Post by nascent on Jan 21, 2009 10:55:10 GMT -5
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~Basic Info~
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~Basic Info~
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Username: Nascent
Other Characters: Ex Libris Nascent
Is this character canon?: No
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~Character Info~
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~Character Info~
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Name: Melana Sonalir
Age: Late twenties
Birthplace: A world called Kurai
Birthday: December 2nd
Gender: Female
Race: Human
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~Appearance~
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~Appearance~
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Physical appearance:
Although some would describe Melana as being a beautiful young woman, her gait and demeanor leave precious little room for such compliments. She is all business all the time and this comes through strongest in her muted facial expressions and her no-nonsense apparel. The armor she wears beneath her long dust-gray travel robe is a scale mail of small ceramic plates that are both lightweight and surprisingly resilient, made using techniques that the Kialon Order has safeguarded for generations. Although her form is long and slender this aspect of her appearance can hardly be discerned usually, due in large part to the extreme modesty with which she carries herself.
Height: 5' 6"
Weight: 135 lbs
Hair: Long pale-blond hair that goes halfway down her back; usually bound in a single French braid
Eyes: Steel-blue bordering on gray
Clothing/Accessories:
Ceramic Scale Mail: As a precautionary measure against the slowly awakening Kinzoku, Melana doesn't wear any metal anywhere on her person. In its stead her body is guarded against attack with a scale mail breastplate, fingerless gauntlets, leg mail and sabatons forged from hardened ceramic plates and bound with straps of leather. This armor protects her well against attacks that rely on piercing or slashing, but lacks metal's ability to resist blunt force impacts.
Wind Gem: A gift from her sisters to aid her in her mission, this small pendant gem is worn around the neck and grants Melana's wind abilities enhanced focus and intensity.
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~Personality~
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~Personality~
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Alignment: Lawful Good
Behavior:
Melana Sonalir is the youngest in the knightly ranks of the Kialon Order, but even though she has much to prove to her "sisters" she is still quite capable both mentally and physically. Still, growing up in a monastery hasn't exactly helped prepare her to face the vast unpredictable diversity of the manifold worlds. She is very methodical and straightforward, but also very guarded and reserved in even slightly personal matters. The vastness of entire worlds lies on the road ahead of her, and although she pretends otherwise she is intimidated by the uncertainty of it all. Though a full-grown woman she sometimes sees the world through the inexperienced eyes of a child, tending to rely on her studies in the libraries of Adelpha when trying to understand something foreign to her. However, when battle is joined she becomes a thorough and focused professional able to make split-second decisions and pick out an enemy's vulnerabilities with relative ease. Despite her somewhat removed and hesitant disposition she is, at the core, a deeply empathetic person who cannot ignore the suffering of others.
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~Weapons~
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~Weapons~
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Air Fencer:
Eschewing conventional weaponry, Kialon Order knights rely on their mastery of the Old Ways to arm them for combat. When battle calls for her to cross swords Melana generates two high-precision fencing sabers made solely of air swirling within itself at fearsome speeds. Despite this the swords are solid enough to block and parry with, but also deliver a stunning twist to opponents: like high-speed drills the wind force of the blades can easily send anything that touches them flying off randomly... and, if thrust tip-first, the wind sabers can rip and rend their way through light armor in the blink of an eye.
[Weapon Type: Primary]
[Weapon Quality: Average]
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~Abilities~
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~Abilities~
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AP: 0
[Storm Dancer]
The knights of the Kialon Order are devout students of the Old Ways and are specifically trained to wield the ebb and flow of air as sword, shield, and hasting. When a student has successfully passed the gauntlet of trials designed to test their mastery of wind manipulation they are granted the title of Gale Maiden. Those who pursue additional training in the higher forms have the chance to earn the ranks of Storm Dancer, Maelstrom, and potentially become the next Matron of the Tempest, military and training leader of all the knights. Melana achieved her rank of Storm Dancer shortly before receiving her current mission. Her capabilities as a Storm Dancer are quite formidable considering she is merely human; the air around her body reacts to her thoughts and movements, quickening and granting precision control to her every action. Any attacker who would face a Storm Dancer in single combat would find themselves on the receiving end of a hurricane of rapid and graceful combination attacks that would, somewhat literally, take their breath away.
Strength: Weak
Uses: Up to three times per post.
Duration: One turn.
[Galeforce]
Focusing her power over the wind element, Melana can conjure miniature windstorms of a tornadic nature. These are ordinarily no larger than five feet wide and strong enough to disorient and make movement difficult for those caught in them or, alternately, throw an opponent back several feet. This ability typically interferes with an opponent's ability to defend themself enough to give Melana an opening for attack, and she makes sure to put the tactical advantage Galeforce grants to good use.
