Post by Shinn on Sept 16, 2008 16:06:46 GMT -5
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.user.information.
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Username: Xemnas
Gender: Male
Other Character(s): Xemnas, Aya Brea, Genesis
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.canon.character.
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Only applicable to canons.
Audition Thread: Riku
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.general.character.information.
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Name: Riku
Alias: none
Age: 17
Gender: Male
Race: Human
Alignment: unknown
Origin: Destiny Islands
Appearance: With long silver hair going down to his upper back and even covers his blue green eyes and spikes at the ends, Riku is quite an interesting looking fellow. The tallest of the gang Riku stands at about 6’ with a slender athletic build that has the girls chasing after the young heart-throb. Riku’s clothes consist of a pair of faded violet blue baggy pants with large pockets, a black leather studded belt, white and gray sneakers with yellow laces and three black stripes on the sides of the shoes. His upper wear consists of a sleeveless zip up black shirt that’s unzipped on the top and bottom of the shirt. Over the shirt he has on a unzipped vest that’s white on the outside with a blue line going across the bottom half of the vest, and yellow on the inside. The collar is flapped down and can be buttoned up if he chooses to zip up the vest. On his left hand is a long white wrist band that covers his entire wrist and most of his hand.
Riku has a very dreamy facial look that drives women wild. It’s mature but at the same time very innocent looking with an “I could care less” look as well.
Personality: Riku has one of those closed to the public personalities. He likes to keep any emotions to himself in order to come off as the calm, cool person in the group. He can be rather cocky, especially to Sora when it comes to things that have him compete against someone making him a competitive person. Riku always strives to be the best, even when he has achieved the highest it’s never good enough for his standards. This is one of his only weaknesses which causes him to become self doubtful and distant. Riku wishes he were more carefree like Sora and more of a leader like Mickey. Overtime Riku has been able to be so tense and relax a bit more, but still keeps his cool attitude while doing it. Since the events of Kingdom Hearts Riku has been less distant towards Sora and Kairi thanks mostly to the help of all his friends.
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.battle.information.
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Class: Defender
Dark Shield
Utilizing the amount of darkness naturally left in his heart Riku generates a bowl-shaped, semi-transparent energy shield. The barrier is blue in color and appears crystalline with many faces. The Dark Shield only protects the side that Riku casts it upon, so if the swordsman cast it on his back it will protect his back only, and so-on. The Dark Shield can completely protect from low to semi-medium level attacks. Riku can move while the shield is cast so could potentially use it to ram an opponent. [3 time use per battle. The shield lasts for a single post, unless it is broken by an attack stronger than it is].
Weapons:
Abilities:
Items:
Equips:
Reflect:
When activated magic abilities targeted against the user are reflected back at the opponent with equal speed and strength. Does not affect ordinary physical or weapon attacks(Magical weapon attacks will still be affected). The user can not move when activated. Three uses per battle, lasts 1 post.
Guardian Shield:
This equip gives a Guardian character two extra sets of Shell Aura. Other character types will gain one set of Shell Aura to use.
Dream Shield:
This equip boosts the power of the Shell Aura class ability, allowing it to completely guard against even strong-level attacks. In exchange this equip enforces a period of three of your turns between each use of Shell Aura. Guardians with a Dream Shield must only wait one of their turns between uses.
Invincible:
Any attack/ability from the opponent has no effect on the user. The user cannot move when used, effectively giving up their turn and making them more vulnerable in their opponent's next post. Two uses per battle and only lasts 1 post.
Fairy Dust:
The power of flight. You can travel at up to 60 MPH in any direction if you have a straight path to build up speed for a while(You can not go 0-60 in one post or while making a lot of turns) or you can just hover in the air. Stopping and turning are easy at low speed but become less at higher ones, just like they are while running on the ground. Once initiated it lasts up to 5 posts and can not be used for an equal number of your posts as it was used after it ends. Does not technically end until the time limit is up or the user willingly lands on the ground.
.user.information.
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Username: Xemnas
Gender: Male
Other Character(s): Xemnas, Aya Brea, Genesis
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.canon.character.
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Only applicable to canons.
Audition Thread: Riku
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.general.character.information.
-----------------------
Name: Riku
Alias: none
Age: 17
Gender: Male
Race: Human
Alignment: unknown
Origin: Destiny Islands
Appearance: With long silver hair going down to his upper back and even covers his blue green eyes and spikes at the ends, Riku is quite an interesting looking fellow. The tallest of the gang Riku stands at about 6’ with a slender athletic build that has the girls chasing after the young heart-throb. Riku’s clothes consist of a pair of faded violet blue baggy pants with large pockets, a black leather studded belt, white and gray sneakers with yellow laces and three black stripes on the sides of the shoes. His upper wear consists of a sleeveless zip up black shirt that’s unzipped on the top and bottom of the shirt. Over the shirt he has on a unzipped vest that’s white on the outside with a blue line going across the bottom half of the vest, and yellow on the inside. The collar is flapped down and can be buttoned up if he chooses to zip up the vest. On his left hand is a long white wrist band that covers his entire wrist and most of his hand.
Riku has a very dreamy facial look that drives women wild. It’s mature but at the same time very innocent looking with an “I could care less” look as well.
Personality: Riku has one of those closed to the public personalities. He likes to keep any emotions to himself in order to come off as the calm, cool person in the group. He can be rather cocky, especially to Sora when it comes to things that have him compete against someone making him a competitive person. Riku always strives to be the best, even when he has achieved the highest it’s never good enough for his standards. This is one of his only weaknesses which causes him to become self doubtful and distant. Riku wishes he were more carefree like Sora and more of a leader like Mickey. Overtime Riku has been able to be so tense and relax a bit more, but still keeps his cool attitude while doing it. Since the events of Kingdom Hearts Riku has been less distant towards Sora and Kairi thanks mostly to the help of all his friends.
