Post by toysword on May 13, 2008 17:10:55 GMT -5
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.user.information.
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Username: toysword
Gender: Masculine
Other Character(s): Over here
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.general.character.information.
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Name: Rhys Linsfeld
Alias: Chief
Age: 18
Gender: Male
Race: Human
Alignment: Heroic
Origin: Druthisrael
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.characteristic.depth.
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Appearance:
Personality:
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.battle.information.
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Weapons:
Abilities:
Items:
Equips:
Distribution Points:
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.story.mode.
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History: A knight always fights for what is right! Rhys is no different.
Born in a castle called "Cauldron Castle", he was raised by good-hearted men all around him. They lived far from the woods that most people in their world would live by, and they didn't have too much to do with the Nymphs. That was totally okay!
Rhys grew up with heroic ambitions none the less. Well-versed in the way of the warrior since his youth, the young man has led many expeditions towards other castles: Castles that had evil-doers, thugs, or just simply a cute girl that needed a saviour. Among those in Cauldron Castle, it soon became known Rhys had started a small band of warriors called the Fire Emblem.
But one day, disaster struck. Of course. One of Rhys' friends had fallen mortally ill, and none knew just what the disease was supposed to be. So no one knew how to treat it, either. Rhys travelled the very edges of his world in search of someone who knew, but not even the Nymphs knew of the disease. So what was a single man to do when a friend had fallen ill?
Save her at any cost, of course! A man had remarked to Rhys that there might not be a medicine in this world, but another world may very well have a medicine! That man borrowed to Rhys a Gummi Ship, and with the blessing of his friends and family, the valiant knight set out on a lonely journey to acquire a medicine to save his friend.
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.other.info.
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Anything else you want to say about yourself or your character?
lulz[/size]
.user.information.
-----------------------
Username: toysword
Gender: Masculine
Other Character(s): Over here
-----------------------
.general.character.information.
-----------------------
Name: Rhys Linsfeld
Alias: Chief
Age: 18
Gender: Male
Race: Human
Alignment: Heroic
Origin: Druthisrael
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.characteristic.depth.
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Appearance:
Physical Features: A true hero in shining armor! ... Well, let's start with the physique first. Let's start upwards, shall we?
Rhys is a pure blonde. High blonde. Probably shinily golden blonde-so, except that that would be impossible. Regardless, it's pretty soft, too, and midlong. Covers his neck, proud mane that he has. Or some such.
His body is slender, although he is physically adept. Sometimes more-so than people give him credit for. He's 5'5" tall. His weight is a secr-- 130 lbs.
Facial Features: Cheerful eyes, average looks. Eyes are black, which may seem considering his hair color. But in a world of make believe, black eyes and golden hair are just the tip of the iceberg.
Clothing: Rhys, like a true, blue knight, is donned in armor. Black armor, to be exact, although by no means is this an indication Rhys has evil ambitions. He wears a blue cloth, sash, thing, which is to decorate his armor a little, and an equally blue mantle with a flaming crest on the back.
Given to him as a gift by a dear friend, he also wears a pair of ear mufflers, although he often takes these off when performing heroic deeds.
Miscellaneous Items/Articles:
Personality:
Resolve: Rhys, quite gallant-like, is off on a quest. To save a damsel in distress no less. You see, his dear friend has fallen ill, and for her sake he will brave the worlds to find someone that can cure her of this illness.
Pursuit: It's his dear friend. Code of Chivalry dictates that he does all in his power to save this friend, and otherwise he'd be uselessly bumming around anyway.
Fears: To be too late to save his friend.
Hopes: To find allies on his worthwhile quest, and that the cure does indeed exist and isn't a lunatic old man's raving delusion.
Hobbies: Chess. Secretely loves gardening.
Public Personality/Private Personality:
Rhys is a man with a mission, and thoroughly convinced of his own ability to conclude it into a happy end. He holds endless confidence towards the public, always offering a cheerful disposition and convinced remarks about how everything will be alright. Looks towards the future, and tries to get others to do the same. Get along well, and no wall can stand in your way! If there is a wall, you knock it down together! This is the path all heroes walk!
In truth, Rhys has his own share of uncertainties, and may feel troubled at times. Still, even to his close friends, he keeps up a façade of being absolutely dead-certain of his goals, and never frets to risk his life for their safety. Chivalry may be dead, but Rhys is determined to prove otherwise.
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.battle.information.
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Weapons:
Weapon Name: Einherjar
Weapon Description: A two-handed pole weapon with a peculiar blade mounted on top and a blue sash. The blade is shaped like an axe with a lance-tip, allowing Rhys to both stab and slash with the weapon. Most formidable indeed; A useful tool in disabling many enemies. Einherjar's a fairly heavy weapon, but seems not so in Rhys's hands. Supposedly some sort of magical crystal had a hand in the weapon's creation... That'd at least explain the blade's unique color and material.
Unique Notes: See weapon description.
Abilities:
Base Ability:
Strike Weakness
Sub Abilities:
Flame Strike: Charges the blade with burning energy. A target hit with this weapon will be enveloped in a whirl of flames for a short moment: But the heat is intense enough to burn a simple leaf to a crisp in but moments. Useful for striking at an enemy's weakness. Considered a physical attack.
Lightning Strike: Charges the blade's edge with electrical energy. This changes the weapon's property to Lightning and has a small electric trail following the blade's path, and is a useful ability for striking at an enemy's weakness. Or when you just want to zap someone. 'ey, sometimes you have to take down an aquatic monster, sometimes you just want to jolt a bloke. Considered a physical attack.
Whirlwind Dance: Rhys simply has to charge the magical energies gathered in Einherjar and attack! A razor-wind whirlwind will arise around the weapon, violently cutting at anything that gets close. The whirlwind is too small to throw people away, though. Considered a physical attack.
Items:
Equips:
Distribution Points:
Physical Attack: 4
Physical Defense: 3
Magical Attack: 0
Magical Defense: 2
Reflexes: 3
Speed: 2
Awareness: 2
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.story.mode.
-----------------------
History: A knight always fights for what is right! Rhys is no different.
Born in a castle called "Cauldron Castle", he was raised by good-hearted men all around him. They lived far from the woods that most people in their world would live by, and they didn't have too much to do with the Nymphs. That was totally okay!
Rhys grew up with heroic ambitions none the less. Well-versed in the way of the warrior since his youth, the young man has led many expeditions towards other castles: Castles that had evil-doers, thugs, or just simply a cute girl that needed a saviour. Among those in Cauldron Castle, it soon became known Rhys had started a small band of warriors called the Fire Emblem.
But one day, disaster struck. Of course. One of Rhys' friends had fallen mortally ill, and none knew just what the disease was supposed to be. So no one knew how to treat it, either. Rhys travelled the very edges of his world in search of someone who knew, but not even the Nymphs knew of the disease. So what was a single man to do when a friend had fallen ill?
Save her at any cost, of course! A man had remarked to Rhys that there might not be a medicine in this world, but another world may very well have a medicine! That man borrowed to Rhys a Gummi Ship, and with the blessing of his friends and family, the valiant knight set out on a lonely journey to acquire a medicine to save his friend.
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.other.info.
-----------------------
Anything else you want to say about yourself or your character?
lulz[/size]