Strength: Weak
Uses: Maximum of twice per battle.
Duration: Two turns.
[Winged Messengers]
Using a skill of the Old Ways that lets her communicate with animals, Melana can give instructions to most varieties of birds which they generally tend to obey. In the past she has used this to send and receive messages with the Adelpha enclave, but she can also have the birds scout for her. It is thus not uncommon to find her with a hawk or other small bird of prey seated passively on her shoulder, awaiting instructions.
Strength: Weak
Uses: Strictly out of combat.
[Arrow of the Storm]
The knights of the Kialon Order can form more from their mastery of the Old Ways than just blades of air, and those who have seen them attack at a distance know well the fury they can call down upon their foes. From a young age, potential knights are trained in both swordplay and archery, skills well reflected in their later mastery over the elements of the air.
Summoning a swirling miniature whirlwind and willing it to take the shape of an arch, Melana conjures for herself the equivalent of an English longbow made entirely of air magic. The compressed air currents within the bow rapidly gather a thick fog not unlike dark storm clouds, and it is not but moments until the friction begins generating wild arcs and flashes of electricity within the bow. When she lets her "arrow" fly it manifests as a lightning bolt, swift as a blink and deadly accurate. This shot can pierce most types of armor and, aside from magical means, can only be blocked by something as thick as a stone wall or as resilient as a steel tower shield.
The maximum range of this attack is 300 yards (900 feet), though it is most accurate at 150 yards (450 feet) or less. The lightning bolt is sized and intended to strike a single man-sized target.
Strength: Moderate
Uses: Four times per battle. Requires a two turn cool down between uses.
Items
1.
2.
Equips
1. Dream Rod
This equip boosts the power of the Life Aura class ability, allowing it to also end all cool down times and restore any consumed uses of within the target's ability set while also removing all harmful status effects caused by a character's ability or a Quest. In exchange this equip enforces a period of three of your turns between each use of Life Aura. Mystics with a Dream Rod must only wait one of their turns between uses. Life Aura still may not be used on the character themselves or any of the controlling player's other characters.
2.
3.
Special Abilities
N/A
Minions
N/A
Summons
N/A
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~History~
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~History~
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History:
Melana Sonalir has served as one of the monastic knights of the Kialon Order for as long as she can remember; it is only recently that her "sisters" have told her anything about her origins. They spoke to her of a shipwreck that washed her up on the island's shore -- the only survivor -- and that it was decided by the elders that she would be brought up as a knight.
It was the way of the knights, their sacred orders, to serve as a neutral force maintaining order and balance on Kurai. The story of the Order's genesis dictated this role: in the ancient Celestial Civil War where the gods fought one another both in heaven and on earth, several deities who wished to remain neutral in the conflict had established a consul of human women and tasked them with the role of preserving humankind. In time, the legends say, some of the competing gods looked upon this consul and their warriors and determined that such humans might serve as mediators for their conflict, as many of the gods had no desire to see their mortal creations consumed and destroyed by their actions. It was thus that, in a time when gods were courting favor with all men, a lone group came to be completely neutral... a refuge of peace for those caught between warring factions, a check against total war, a bastion of peace amid the storm,... the voice of humanity to the ears of the gods. Thus the Kialon Order began.
And even when the gods were no more, the Order remained. Ever the arbiters of Kurai, their knights sealed up and hid away those divine relics and insights that were judged most dangerous to Kurai's stability. But now a new day was about to dawn, and the might of the Order would be called to Kurai's defense once again. A new darkness approached.
In visions the elders beheld the coming of the Heartless, foresaw their violent rampage across the lands, and knew they could not sit impassive while such a thing threatened all they'd sworn to protect. Even so, the Order was no army; though their knights were strong their numbers were far too few to confront endless waves of dark assailants. The battle, they realized, would not be to the strong - only by cutting off the source of the enemy could they prevail. A desperate mission was launched: a cadre of their best knights would draw the enemy off while a single knight would approach the dark portal unseen and use an ancient relic of great magical power to seal it shut.
Melana was chosen to be that knight.
The plan had almost worked. She had counted on enemy resistance, and managed to sucessfully cut down the Heartless defenders. What she hadn't counted on was running into an awakened Kinzoku. In her skirmish with Ilaelis the relic was damaged. With its magics destabilized the arcane seal became erratic, reacting with the dark rift and causing a surge of energy that enveloped both the knight and the demon. When they awoke... they found themselves to be no longer in their own world.
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~Extra~
Before you embark on your journey, you see three weapons in front of you.
~ A sword
~ A shield
~ A staff
Choose wisely.
The staff is chosen. The wind stirs, whirling around it as it is held aloft.