Post by nascent on Aug 4, 2009 16:38:21 GMT -5
With Grav's leave of absence, I've taken it upon myself to bring one of his dreams to fruition...
Faction Name: The Barons
Faction Description: Ever felt the urge to just TAKE OVER THE WORLD? How about build a kingdom for yourself, relishing in the spoils of war and smiting any who are so bold as to oppose your rule? Join The Barons! Your throne awaits!
Faction World Name: Highborn Citadel
Faction World Description: A regal castle by all respects, the Highborn Citadel is an immense fortified bastion built and carved directly into the side of towering Mt. Fiasa and overlooking the sprawling town of Sirrah. It is from here that The Barons command their blossoming empire and lay down plans for future conquests. However, the castle itself is only the tip of the iceberg; a vast network of halls, corridors, chambers, and tunnels lead deep into the very heart of the mountain itself, its full layout known only by the Citadel's regents.
In the castle proper are all the typical amenities: a grand dining hall and superb kitchen, a number of master and guest bedrooms, two large barracks, a wine cellar, silos of foodstuffs enough to outlast all but the worst siege, a ballroom and grand parlor, three separate armories, two infirmaries, several rooms dedicated to the uses of blacksmiths, armorers, and various other craftsmen of war, to list just a few of the facilities. Yet perhaps the most important room is the Chamber of Seven Thrones, which serves as the planning and strategy center for The Barons as well as a general assembly and, of course, throne room. This is the very heart of Highborn Citadel, both physically and metaphorically. From here all propositions are voted on, all diplomats and other worthy guests met, and all battle plans made. The highest and most esteemed of The Barons oversee all that takes place here while seated on the Seven Thrones, with all other general members seated in chairs along the sides of the room set up not unlike a jury at court. In the center of the room is a large table, ornately designed, with a holographic projector built into its center for presentation purposes.
However, the castle has other facilities and many secrets tucked away deep within the mountain's depths. Training chambers and ore mines are just a few of the resources that lie therein...
Faction Leader: Nascent (until Grav returns, at which time he may take leadership control of The Barons)
Factions Founders: Rocket and Homac
Faction Side: Technically Evil due to our goals of total conquest. However, characters of neutral disposition are also allowed to join. We don't encourage heroic/good characters, but we won't outright reject them either without good reason.
Faction Goal: Quite simply, The Barons are here to do what factions were designed to do: take over the roleplaying worlds of Final Mix, one by one. We also aim to provide a competitive, enriching environment for players to hone their RPing skills.
Faction Name: The Barons
Faction Description: Ever felt the urge to just TAKE OVER THE WORLD? How about build a kingdom for yourself, relishing in the spoils of war and smiting any who are so bold as to oppose your rule? Join The Barons! Your throne awaits!
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Faction World Name: Highborn Citadel
Faction World Description: A regal castle by all respects, the Highborn Citadel is an immense fortified bastion built and carved directly into the side of towering Mt. Fiasa and overlooking the sprawling town of Sirrah. It is from here that The Barons command their blossoming empire and lay down plans for future conquests. However, the castle itself is only the tip of the iceberg; a vast network of halls, corridors, chambers, and tunnels lead deep into the very heart of the mountain itself, its full layout known only by the Citadel's regents.
In the castle proper are all the typical amenities: a grand dining hall and superb kitchen, a number of master and guest bedrooms, two large barracks, a wine cellar, silos of foodstuffs enough to outlast all but the worst siege, a ballroom and grand parlor, three separate armories, two infirmaries, several rooms dedicated to the uses of blacksmiths, armorers, and various other craftsmen of war, to list just a few of the facilities. Yet perhaps the most important room is the Chamber of Seven Thrones, which serves as the planning and strategy center for The Barons as well as a general assembly and, of course, throne room. This is the very heart of Highborn Citadel, both physically and metaphorically. From here all propositions are voted on, all diplomats and other worthy guests met, and all battle plans made. The highest and most esteemed of The Barons oversee all that takes place here while seated on the Seven Thrones, with all other general members seated in chairs along the sides of the room set up not unlike a jury at court. In the center of the room is a large table, ornately designed, with a holographic projector built into its center for presentation purposes.
However, the castle has other facilities and many secrets tucked away deep within the mountain's depths. Training chambers and ore mines are just a few of the resources that lie therein...
----------------------------------------------------------
Faction Leader: Nascent (until Grav returns, at which time he may take leadership control of The Barons)
Factions Founders: Rocket and Homac
Faction Side: Technically Evil due to our goals of total conquest. However, characters of neutral disposition are also allowed to join. We don't encourage heroic/good characters, but we won't outright reject them either without good reason.
Faction Goal: Quite simply, The Barons are here to do what factions were designed to do: take over the roleplaying worlds of Final Mix, one by one. We also aim to provide a competitive, enriching environment for players to hone their RPing skills.