satisfied though. The Organization’s little pawn would not stop fighting the heartless even if he knew that he was helping them.
Later, at the World That Never Was, when he found out that the girl Kairi and the nobody Namine were trying to escape, he appeared personally to detain them. His efforts were futile though when another man clad in the Organization cloak appeared—Riku. Escaping, Saïx instead retired to the tallest tower of the castle, the place where his Superior stood, watching the completion of their Kingdom Hearts.
Gaining the permission of his leader to eliminate their pawn, Saïx left with a smirk, ‘excited’ for the battle that follows, for he knew who would emerge victorious. His reward will be sweet, and he would be able to really enjoy it.
The battle was tough, but despite the help of the moon, his power, and his skills, Saïx did not prevail.
With great disbelief, he turns to Kingdom Hearts, hanging above him and shedding soft moonlight through the large window. With a last effort, he begged for the heart shaped moon to grant him what he wanted the most—a heart. With his wish unheard, the nobody faded away, leaving nothing behind but wisps of darkness.
So the keyblade wielder thought.
The Luna Diviner had escaped, refusing to relinquish himself to the darkness. Behind him, Kingdom Hearts was destroyed. Despite that, Saïx continued to wander, regaining his strength and reaching for his goal—becoming whole.
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Other
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Saïx has the power to endlessly create new claymores for himself if he uses one as a throwing weapon. Claymores sent away from him will disappear on their own shortly. After his battle with Sora he made sure that they wouldn't linger long enough to be used against him anymore.
Because his element is that of the moon Saïx doesn't need for it to be a clear night in order to absorb the moon's light and use his Lunatic High ability. He can call on moonlight to empower him during the middle of the day or even underground with no view of the sky at all. However, if there is a full moon of some kind to shine on him during battle Saïx can recharge his berserker powers in only three turns. Obviously this condition is incredibly rare now that Kingdom hearts is no longer complete in the sky of The World That Never Was.
[Thanks for all of Bilby and Bailee's help ^_^]
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Sample Post
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It was full moon tonight.
A shadow could be seen as a figure appeared momentarily underneath the long window before disappearing again as it passed the shine of the pale moonlight. The elongated shadow, twisted by the light appeared as once again as the figure walked across the window. The figure, clad in a long black cloak that showed his well sculpted build paced in front of the window, chains clinking, and boots stomping every time he took a step. The moon always makes the Luna Diviner restless, even if it was not the shine of his Kingdom Hearts.
It was a rundown building he was currently staying in. The room seemed to have experienced something similar to a hurricane coming through, with the bed missing a leg and the mattress shredded to pieces. Beneath the nobody, the wooden planks bore long scars of wrath, and in places where the moon shone upon, one could see that the floor boards had been torn apart, revealing the crude layering beneath. The deep red curtains, having suffered the same treatment, were now merely pieces of rags, hanging pitifully from the poles that originally held them up. It was a regal room, fit for the kings. But now, it was merely the display of someone’s ‘rage’.
Saïx, number VII of Organization XIII stopped his pacing, standing directly underneath the light of the moon, eyes closed as if taking in the tranquility and quietness around him. His bluish long hair—now a pale, almost baby blue under the moonlight—was slightly ruffled from activity, long strands of it framing his elegant face, which bore a calm expression. The nobody’s lips were pulled in a firm look of indifference, and the ‘x’ shaped scar between his closed eyes hardly showed. He looked mildly out of place between the chaos of the current room arrangement.
Suddenly, his eyes snapped open, a sickly yellow with no pupils. It was simply yellow, the eyes of a monster. His hair rose, like the hackles of an enraged beast. A snarl twisted his handsome face, pulling, warping it into something completely different than what was seen earlier, and completely shattering the serenity of the room. The scar on his face was now a grotesque and obvious ‘X’, stretched to his forehead as if his entire face was covered by this ugly scar. A low guttural growl could be heard from within the room, which was about to go through its second hurricane of the night.
He had remembered.
Sora. The keyblade.
The organization members. His Superior.
He would never forgive. And he will never forget. Never. He would have his heart again. He will be whole, and then, then, he could be able to feel his rage. Really feel it.
The curtains were the boy, and the floor his friends. Saïx did upon them what he should have done before, back in the castle—tore them into miniscule pieces.
Soon though, he tired. This moon was nothing like his Kingdom Hearts, shining weakly despite showing her full face to the world below, and regrettably, he was still weak from the decisive battle he had back in the castle of the World That Never Was. The growl diminished to nothing more than panting, and the pupils reappeared, his eyes still a sickly shade of yellow. The scar returned to its barely visible form, and Saïx, feeling the fatigue of his berserk stage, moved to the bed and its shredded dusty mattress. He had to be careful of where he stepped, for the floor beneath him was no longer something one could walk on without tripping. There was nothing left of the curtains, and tiger like claw marks could be seen on the wall behind them.
