Post by Akito on Mar 24, 2009 8:31:12 GMT -5
I edited some abilities and replaced Alexis' telekinesis ability with Immortal Magician.
khrpffinalmix.proboards79.com/index.cgi?board=perfected&action=display&thread=5020
~ Aegis:
Alexis’ magic automatically picks up on a threat to his person and reacts without Alexis’ conscious consent; a magic circle, dubbed Aegis, forms near Alexis that, unlike the others, has a real physical presence. The magic circle forms immediately to intercept an attack and nullifies the attack, sending it recoiling back violently and shielding Alexis from its consequence. The degree of the attack is irrelevant and there is absolutely no penetration or bypassing of Aegis. The automatically materialized magic circle only shields from the first, single attack coming from a single direction, meaning attacks that come from multiple directions simultaneously or in rapid succession in the same direction will bypass this defense. The barrier forms only an arms length at most away from Alexis himself and the maximum size of the shield is only enough to defend him alone. If there are simultaneous, identical attacks in different directions, then the shield randomly blocks one. Attacks that do not directly cause damage are also blocked, such as status effect spells. Only one Aegis can activate each turn except for when there is a continuous attack, then that shield will remain and another will appear the next turn. Furthermore, if Alexis knows an attack is coming, he can consciously have Aegis not shield the first attack and shield a consecutive one after it. Branching off from the unconscious, Alexis is able to consciously activate the Aegis magic circle shields to block all incoming attacks from all angles, forming an absolute defense for a few seconds (this does not impede on his ability to form the unconscious Aegis).
Strength: Strong
Uses: Only 1 unconscious Aegis can be activated per turn, a conscious Aegis can be activated after every 2 turns cool down.
~ Excelia:
Alexis can set up a magic circle anywhere within a hundred meters of his person from which a highly concentrated laser of raw Destruction energy is released. The laser moves at a fierce velocity, but evadable at sufficient distances, velocity (akin to that of a speeding car) and has only linear trajectory. It is of a cylindrical shape and has an approximate diameter of half a meter. The laser can fire continuously in a fixed direction for an optionally indefinite amount of time (in which Alexis cannot move more than the hundred meters from the magic circle or it will disperse, but can still cast other spells) before becoming a cloud of magic particles. The laser carries a powerful concussive effect on contact and will progress to destroy matter, physical or magical in nature; severely damaging anything it hits by breaking down the very make-up of it. Within half a minute, the disintegration becomes complete and not even dust is left in the laser’s wake. It is still possible to stop Excelia with a magical shield (i.e. one made of magical energies, like the Defender Class ability); however, unless it is of Strong Level, it will crack under the pressure gradually. Distinctly, if Alexis releases the laser from his limbs or head, the magic circles being formed around his arms or legs, for instance, all parameters of the laser are many times increased. The diameter is doubled to up to one meter, the speed the laser travels is doubled and the potency multiples; it can eradicate matter within about fifteen seconds after the contacted concussive effect. Alexis can only slowly move the lasers propelled from his limbs or head while they are firing. Though only 5 Excelias’ can be active at any given time, Alexis is able to combine any variation of these 5 Excelia lasers together to increase the diameter of the blast (i.e. two of the five lasers available can make a single Excelia with a diameter of two). However, the larger of these summed Excelia lasers take a few seconds longer to fire than normal. Though normally the recoil, is nullified Alexis can choose to use the momentum and driving force from his Excelia lasers shot from his limbs as a sort of rocket booster, allowing him to move at uncontrollable breakneck speeds (in one direction). Excelia Sovereign is the name of the spell’s strongest form, a finishing which magic circles form and rotate on a limb for a single turn, during which he cannot use normal Excelias, before a massive magic circle is formed. With Excelia Sovereign a laser many times larger than normal, about ten meters in diameter, is fired off for up to 2 turns in which he cannot move, but the laser itself can be slowly moved.
Strength: Strong
Uses: Only 5 Excelias’ can be active at any given time. Excelia Sovereign can only be used once per thread.
