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Post by Rolt |The Immortal| on Oct 24, 2009 15:50:58 GMT -5
I didn't mean to answer it like the question didn't need to be asked, I was simply stating that I saw in a profile the Health Bars should be combined. I suppose I should have clarified that it was that profile only, but as I said, it wasn't meant to be a 'This is the law, follow it or die' kinda thing.
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Post by prythian on Oct 24, 2009 16:02:35 GMT -5
No, I knew what you meant. XD I'm just saying the question should still be up, because as I recall this has come up before and I think the answer was something different.
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Post by xeon on Oct 24, 2009 16:27:27 GMT -5
I personally think the two separate health bars thing isn't a bad idea really. Most summons are two separate beings; though the transformations do seem to protect the user a bit more. However you have to keep in mind that doing so also prevents them from attacking from two ways at once.
With the transformation summon, you have one, slightly more durable being that can only attack as such. With a regular summon, you have two distinct and separate beings; and though they may be destroyed more easily, they also have more flexibility with their attacks.
This is obviously just my opinion on the matter, but I think it's a fair trade off. You are, of course, free to disagree with me. I don't see a reasonable problem with it unless it's abused.
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Post by Heroic Bilby on Oct 24, 2009 18:15:31 GMT -5
Simply put, a summon shouldn't under any circumstances be a transformation of the character. That should be an ability(Like Maleficent and her dragon form). Of course, what a mod accepts at any given time is up to them, just like decisions can be re-thought and then recalled later if deemed inappropriate after time or after seeing them in action. So such a thing may still "get through" sometimes.
Essentially though, a summon is a completely separate being from the summoner(As are Minions). There was some talk about a summoner "wearing" their summon to act like one being. That's the type of thing that can work as long as its set up fairly. There's also the option of having abilities that allow a summoner and summon to fuse themselves together into one being. I imagine that might work, again depending on how its done. Anything can either be done fairly or abused, so that's what has to be watched out for the most.
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Post by Beaver Dude on Oct 25, 2009 20:11:34 GMT -5
Oh. Errr, I guess it wasn't so obviously written on the tin then. Transformation = Fusion.
But back to my question. xD
Can mystics heal their summons/minions?
And while we're talking about mystics, can clones of a character use class abilities? Aka, a weak healing for clone mystics, or a weak pulse aura for warrior clones?
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Post by Heroic Bilby on Oct 26, 2009 11:36:18 GMT -5
No they can not. There are items for healing summons and minions.
No they can not.
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