Sheen of cold sweat could be seen on Saïx’s forehead, and with a hand he wiped the sign of exhaustion away. Those listless yellow eyes peered at the mattress before him, no longer suitable for serving its purpose. With pursed lips, Saïx frowned with annoyance before heading for the door to exit the room, chains once again clinking and boots stomping.
Behind him, the room lay in ruins, except for the window, which was intact and clean, and the light of the full moon shone through, unfiltered.
Other Character(s)
--------------------------------------
Highwind’s Crew
--------------------------------------
General Character Information
--------------------------------------
Character Name
Number VII. Saïx, The Luna Diviner
Character Age
Late 20’s
Character Gender
Male
Character Race
Nobody
Character Position
Neutral
Character Personality
Being a nobody, an entity without a heart, Saïx is but an empty shell feels nothing, but what separates him from the lower ranked nobodies was his memories feeling and of emotions. Prideful of the fact that he does not have emotions to hinder his life, one can view him as a calm and poised being, though, often times he exhibits a cruel and cold composure towards others especially to those he sees as ‘beneath’ him. Aside from this, Saïx takes time to ponder over his words before letting them be heard, speaking slowly and thoughtfully when he does have something to voice, and often adding sarcasm here and there.
Unmatched in his loyalty, Saïx is a devoted member of Organization XIII, bidding to every one of the Superior’s commands and following with little question. Fueled on by his desires and wants, Saïx makes it his duty to continue the Organization’s goals even after most of the members have fallen. In reality, this loyal nobody is a selfish individual, and thus, he had little ‘affection’ for traitors. One reason why Saix so blindly follows his Superior around is because the one thing he truly strives and aims for, perhaps the one thing he is passionate about, even if it was only a replicate of his former memories was the lust for a heart. Like all other organization members, the nobody lives in the hopes of someday getting back his heart.
In reality though, when the serene exterior is shed, the demon inside him is released. Blood thirsty and ferocious in battles, something he particularly enjoyed, the Luna Diviner utilizes the moon light to fully unleash his berserker side. Psychotic, Saïx will not hesitate ripping his enemies limb from limb with abandoned recklessness. Accompanied with enraged yells and mad strength and power, Number VII of Organization XIII is a sight to behold during battles.
Character's Appearance
Muscular, Saïx wears the traditional black organization coat with black boots. His hair is a light shade of blue, slicked back on the top and spiky to resemble that of a beast. His blue hair reaches to his back and long locks of it frames his face to the sides, parted to show his elongated ears and small earrings.
Usually, the Luna Diviner puts on a bland expression, with his yellow eyes staring down at others, or half-lidded in submission to his Superior. Right between his eyes is a thin scar in the shape of an ‘X’.
However, when the moon shines fully, or when he is in battle, the calm expression is shed and replacing it is the face of a raging animal. His hair rises like that of an untamed beast, blood thirsty and enraged. The pupils disappear, his eyes now completely yellow and beast like. The scar on his forehead seems to expand and stretch, turning into a horrifically carved ‘X’ right between those fearsome yellow eyes. A deranged growl could be seen on his face, bearing sharpened white canines. Saïx, when in his berserker mode, is every which way a crazed, rabid beast.
Picture
--------------------------------------
Battle Information
--------------------------------------
Weapon Name
Lunar Vengeance
Weapon Appearance
[Please refer to the link in the appearance section]
Saïx’s weapon is a claymore as long as him. The weapon takes on two forms, its usual form and the berserk form. When in its normal state, the weapon is blue and looks more like a club than a claymore. It has an intricate design and is wield in a reverse-grip style, with the weapon head pointing towards the ground and the long hilt up. When in its berserk form, the claymore sparks sharp blue spikes that can easily impale someone on contact.
Abilities
Lunatic High
Truly enraged, Saix floats into the air and becomes empowered by the light of the moon before dropping back down. While in this berserk state Saix's body constantly emits a flame-like aura and he has the ability to endlessly generate power from his claymore to attack with. This power can take the form of ring-like waves by sweeping his weapon across the ground as he moves around his enemies, pillars that shoot out from a single point across the ground it he hits the ground or even large explosions that hits anyone who’s unfortunate enough to be in range by throwing the claymore hard into the floor after jumping up. This pure power Saix releases takes a form similar to very bright light-blue flames, but it has no elemental affinity. Saix's berserk state lasts for a total of six turns unless the Nobody willingly ends it himself. Once gone it takes Saix another six turns to absorb the moon's light enough to enter his berserk mode once again.