~ Gallia:
Alexis summons up a large magic circle that appears at his feet and from it eight balls of concentrated Destruction energy, each about the size of an exercise ball. Coordinated by Alexis’ will, they orbit him and can even fly a fair distance away from him with the speed and agility of a swallow. The actual ball itself is a convulsing and rapidly rotating source of Destruction energy and deals damage upon contact, similar to how Excelia works, but does so with less finesse and more brute force; tearing chunks of physical matter apart like a blender; though this is only its dormant state. When they enter their activated state, each ball will spend a few precious seconds flashing before extending out with an electric static field (like a static ball) so that it reaches 100 meters in radius. In this state, the sphere incurs a suction effect which draws in anything (save for Alexis himself) within this 100 meter radius. The strength of the attraction is such that in the outer regions an adult athlete struggling at full strength would only be able to move at walking pace. As one draws closer to the central ball, the pull is many times stronger. Within about a meter away, the pull cannot be resisted unless a person is of Herculean strength. The suction is not like a strong wind, but rather more akin to a magnetic pull. Instead of the complete disappearance that Excelia offers, objects that are drawn into the central ball of Gallia’s Destruction energy have chunks, regardless whether it is flesh or steel, torn apart like wet paper from it unless a magical defense is erected in time (Only magic shields of Strong Level offer perfect protection, weaker ones are gradually cracked and broken, but perhaps with enough time to outlast/escape the ball). As a finishing move, Alexis can choose to have them convene and unite into a larger sphere of Destruction energy, approximately the size of a large wrecking ball; this is known as Gallia Tsar, Gallia’s ultimate form. It becomes a sort of pinball, tearing through certain matter yet at the same time rebounding off others selectively. Alexis can have the Gallia Tsar converge by surrounding his person, making himself the pinball. While he can fly in this state, Alexis cannot cast any other Destruction List spells. A step up, Alexis can activate Gallia Tsar (whether he is within it or not), which takes a single turn in which he must remain stationary; a large magnetic field then extends and a powerful magnetic pull drags everything within a kilometer towards the ball of Destruction energy. All matter within a 100 meter radius need Herculean strength to stand a chance of escaping on their own.
Strength: Strong
Uses: In its dormant state, Alexis can maintain the balls indefinitely; when activated the effect only lasts for 2 turns before returning to its dormant state. After which it will take another 3 turns to activate again. Alexis can only combine the Gallia spheres onto himself if they are all readily able to activate and even then, the state only lasts for 2 turns; after which there is a 6 turn cool down. Alexis can only activate the Gallia Tsar once per thread.
Also, add this weapon:
Aaaaaand edit this one;
khrpffinalmix.proboards79.com/index.cgi?board=perfected&action=display&thread=5020
~ Aegis:
Alexis’ magic automatically picks up on a threat to his person and reacts without Alexis’ conscious consent; a magic circle, dubbed Aegis, forms near Alexis that, unlike the others, has a real physical presence. The magic circle forms immediately to intercept an attack and nullifies the attack, sending it recoiling back violently and shielding Alexis from its consequence. The degree of the attack is irrelevant and there is absolutely no penetration or bypassing of Aegis. The automatically materialized magic circle only shields from the first, single attack coming from a single direction, meaning attacks that come from multiple directions simultaneously or in rapid succession in the same direction will bypass this defense. The barrier forms only an arms length at most away from Alexis himself and the maximum size of the shield is only enough to defend him alone. If there are simultaneous, identical attacks in different directions, then the shield randomly blocks one. Attacks that do not directly cause damage are also blocked, such as status effect spells. Only one Aegis can activate each turn except for when there is a continuous attack, then that shield will remain and another will appear the next turn. Furthermore, if Alexis knows an attack is coming, he can consciously have Aegis not shield the first attack and shield a consecutive one after it. Branching off from the unconscious, Alexis is able to consciously activate the Aegis magic circle shields to block all incoming attacks from all angles, forming an absolute defense for a few seconds (this does not impede on his ability to form the unconscious Aegis).
Strength: Strong
Uses: Only 1 unconscious Aegis can be activated per turn, a conscious Aegis can be activated after every 2 turns cool down.
