Post by servant on Apr 19, 2009 17:55:48 GMT -5
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~Basic info~
Behind every great individual, there is that voice which keeps them going onward and toward their next great adventure. [/center][/i]
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Username ~ : servant
Other characters ~ : Luxord, Yuffie, Nicholas Magnus
Is this character canon? ~ : Nay
Link to audition thread ~ :
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~Character Info~
Waking up in the morning, your thoughts are cluttered. It takes a moment for you to fully become aware of your surroundings, but once you do, everything about your life comes back to you.[/center][/b][/i]
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Name ~ : Thomas Magnus
Age ~ : 17
Birthplace ~ : Mildain
Gender ~ : Male
Race ~ : Human
Special Class ~ :
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~Appearance~
As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
[/b][/i]As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
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Physical appearance ~ :
For all intents and purposese a carbon copy of his (elder) twin brother Nicholas. The two lads look exactly alike facially: the same eyes, the same nose, the same silver-coloured hair...
Well, there still is a difference between the two. Where Nicholas is distant and brash, Thomas is warm-hearted and thoughtful. Thomas's face has a much warmer and more affable air about it than that of his twin's, but if you've never seen them together it may be hard to spot. It's happened a lot that people mistook them for the same person, most notably because the two have similar hairstyles as well.
Clothing/Accessories ~ :
Quite different from his brother, Thomas has no love of armour and all that sort of thing. He instead dons a darkblue coat (including a coat-tail, because he thinks they look smart) which would remind connoisseurs of the baroque style. For as much as that happened in Mildain.
He dons a white shirt with frilly collar, keeping wiith the somewhat old theme (though in Mildain it is not quite that old) but wears somewhat loose pants (darkblue) to go with them. A complete ensemble would have featured those to be rather slim around the legs, but Thomas disliked the feeling, so his are slightly looser. His boots are kneelength, brown in colour.
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~Personality~
As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
[/i]As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
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Alignment ~ : Chaotic Neutral
Behavior ~ :
Thomas and Nicholas are opposites in personality. Whereas Nicholas cares most for himself, and finds honour and rules to be important values to uphold, Thomas thinks that rules are too constricting, too confining and prefers to roam freely.
Though like his brother, he is not that much concerned with others, Thomas enjoys the company of other people and is usually less chipper when he's been alone for a while. He just isn't especially driven by a need to support anyone that he doesn't find interesting.
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~Weapons~
Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
[/i][/b]Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
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Primary Weapon(s)
ID: Première
Quality: Average
A thin rapier with a guard. Première isn't really that impressive a weapon, but it is notably lighter than most weapons, and is meant almost exclusively for parrying and finesse attacks. It lacks the capability to stand up to any weapon bigger than itself, at best used for swashing blows.
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~Abilities~
Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
[/i][/b]Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
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AP left: 0
[Canon Ensemble]
[Once this ability is activated, Thomas forfeits all combat action for the rest of the turn. As long as he orchestrates the Canon Ensemble, all allied characters in the area meet an increase of all Weak Abilities being as strong as Moderate abilities. However, no ability can be upgraded from Moderate to Strong.]
Strength: Weak
Uses: Two turn cool-down after every use, takes a full turn to use.
[Grand Performance]
[Orchestrates a powerful attack depending on the number of chained hits by allies. At the moment of Grand Performance's activation, all of Thomas's allies get two turns to attack as many times as is possible. On the third turn, Thomas unleashes Grand Performance's attack, a blast of varying power depending on the amount of hits during its preparation stage.
1-5: Weak
6-12: Moderate
12+: Strong]
Strength: Moderate
Uses: Once per fight. Thomas cannot attack on the turn Grand Performance is used, but he can attack on the two turns of preparation. His hits do count towards the combo chain.
[Encore Encore!]
[Allows Thomas to enable an ally to chain his attacks. Thomas declares one ally (not himself), who can then on their following turn use two weak-level Abilities in the same post.]
Strength: Weak
Uses: Cannot be used consecutively. 2-turn cooldown.
[Teamplay]
[When alone on the field, Thomas's attack strength is rather low. However, each ally on the field improves his own attacking capabilities. His attack strength grows exponentially with each additional teammember on the field, peaking at inbetween weak and moderate level physical attacks at three allies.]
Strength: Weak
Uses: Passive
Items
1.
2.
Equips
1.
2.
3.
Special Abilities
N/A
Minions
N/A
Summons
N/A
[/blockquote]
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~History~
As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
[/b][/i]As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
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Thomas, unlike his brother, decided to go the way of liberal arts and tried to make a career for himself in the performance industry. While he grew to become an able performer with both music and play, he felt altogether bored with Mildain and decided to go on a trip to enrichen his experiences...
... and drag his idiot brother back home.
Mildain is one of those worlds that acknowledges the existence of other worlds and interacts with them: it should not be quite surprising that Thomas would depart aboard one of the many Gummi Ships that trades with the world. It should also not be altogether surprising he has paid a visit to Disney Castle, and harbours a small dream of eventually performing before the King and Queen.
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~Class~
Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
You know that one of them must be chosen. What power will you seek?
[/b]Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
You know that one of them must be chosen. What power will you seek?
[Mystic]
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~Other~
[Put anything else you want to say about your character in here.]