Nobody Call
Saix summons a group of Nobodies to do his bidding. They will obey him as long as no one else of higher authority than he can order them to do otherwise.
Heartless Call
Saix summons a group of Heartless to do his bidding. They will mindlessly obey him, even in the presence of others who can control the Heartless.
Additional Abilities
Special Abilities
Org. XIII Special
Darkness. We all can control dark portals anyways, and our leader can wield darkness, so it stands to perfect logic that our cloaks are made out of the same stuff.
As such, they are immune to our respective elemental powers (normal materials would render Axel naked at some point in time...you don't want to see that) and to stains, rips, tears, the blood of our enemies, sweat, water balloons, wrinkles, ect. All the while not absorbing any damage dealt to us. It passes right on through so that we, instead of our clothing, take the blow.
When the hoods are up, our faces are concealed in darkness generated by the cloaks.
Since our cloaks don't give us any extra powers, besides perhaps the power to remain clothed, and its well known that when our hoods are up our faces are perfectly concealed, I don't see why this wouldn't count as a normal appearance description update. It just adds depth and some technical explanation to our characters.
Summons
Items
--------------------------------------
Character History
--------------------------------------
At some point and time, Saïx was not a nobody, but a man with a strong heart and will. However, he was attacked by the darkness, and in doing so, the man lost his heart to the heartless, thus creating two entities: a heartless, and a nobody who now goes by the name Saïx. Saïx of course, remember the ‘man’ before him. He also retained from his life before was the memory of emotions and feelings, and how he longed to be able to savor that experience all over again. He wanted a heart.
And that goal was what brought him to the Organization and under the command of his Superior, Xemnas. Driven by his ‘desire’ for a heart, Saïx situated himself as the devoted follower of Xemnas, knowing that someday, the Superior will be the one that help him reach his ultimate goal. He will continue to follow him until he had received what he wanted, and perhaps, even after that. He remained aloof, separating himself from the other members as if he had assumed the position of number II, Xemnas’ right hand man. And though he longed for a heart, he took pride in the fact that unlike the others, he does not have the emotions hindering him from the truth. Only in his berserk stages, moments where he show his true powers, does the nobody showed the need to feel. His ‘anger’ was what fueled his power.
Placed as Number VII, The Lunar Diviner because of his affinity to the Kingdom Hearts moon and the berserker personality he takes on when in battle, Saïx’s became one of the top nobodies, and his obedience remained unchallenged as the members below him secretly switched their alliance to that of a newer member. He was not upset when the members were destroyed by the keyblade wielder. It was after all, punishment for the traitors.
The first time he had ever set his yellow eyes on the keyblade bearer was in Hollow Bastion. He was pathetic, standing beneath him and yelling at him. But his weapon—the keyblade—it was magnificent. Saïx knew that what the boy was carrying was what will get him his heart.
The second time he saw him, in Twilight Town, Saïx made sure that he warned the child, Sora, of the ‘danger’ he was in. Axel will stop at nothing to make him into a heartless. The Organization’s plan could not afford to be destroyed by a single traitorous nobody.
Again, Saïx met up with Sora in Hollow Bastion, the world where he first saw him. After a brief explanation of the Organization’s plan, the nobody mused over the Keyblade wielder’s vulnerability. The headstrong boy was willing enough to kneel down before Saïx, begging to see the girl. She was that important to him.
All the more enjoyable when Saïx refused. Summoning a horde of heartless, Saïx beckoned the boy to keep on fighting these pitiful creatures. The more he destroys, the closer the nobody gets to his goal, the closer he gets to becoming whole again. It was a shame though, when the creature known as Maleficent appeared, summoning heartless and helping the boy escape. Saïx was satisfied though. The Organization’s little pawn would not stop fighting the heartless even if he knew that he was helping them.
Later, at the World That Never Was, when he found out that the girl Kairi and the nobody Namine were trying to escape, he appeared personally to detain them. His efforts were futile though when another man clad in the Organization cloak appeared—Riku. Escaping, Saïx instead retired to the tallest tower of the castle, the place where his Superior stood, watching the completion of their Kingdom Hearts.
Gaining the permission of his leader to eliminate their pawn, Saïx left with a smirk, ‘excited’ for the battle that follows, for he knew who would emerge victorious. His reward will be sweet, and he would be able to really enjoy it.
The battle was tough, but despite the help of the moon, his power, and his skills, Saïx did not prevail.