~ Excelia:
Alexis can set up a magic circle anywhere within a hundred meters of his person from which a highly concentrated laser of raw Destruction energy is released. The laser moves at a fierce velocity, but evadable at sufficient distances, velocity (akin to that of a speeding car) and has only linear trajectory. It is of a cylindrical shape and has an approximate diameter of half a meter. The laser can fire continuously in a fixed direction for an optionally indefinite amount of time (in which Alexis cannot move more than the hundred meters from the magic circle or it will disperse, but can still cast other spells) before becoming a cloud of magic particles. The laser carries a powerful concussive effect on contact and will progress to destroy matter, physical or magical in nature; severely damaging anything it hits by breaking down the very make-up of it. Within half a minute, the disintegration becomes complete and not even dust is left in the laser’s wake. It is still possible to stop Excelia with a magical shield (i.e. one made of magical energies, like the Defender Class ability); however, unless it is of Strong Level, it will crack under the pressure gradually. Distinctly, if Alexis releases the laser from his limbs or head, the magic circles being formed around his arms or legs, for instance, all parameters of the laser are many times increased. The diameter is doubled to up to one meter, the speed the laser travels is doubled and the potency multiples; it can eradicate matter within about fifteen seconds after the contacted concussive effect. Alexis can only slowly move the lasers propelled from his limbs or head while they are firing. Though only 5 Excelias’ can be active at any given time, Alexis is able to combine any variation of these 5 Excelia lasers together to increase the diameter of the blast (i.e. two of the five lasers available can make a single Excelia with a diameter of two). However, the larger of these summed Excelia lasers take a few seconds longer to fire than normal. Though normally the recoil, is nullified Alexis can choose to use the momentum and driving force from his Excelia lasers shot from his limbs as a sort of rocket booster, allowing him to move at uncontrollable breakneck speeds (in one direction). Excelia Sovereign is the name of the spell’s strongest form, a finishing which magic circles form and rotate on a limb for a single turn, during which he cannot use normal Excelias, before a massive magic circle is formed. With Excelia Sovereign a laser many times larger than normal, about ten meters in diameter, is fired off for up to 2 turns in which he cannot move, but the laser itself can be slowly moved.
Strength: Strong
Uses: Only 5 Excelias’ can be active at any given time. Excelia Sovereign can only be used once per thread.
~ Gallia:
Alexis summons up a large magic circle that appears at his feet and from it eight balls of concentrated Destruction energy, each about the size of an exercise ball. Coordinated by Alexis’ will, they orbit him and can even fly a fair distance away from him with the speed and agility of a swallow. The actual ball itself is a convulsing and rapidly rotating source of Destruction energy and deals damage upon contact, similar to how Excelia works, but does so with less finesse and more brute force; tearing chunks of physical matter apart like a blender; though this is only its dormant state. When they enter their activated state, each ball will spend a few precious seconds flashing before extending out with an electric static field (like a static ball) so that it reaches 100 meters in radius. In this state, the sphere incurs a suction effect which draws in anything (save for Alexis himself) within this 100 meter radius. The strength of the attraction is such that in the outer regions an adult athlete struggling at full strength would only be able to move at walking pace. As one draws closer to the central ball, the pull is many times stronger. Within about a meter away, the pull cannot be resisted unless a person is of Herculean strength. The suction is not like a strong wind, but rather more akin to a magnetic pull. Instead of the complete disappearance that Excelia offers, objects that are drawn into the central ball of Gallia’s Destruction energy have chunks, regardless whether it is flesh or steel, torn apart like wet paper from it unless a magical defense is erected in time (Only magic shields of Strong Level offer perfect protection, weaker ones are gradually cracked and broken, but perhaps with enough time to outlast/escape the ball). As a finishing move, Alexis can choose to have them convene and unite into a larger sphere of Destruction energy, approximately the size of a large wrecking ball; this is known as Gallia Tsar, Gallia’s ultimate form. It becomes a sort of pinball, tearing through certain matter yet at the same time rebounding off others selectively. Alexis can have the Gallia Tsar converge by surrounding his person, making himself the pinball. While he can fly in this state, Alexis cannot cast any other Destruction List spells. A step up, Alexis can activate Gallia Tsar (whether he is within it or not), which takes a single turn in which he must remain stationary; a large magnetic field then extends and a powerful magnetic pull drags everything within a kilometer towards the ball of Destruction energy. All matter within a 100 meter radius need Herculean strength to stand a chance of escaping on their own.
