Post by bekahwren on Sept 29, 2007 1:36:05 GMT -5
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Other Character(s)
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none
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General Character Information
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Character Name: Buthidae
Character Age: She appears to be in her early twenties
Character Gender: Female
Character Race: Nobody
Character Position: Neutral
Character Personality: Buthidae is basically a henchman; she doesn’t do too well on her own. She’s not unintelligent or unskilled; she simply works best in a supporting role. When someone else is calling the shots, she’s confident in her actions and skills; knowing she has back-up if needed and a purpose make her that way. It follows, then, that in situations where she’s cut off from anyone else in every way, she starts second-guessing herself and is much less effective. That’s not to say she can’t think on her own in combat or when improvisation is needed, she just doesn’t do the big decisions well at all. Think Huck Finn; he’s really rather clever, but when anyone else is there, he defers to them and assumes himself inferior.
Other then that, she’s sort of your generic ninja-type. She sticks to the shadows, doesn’t say much but sees most things that are going on. Her personality is mostly passive; the world moves and she interjects small changes, rather than blocking the whole flow. Being a nobody only heightens this stance.
Character's Appearance: Most of her body is covered with a dull blackish body suit, with thick, leather-like bits of armor on shins, thighs, shoulders, etcetera. Her hair is a brownish-black, tied back in a high ponytail that ends about mid-back in curls. Her face is not unattractive, but nothing particularly special; a moderate nose, pale skin and dark eyes.
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Battle Information
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Weapon Appearance: She uses a left-handed and a right-handed bich’hwa.
The bich’hwa for her left hand is technically a bich’hwa-bagh nakh; it looks like a doubly curved, double-edged dagger with four claws coming out of the grip.
The bich’hwa in her right has two blades (double curved) set at right angles. One is in the normal position and one sticks out of the side of the hilt.
Abilities:
Fade: Buthidae becomes invisible. However, it only works when she moves slowly, and can be disrupted by being attacked, moving too quickly, or a stupidly move like lighting a torch that draws attention no matter what. More of a “just part of the scenery; not important” projection then an actual concealment; sounds (i.e. *grunt* when did that wall get there?) could be heard if you were trying hard to listen but would usually fall under the “notice-me-not” effect. Screams, yells, probably even whispers would break it just as effectively as quick movements. Once it’s broken, it has a cooldown of 3 posts, or Buthidae being completely out of sight.
Gestalt: In keeping with the henchman theme, this power boosts those around her. Cooldowns of allies are halved (round down).
Sting: A small (about the size of a quarter) sphere of electricity. It moves extremely rapidly and is accurate to within 5 inches within 300 feet. One shot is painful and paralyzes the victim for one post.
Additional Abilities: [Abilities that you have bought/earned. This section is ONLY to be touched by staff upon you buying/earning an Additional Ability.]
Special Abilities: [Abilities that do not count toward your maximum total amount of Abilities. This section is only to be touched by staff.]
Summons: [Summons you own/bought.]
Items: [Items you have bought/earned. This section is only to be touched by staff.]
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Character History
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Buthidae’s source of will for becoming a Nobody was her motivation for everything in her life: loyalty. Unfortunately, not too long after she did so, her master was killed by a swarm of heartless. If she still had emotions, she probably would have been overcome with grief and guilt; as it was, she moved on. The past is the past, and stays there. Based out of Twilight Town, she hires out as a mercenary, jumping from makeshift job to makeshift job. Being a nobody, she doesn't have much need for money, so she usually takes payment in favors and information. She’s currently for hire again, and a bit lost with what she’s supposed to be doing, but killing heartless is always a start.
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Other
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Ummm… would a ninja-like ability of being able to move quietly count as a ‘duh’ ability? And are the cooldowns reasonable? Is gestalt too powerful? Should it have a cooldown and time limit or just be a sort of constant background effect?
And pictures will come once I have access to a scanner…
Other Character(s)
--------------------------------------
none
--------------------------------------
General Character Information
--------------------------------------
Character Name: Buthidae
Character Age: She appears to be in her early twenties
Character Gender: Female
Character Race: Nobody
Character Position: Neutral
Character Personality: Buthidae is basically a henchman; she doesn’t do too well on her own. She’s not unintelligent or unskilled; she simply works best in a supporting role. When someone else is calling the shots, she’s confident in her actions and skills; knowing she has back-up if needed and a purpose make her that way. It follows, then, that in situations where she’s cut off from anyone else in every way, she starts second-guessing herself and is much less effective. That’s not to say she can’t think on her own in combat or when improvisation is needed, she just doesn’t do the big decisions well at all. Think Huck Finn; he’s really rather clever, but when anyone else is there, he defers to them and assumes himself inferior.
Other then that, she’s sort of your generic ninja-type. She sticks to the shadows, doesn’t say much but sees most things that are going on. Her personality is mostly passive; the world moves and she interjects small changes, rather than blocking the whole flow. Being a nobody only heightens this stance.
Character's Appearance: Most of her body is covered with a dull blackish body suit, with thick, leather-like bits of armor on shins, thighs, shoulders, etcetera. Her hair is a brownish-black, tied back in a high ponytail that ends about mid-back in curls. Her face is not unattractive, but nothing particularly special; a moderate nose, pale skin and dark eyes.
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Battle Information
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Weapon Appearance: She uses a left-handed and a right-handed bich’hwa.
The bich’hwa for her left hand is technically a bich’hwa-bagh nakh; it looks like a doubly curved, double-edged dagger with four claws coming out of the grip.
The bich’hwa in her right has two blades (double curved) set at right angles. One is in the normal position and one sticks out of the side of the hilt.
Abilities:
Fade: Buthidae becomes invisible. However, it only works when she moves slowly, and can be disrupted by being attacked, moving too quickly, or a stupidly move like lighting a torch that draws attention no matter what. More of a “just part of the scenery; not important” projection then an actual concealment; sounds (i.e. *grunt* when did that wall get there?) could be heard if you were trying hard to listen but would usually fall under the “notice-me-not” effect. Screams, yells, probably even whispers would break it just as effectively as quick movements. Once it’s broken, it has a cooldown of 3 posts, or Buthidae being completely out of sight.
Gestalt: In keeping with the henchman theme, this power boosts those around her. Cooldowns of allies are halved (round down).
Sting: A small (about the size of a quarter) sphere of electricity. It moves extremely rapidly and is accurate to within 5 inches within 300 feet. One shot is painful and paralyzes the victim for one post.
Additional Abilities: [Abilities that you have bought/earned. This section is ONLY to be touched by staff upon you buying/earning an Additional Ability.]
Special Abilities: [Abilities that do not count toward your maximum total amount of Abilities. This section is only to be touched by staff.]
Summons: [Summons you own/bought.]
Items: [Items you have bought/earned. This section is only to be touched by staff.]
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Character History
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Buthidae’s source of will for becoming a Nobody was her motivation for everything in her life: loyalty. Unfortunately, not too long after she did so, her master was killed by a swarm of heartless. If she still had emotions, she probably would have been overcome with grief and guilt; as it was, she moved on. The past is the past, and stays there. Based out of Twilight Town, she hires out as a mercenary, jumping from makeshift job to makeshift job. Being a nobody, she doesn't have much need for money, so she usually takes payment in favors and information. She’s currently for hire again, and a bit lost with what she’s supposed to be doing, but killing heartless is always a start.
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Other
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Ummm… would a ninja-like ability of being able to move quietly count as a ‘duh’ ability? And are the cooldowns reasonable? Is gestalt too powerful? Should it have a cooldown and time limit or just be a sort of constant background effect?
And pictures will come once I have access to a scanner…