With great disbelief, he turns to Kingdom Hearts, hanging above him and shedding soft moonlight through the large window. With a last effort, he begged for the heart shaped moon to grant him what he wanted the most—a heart. With his wish unheard, the nobody faded away, leaving nothing behind but wisps of darkness.
So the keyblade wielder thought.
The Luna Diviner had escaped, refusing to relinquish himself to the darkness. Behind him, Kingdom Hearts was destroyed. Despite that, Saïx continued to wander, regaining his strength and reaching for his goal—becoming whole.
--------------------------------------
Other
--------------------------------------
Saïx has the power to endlessly create new claymores for himself if he uses one as a throwing weapon. Claymores sent away from him will disappear on their own shortly. After his battle with Sora he made sure that they wouldn't linger long enough to be used against him anymore.
Because his element is that of the moon Saïx doesn't need for it to be a clear night in order to absorb the moon's light and use his Lunatic High ability. He can call on moonlight to empower him during the middle of the day or even underground with no view of the sky at all. However, if there is a full moon of some kind to shine on him during battle Saïx can recharge his berserker powers in only three turns. Obviously this condition is incredibly rare now that Kingdom hearts is no longer complete in the sky of The World That Never Was.
[Thanks for all of Bilby and Bailee's help ^_^]
--------------------------------------
Sample Post
--------------------------------------
It was full moon tonight.
A shadow could be seen as a figure appeared momentarily underneath the long window before disappearing again as it passed the shine of the pale moonlight. The elongated shadow, twisted by the light appeared as once again as the figure walked across the window. The figure, clad in a long black cloak that showed his well sculpted build paced in front of the window, chains clinking, and boots stomping every time he took a step. The moon always makes the Luna Diviner restless, even if it was not the shine of his Kingdom Hearts.
It was a rundown building he was currently staying in. The room seemed to have experienced something similar to a hurricane coming through, with the bed missing a leg and the mattress shredded to pieces. Beneath the nobody, the wooden planks bore long scars of wrath, and in places where the moon shone upon, one could see that the floor boards had been torn apart, revealing the crude layering beneath. The deep red curtains, having suffered the same treatment, were now merely pieces of rags, hanging pitifully from the poles that originally held them up. It was a regal room, fit for the kings. But now, it was merely the display of someone’s ‘rage’.
Saïx, number VII of Organization XIII stopped his pacing, standing directly underneath the light of the moon, eyes closed as if taking in the tranquility and quietness around him. His bluish long hair—now a pale, almost baby blue under the moonlight—was slightly ruffled from activity, long strands of it framing his elegant face, which bore a calm expression. The nobody’s lips were pulled in a firm look of indifference, and the ‘x’ shaped scar between his closed eyes hardly showed. He looked mildly out of place between the chaos of the current room arrangement.
Suddenly, his eyes snapped open, a sickly yellow with no pupils. It was simply yellow, the eyes of a monster. His hair rose, like the hackles of an enraged beast. A snarl twisted his handsome face, pulling, warping it into something completely different than what was seen earlier, and completely shattering the serenity of the room. The scar on his face was now a grotesque and obvious ‘X’, stretched to his forehead as if his entire face was covered by this ugly scar. A low guttural growl could be heard from within the room, which was about to go through its second hurricane of the night.
He had remembered.
Sora. The keyblade.
The organization members. His Superior.
Kingdom Hearts.
His heart.
His heart.
He would never forgive. And he will never forget. Never. He would have his heart again. He will be whole, and then, then, he could be able to feel his rage. Really feel it.
The curtains were the boy, and the floor his friends. Saïx did upon them what he should have done before, back in the castle—tore them into miniscule pieces.
Soon though, he tired. This moon was nothing like his Kingdom Hearts, shining weakly despite showing her full face to the world below, and regrettably, he was still weak from the decisive battle he had back in the castle of the World That Never Was. The growl diminished to nothing more than panting, and the pupils reappeared, his eyes still a sickly shade of yellow. The scar returned to its barely visible form, and Saïx, feeling the fatigue of his berserk stage, moved to the bed and its shredded dusty mattress. He had to be careful of where he stepped, for the floor beneath him was no longer something one could walk on without tripping. There was nothing left of the curtains, and tiger like claw marks could be seen on the wall behind them.
Sheen of cold sweat could be seen on Saïx’s forehead, and with a hand he wiped the sign of exhaustion away. Those listless yellow eyes peered at the mattress before him, no longer suitable for serving its purpose. With pursed lips, Saïx frowned with annoyance before heading for the door to exit the room, chains once again clinking and boots stomping.
Behind him, the room lay in ruins, except for the window, which was intact and clean, and the light of the full moon shone through, unfiltered.