Strength: Strong
Uses: In its dormant state, Alexis can maintain the balls indefinitely; when activated the effect only lasts for 2 turns before returning to its dormant state. After which it will take another 3 turns to activate again. Alexis can only combine the Gallia spheres onto himself if they are all readily able to activate and even then, the state only lasts for 2 turns; after which there is a 6 turn cool down. Alexis can only activate the Gallia Tsar once per thread.
Many sorcerers choose different mediums to act as a conduit for their magic; words, wands and other such methods. Alexis had opted to use magic circles with complex patterns and runic scribbles; it is it is widely considered to be the most difficult medium to master. The common sorcerer requires much time to draw up a magic circle, but Alexis can instantly summon forth one directly from memory and materialize it with his magic in electric red energy. They are an ethereal script that only brings about an effect and usually have no physical presence.
An adept sorcerer, Alexis is a specialist in Destruction spells; heretical magic with no other purpose than to destroy. All the spells in this school tend to focus on the release of primal Destruction energy, concentrated anti-matter as it were, that is cerulean in color with light azure static sparks. This destruction energy defies the Law of Conservation and indeed can permanently destroy matter and energy, by breaking down the very atoms themselves and erasing it from existence; not simply converting it. In this, the spells affect objects both physical and magical in nature. Defenses completely physical in nature can only forestall Destruction Energy, as it breaks apart the barrier before reaching the caster. Most magical defenses do not fare much better however, there have been known to be certain very high level defensive magic that could effectively protect against these spells. Only Alexis is known to have complete immunity to his Destruction spells and their effects. Destruction spells are distinguishable by their ‘–lia’ suffix. Certainly if exposure is sufficiently long enough, the Destruction energy would destroy air molecules or any other atmospheric particles which would disrupt a normal environment perchance permanently (were Alexis to travel to Gaia, FF7, Holy would consider him an enemy equal to Meteor).
[i]~ Immortal Magician:[/i]
Being an immortal being, Alexis has had thousands of years with which to build up his physique, in addition to the magic bolstering it as well. The end result is an Alexis who has superhuman physically and mental capabilities in all respects; his strength, speed, agility, reflexes, constitution as well as his processing speed and perfect photographic memory are all top notch; cumulatively, this makes him a match for even those with physical enhancements of their own. However, where Alexis’ true abilities lie is his knack for ‘magic’ (Magic is defined here as anything of supernatural origin or state, not within the prescribed laws of nature). His resistance is so great that all magical abilities or attacks against him have their effectiveness cut by 75% (a magical lightning bolt would deal far less damage, a status effect will last only 1/4th of the allotted time, a spike generated magic would fail to pierce him deeply etc.). Magic that aids him, such as heals or buffs are likewise affected. Alongside this physical aspect, Alexis also has a knack for recognizing magic in any form after seeing it used a few times, at least thrice or by getting hit by the spell at least once. After that, it is likely that the exact mechanics of magical abilities used against him will be known before it is even pulled off by an opponent. Alexis’ affinity for magic is such that he even has a sixth sense for anything magical, sensing the presence and nature from over great distances. He describes this sensing mechanism as something close to an emotion and his mood may even change slightly depending on the nature of the magic he predominantly feels.
