Post by Heroic Bilby on Aug 23, 2008 14:22:23 GMT -5
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.user.information.
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Username: thebilbyguy
Gender: Male
Other Character(s): Bilby's Heroes
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.canon.character.
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Only applicable to canons.
Audition Thread:
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.general.character.information.
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Name: Nameless
Alias: Unknown
Age: Six months
Gender: Undetermined
Race: Human
Alignment: Neutral
Origin: Kingdom Hearts
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.characteristic.depth.
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Appearance:
Personality:
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.battle.information.
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Class: Mimic
Weapons:
Abilities:
Items:
Equips:
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.story.mode.
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History:
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.other.info.
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.user.information.
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Username: thebilbyguy
Gender: Male
Other Character(s): Bilby's Heroes
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Audition Thread:
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.general.character.information.
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Name: Nameless
Alias: Unknown
Age: Six months
Gender: Undetermined
Race: Human
Alignment: Neutral
Origin: Kingdom Hearts
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.characteristic.depth.
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Appearance:
Physical Features: Always hidden beneath their clothes, this person's physical features are actually quite... average. No excessive muscle nor any really noticeable muscle to speak of, but neither is their body skinny and limp. They have a simple, medium-span frame and stand at a reasonable height of five feet, seven inches tall. It isn't readily apparent if this person's build is that of a man or a woman's, but they do appear to be fully grown and matured either way.
Facial Features: Its facial features are about an androgynous as a person can get, making distinguishing the human between male and female all but impossible. The being's head is completely hairless for one thing, including eyebrows, and their skin is smooth and unmarked. Its head has a a gentle, curved bone structure with a fairly small nose and a smooth chin. Though it has blue eyes, one is unlikely to ever see the being's head fully exposed.
Clothing: Clad entirely in a thick, drab purple cloak that runs from head to toe, getting a view or idea for the proportions of this person's body is all but impossible without ridding them of it. Large, baggy sleeves go down past their arms entirely at full length and the bottom of the robe trials behind the wearer's feet a few centimeters across the floor in excess. Its head is covered by the large hood of the cloak, which always seems to come down over their eyes and leave only their mouth and chin visible. The dreary-coloured cloth of the garment is lined in dull yellow stitching, generally around the edges of the hood, sleeves and bottom. The cloak has no opening, suggesting it can only be worn by pulling it over the person's head. If ever their cloak were to be removed somehow it would reveal a grey sweat-suit type of outfit underneath that would continue to obscure their body.
Miscellaneous Items/Articles: The human's clothes have no belts or other accessories besides the one large garment covering everything.
Personality:
Resolve: The being's resolve is currently empty and not yet set in stone. If a powerful, willful heart were to appear before it and connect their ideals to this one's, then it is possible they would hold those same convictions until and even more willful heart appeared to override it's absorption.
Fears: This being fears whatever those around it fears. By itself, it merely acts out of fear on the basic instinct to survive. It is possible lasting fears could be imprinted upon it by being exposed to those who have crippling phobias in the midst of such an attack.
Hopes: The being's hopes are currently empty and not yet set in stone. If a powerful, willful heart were to appear before it and connect their dreams to this one's, then it is possible they would hold those same dreams until and even more willful heart appeared to override it's absorption.
Hobbies: This person has no hobbies at all, though it would partake in the hobbies of another alongside them with an amount of interest equivalent to whatever their's is.
Public Personality/Private Personality: This person has no personality. It is a mirror, constantly reflecting back at others what they individually portray before him. It will absorb the personalities, qualities, habits and instincts of others at an alarming rate upon initial exposure, often copying their manner, tone of voice, and entire persona within a matter of moments. This is not based on observation, it merely absorbs what is around itself naturally. This also includes the knowledge and skills of that person, but those are lost the moment it begins to absorb the traits of someone else. This human can take nothing with them of the temporarily copied knowledge/skills of another but the memory of what it did, not how it was done. Male, female, child, adult, senior, mild-mannered, rude delinquent, psychotic, gentle parent... there are as many versions of this being as there are people talking to it. Each one will find it responding to them almost as if they were talking to themselves, though with another's basic will behind their actions and decisions. While alone it is akin to an empty shell, simply carrying on without personality whatever decisions, hopes or purposes it had acquired previously in the midst of others.