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.battle.information.
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Class: Defender
Dark Shield
Utilizing the amount of darkness naturally left in his heart Riku generates a bowl-shaped, semi-transparent energy shield. The barrier is blue in color and appears crystalline with many faces. The Dark Shield only protects the side that Riku casts it upon, so if the swordsman cast it on his back it will protect his back only, and so-on. The Dark Shield can completely protect from low to semi-medium level attacks. Riku can move while the shield is cast so could potentially use it to ram an opponent. [3 time use per battle. The shield lasts for a single post, unless it is broken by an attack stronger than it is].
Weapons:
Weapon Name:
Way to Dawn
Weapon Description:
A Keyblade of his own, it has similar looks to that of his Soul Eater which was a blade that looked like a red and black reptilian wing but has a pure white feathered wing at the tip of the blade. An evil looking blue eye is in between the blade and the Keyblades handle. The handle itself looks like the mouth of a reptilian monster and has a unique hand guard which has one half that looks like an angel wing, while the other half has a demonic wing which represents unison of both light and darkness. The keychain attached to the Way to Dawn is the emblem of the Heartless.
Unique Notes: Being a Keyblade the Way to the Dawn appears and disappears from its Master's hand, or is called to it in that manner from another location, whenever Riku wills it. Of course the weapon bears its trademark power to lock and unlock any keyhole in existence. The Keyblade is a magical weapon of light and can cause blunt damage with its physical form or retain a magical sharpness as desired. Bearing an untold wealth of power and light within the Way to the Dawn attacks with strength beyond its user's physical limits. But since the events that occurred following the attack by the Four Warriors Riku’s Keyblade along with the others has lost some of it’s abilities that it once had making it nothing more than a regular weapon.
Weapon Name: Dark Cannon
Weapon Description: The Dark Cannon fires projectiles called the Dark Aura which take on the appearance of light-blue orbs surrounded in black flames, each are about the size of Riku's fist.
Unique Notes: Dark Cannon is a long-range weapon Riku fires from his free hand while wielding the Way to the Dawn in the other, though he could use both hands if the Keyblade was not in use and doing so would double the power output. It is a form of the darkness naturally remaining in Riku's heart that has been turned into a weapon and fires in volleys with a max of four rounds in quick succession at a time. Its Dark Aura shots bears an elemental affinity to the darkness.
Abilities:
Base Ability: The True Master of the Keyblade
Sub Abilities:
Master Hearts
Riku’s Way to Dawn is encased in a shell of pure energy. This weapon enhancement is just about wide enough to surround the physical blade of the weapon but extends out three times as far allowing for deadly medium-range combat. The inner energy of the Keyblade coming to the outside triples its attacking power. Riku can initiate Master Hearts in any Keyblade around him and the color of the blade brought out depends upon the individual weapons that are affected. Way to the Dawn produces deep navy blue energy.
XIII Blades
Riku calls out the power of his or another users Keyblade and separates it into thirteen separate entities, each of which takes the appearance of a golden-colored short sword. These XIII Blades spiral around him in an orbit while changing their vertical and horizontal alignment and their level of ascension on the fly, but they cannot go lower than their individual Keyblade master's lowest point or higher than their highest. The XIII Blades stay in action for up to three turns once summoned forth and can be used for offensive and defensive purposes. It has a cool down of three turns.
All's End
The Keyblades that are present when this attack is initiated are thrown into the air and, if more than one at a time, are brought together. Each Keyblade begins pouring out a constant stream of large thick beam of energy that whips around into a wide, swirling vortex of energy. This vortex sucks in enemy targets and causes an enormous amount of explosive energy damage done on them for the duration of their experience within. The color of the laser blasts is dependent on the Keyblade expelling them. Way to the Dawn produces rounds of dark grey energy. The more Keyblades used during this attack the wider and stronger the vortex will be, each one adding another twenty meters to the total radius of the vortex. If there are at least four Keyblades when All’s End is in use Riku can have two separate vortexes at the same time in different locations. All’s End lasts for three rounds with a cool down of five posts.
Items:
Equips:
Reflect:
When activated magic abilities targeted against the user are reflected back at the opponent with equal speed and strength. Does not affect ordinary physical or weapon attacks(Magical weapon attacks will still be affected). The user can not move when activated. Three uses per battle, lasts 1 post.
Guardian Shield:
This equip gives a Guardian character two extra sets of Shell Aura. Other character types will gain one set of Shell Aura to use.
Dream Shield:
This equip boosts the power of the Shell Aura class ability, allowing it to completely guard against even strong-level attacks. In exchange this equip enforces a period of three of your turns between each use of Shell Aura. Guardians with a Dream Shield must only wait one of their turns between uses.
Invincible:
Any attack/ability from the opponent has no effect on the user. The user cannot move when used, effectively giving up their turn and making them more vulnerable in their opponent's next post. Two uses per battle and only lasts 1 post.
Fairy Dust:
The power of flight. You can travel at up to 60 MPH in any direction if you have a straight path to build up speed for a while(You can not go 0-60 in one post or while making a lot of turns) or you can just hover in the air. Stopping and turning are easy at low speed but become less at higher ones, just like they are while running on the ground. Once initiated it lasts up to 5 posts and can not be used for an equal number of your posts as it was used after it ends. Does not technically end until the time limit is up or the user willingly lands on the ground.