[i]Strength:[/i] Strong
[i]Uses:[/i] Passive
[i]~ Aegis:[/i]
Alexis’ magic automatically picks up on a threat to his person and reacts without Alexis’ conscious consent; a magic circle, dubbed Aegis, forms near Alexis that, unlike the others, has a real physical presence. The magic circle forms immediately to intercept an attack and nullifies the attack, sending it recoiling back violently and shielding Alexis from its consequence. The degree of the attack is irrelevant and there is absolutely no penetration or bypassing of Aegis. The automatically materialized magic circle only shields from the first, single attack coming from a single direction, meaning attacks that come from multiple directions simultaneously or in rapid succession in the same direction will bypass this defense. The barrier forms only an arms length at most away from Alexis himself and the maximum size of the shield is only enough to defend him alone. If there are simultaneous, identical attacks in different directions, then the shield randomly blocks one. Attacks that do not directly cause damage are also blocked, such as status effect spells. Only one Aegis can activate each turn except for when there is a continuous attack, then that shield will remain and another will appear the next turn. Furthermore, if Alexis knows an attack is coming, he can consciously have Aegis not shield the first attack and shield a consecutive one after it. Branching off from the unconscious, Alexis is able to consciously activate the Aegis magic circle shields to block all incoming attacks from all angles, forming an absolute defense for a few seconds (this does not impede on his ability to form the unconscious Aegis).
[i]Strength:[/i] Strong
[i]Uses:[/i] Only 1 unconscious Aegis can be activated per turn, a conscious Aegis can be activated after every 2 turns cool down.
[i]~ Excelia:[/i]
Alexis can set up a magic circle anywhere within a hundred meters of his person from which a highly concentrated laser of raw Destruction energy is released. The laser moves at a fierce velocity, but evadable at sufficient distances, velocity (akin to that of a speeding car) and has only linear trajectory. It is of a cylindrical shape and has an approximate diameter of half a meter. The laser can fire continuously in a fixed direction for an optionally indefinite amount of time (in which Alexis cannot move more than the hundred meters from the magic circle or it will disperse, but can still cast other spells) before becoming a cloud of magic particles. The laser carries a powerful concussive effect on contact and will progress to destroy matter, physical or magical in nature; severely damaging anything it hits by breaking down the very make-up of it. Within half a minute, the disintegration becomes complete and not even dust is left in the laser’s wake. It is still possible to stop Excelia with a magical shield (i.e. one made of magical energies, like the Defender Class ability); however, unless it is of Strong Level, it will crack under the pressure gradually. Distinctly, if Alexis releases the laser from his limbs or head, the magic circles being formed around his arms or legs, for instance, all parameters of the laser are many times increased. The diameter is doubled to up to one meter, the speed the laser travels is doubled and the potency multiples; it can eradicate matter within about fifteen seconds after the contacted concussive effect. Alexis can only slowly move the lasers propelled from his limbs or head while they are firing. Though only 5 Excelias’ can be active at any given time, Alexis is able to combine any variation of these 5 Excelia lasers together to increase the diameter of the blast (i.e. two of the five lasers available can make a single Excelia with a diameter of two). However, the larger of these summed Excelia lasers take a few seconds longer to fire than normal. Though normally the recoil, is nullified Alexis can choose to use the momentum and driving force from his Excelia lasers shot from his limbs as a sort of rocket booster, allowing him to move at uncontrollable breakneck speeds (in one direction). Excelia Sovereign is the name of the spell’s strongest form, a finishing which magic circles form and rotate on a limb for a single turn, during which he cannot use normal Excelias, before a massive magic circle is formed. With Excelia Sovereign a laser many times larger than normal, about ten meters in diameter, is fired off for up to 2 turns in which he cannot move, but the laser itself can be slowly moved.
[i]Strength:[/i] Strong
[i]Uses:[/i] Only 5 Excelias’ can be active at any given time. Excelia Sovereign can only be used once per thread.