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.battle.information.
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Class: Mimic
Class-Specific Ability: CopyThe Class of this being copies the class of whatever character first approached or came into contact with it on any given event(thread). It is set from the beginning upon that first exposure, regardless of that person's remaining presence, and continues on until the end of the event.
Weapons:
Weapon Name: Mime
Weapon Description: Mime has no appearance or form to describe. It simply isn't there. Mime can only be described as its wielder's own imagination.
Unique Notes: In battle the user of Mime moves their body and acts as if they were wielding the same weapon(s) as any enemy or ally that is there for them to see. Nothing is in their hands or actually being used, they simply act out as if it was. However, regardless of being invisible and formless, the world will still react to Mime as if it really was the weapon its user was pretending it to be. it will cut, block, shoot or smash just like whatever it is miming. In other words, though Mime will be held like a sword and swung like a sword despite nothing being in that person's hand, anything it passes through within the area of the specific sword it is miming gets affected as if it was really there, invisible or not. Because Mime's wielder has no imagination beyond what it can see, its form is limited to that of weapons being used against or alongside it at that present moment. In terms of actual clashes between Mime and other weapons it will almost always have to take on the form of the opposing weapon since the user's attention will be on that enemy, thus limiting their imagination to that subject alone.
Abilities:
Base Ability: Copycat
Sub Abilities:
Mirror
The Mirror causes its user's physical and magical qualities to become perfectly proportionate to that of whom it faces off against. If they have super strength, they gain super strength. If they are a knight in full body armour, their cloak gains defensive ability equivalent to that type of armour. If they can run faster than an Olympic athlete, they can match that pace. If they are a ten year-old child, they becomes no more able than said child. For strengthening or weakening, this person will always Mirror its opposition automatically without fail. Like all of the person's trait absorption abilities, Mirror reflects whatever character Mime is copying and who's personality it is currently using. In the case of many people this is always determined by which individual is given the most focus at any given moment.
See And Do
See And Do is the ability to reproduce anything witnessed by the user within the preceding round. Any ability of any kind, so long as it was used in the proper time-frame, can thus be used once by this person on their turn. See And Do is powerless if there are no applicable abilities for it to imitate upon the user's turn.
Blue Magic
Whenever this person is affected by one of another character's abilities, that ability then replaces the Blue Magic sub slot. It can be used by the Copycat however many times it so desires for the remainder of the event, but should they be affected by another ability by the same character or another then Blue Magic once again takes on that ability as its identity, robbing them of the previous one. Because of that Blue Magic can be in a constant state of flux, and thus more difficult to make use of, depending on the fighting style of the user's opposition.
Items:
Equips:
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.story.mode.
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History:
Once upon a time there was a wise ruler of a peaceful world. This wise man feared the darkness would ruin his paradise, and sought to find a way to protect people form it. The wise man had an apprentice, who volunteered to help. The apprentice was overcome by darkness in the process, and betrayed the wise man. The wise man was banished to a world of nothing while the apprentice became darkness itself and led the utopia into ruin.
The wise man became angry and bitter towards his apprentice. He allied himself with the darkness to escape his prison, then set out to take revenge. The apprentice was no more, but empty shell he'd left behind when his heart was lost still carried out malevolent plans. The wise man's heart was healed by his friends, but he could not stop the apprentice's shell. He tried to protect Kingdom hearts by encoding it as data, but the result was catastrophic.
Lost Hearts scattered everywhere, but not all of them remained whole. At least one heart had been severely affected by the wise man's attempt. The heart became hollow, a shadow of its former self. This heart had no substance of its own, so instead it sought to assimilate substance from others.
Sitting in a forgotten, hidden place for many months the heart came into possession of a body and a soul formed from wise man's data. It has sat there waiting ever since... waiting for someone to fill its heart and give it purpose.
The End
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.other.info.
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