[i]~ Gallia:[/i]
Alexis summons up a large magic circle that appears at his feet and from it eight balls of concentrated Destruction energy, each about the size of an exercise ball. Coordinated by Alexis’ will, they orbit him and can even fly a fair distance away from him with the speed and agility of a swallow. The actual ball itself is a convulsing and rapidly rotating source of Destruction energy and deals damage upon contact, similar to how Excelia works, but does so with less finesse and more brute force; tearing chunks of physical matter apart like a blender; though this is only its dormant state. When they enter their activated state, each ball will spend a few precious seconds flashing before extending out with an electric static field (like a static ball) so that it reaches 100 meters in radius. In this state, the sphere incurs a suction effect which draws in anything (save for Alexis himself) within this 100 meter radius. The strength of the attraction is such that in the outer regions an adult athlete struggling at full strength would only be able to move at walking pace. As one draws closer to the central ball, the pull is many times stronger. Within about a meter away, the pull cannot be resisted unless a person is of Herculean strength. The suction is not like a strong wind, but rather more akin to a magnetic pull. Instead of the complete disappearance that Excelia offers, objects that are drawn into the central ball of Gallia’s Destruction energy have chunks, regardless whether it is flesh or steel, torn apart like wet paper from it unless a magical defense is erected in time (Only magic shields of Strong Level offer perfect protection, weaker ones are gradually cracked and broken, but perhaps with enough time to outlast/escape the ball). As a finishing move, Alexis can choose to have them convene and unite into a larger sphere of Destruction energy, approximately the size of a large wrecking ball; this is known as Gallia Tsar, Gallia’s ultimate form. It becomes a sort of pinball, tearing through certain matter yet at the same time rebounding off others selectively. Alexis can have the Gallia Tsar converge by surrounding his person, making himself the pinball. While he can fly in this state, Alexis cannot cast any other Destruction List spells. A step up, Alexis can activate Gallia Tsar (whether he is within it or not), which takes a single turn in which he must remain stationary; a large magnetic field then extends and a powerful magnetic pull drags everything within a kilometer towards the ball of Destruction energy. All matter within a 100 meter radius need Herculean strength to stand a chance of escaping on their own.
[i]Strength:[/i] Strong
[i]Uses:[/i] In its dormant state, Alexis can maintain the balls indefinitely; when activated the effect only lasts for 2 turns before returning to its dormant state. After which it will take another 3 turns to activate again. Alexis can only combine the Gallia spheres onto himself if they are all readily able to activate and even then, the state only lasts for 2 turns; after which there is a 6 turn cool down. Alexis can only activate the Gallia Tsar once per thread.
Also, add this weapon:
[i]~ Si Felice:[/i]
Destruction’s sword, ancient arms from a forgotten era, Si Felice may be the only set of its kind left in the known universe. Completely unconventional, the base of Si Felice is formed by approximately 30cm magic circles with physical presence similar to the defenses of Aegis. Only two bases are present in Si Felice and these are usually formed on either of the forearm/wrist areas, however, they can be relocated to almost anywhere on Alexis’ body, as they do not need to be held with hands like conventional weapons; just an analogous magnetic attraction of magic. From the rim of the magic circle, a blade not unlike that of a long sword but consisting of condensed, blue Destruction energy can jut out. Up to eight of these blades can jut out (forming an eight pronged star), each about 50cm in length. Alternatively, the blades can stack to form a single blade that is 4m long, or another variation. The blades can spin around the circumference of the magic circle, traversing the rim, like a chainsaw. The blades can be fired from the magic circle like a repeater crossbow, also going at about the same speed as a bolt. Reloading after the eight are used up takes eight seconds exactly, one for each blade. Alexis can send the whole, bases and blades, flying as a discus; directing their path with only his magic and returning them when needed. The blades of Destruction energy themselves are as sharp as any steel, though they do leave burns as well as cuts on skin. Because they are made of Destruction energy, albeit weaker than normal, they cannot be broken by force like normal steel would.
Aaaaaand edit this one;
The ‘Suitcase’: ~ An absolutely invincible (nothing is able to damage it) metal suitcase made of what appears to be reinforced steel and silver plating, sporting a bland color scheme of silver grey. It has no real outstanding features and really does look like your everyday suitcase. Within this suitcase, however, lies Alexis’ summon; an enclosed space known as Zero Planetarium, the only solace of a lonely King. The suitcase is able to fly by itself up to the velocity of a speeding sports car according to Alexis’ will and many random miscellaneous items are kept within the limitless space of the suitcase, ranging from Gameboys and novels to the kitchen sink.