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Post by donald2 on Sept 9, 2009 20:52:02 GMT -5
I request that the keyblade in Enaad's profile be transfered to Ghast's] profile with a new dimension set and appearance, as seen below. Name: End Dimensions: Short-Wide Appearance: ReferenceA ghastly weapon by any means, End is rumored to be the only keyblade of pure darkness, never once seeing the light of an innocent heart. Pure black with magical hints of red, the three double-ended spikes of this weapon strikes fear into any opponent that dares to face it. The serrated spine has diamond-shaped holes, capable of catching an opponent's weapon. The handles at the end are bladed on the outside, making the End all the more nasty... --- Afterward, please delete Enaad. Thank you.
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Post by nascent on Sept 11, 2009 20:13:47 GMT -5
You have chosen the Sword to guide your path to power...
... and you have abandoned the Staff that you might fulfill your path. ~~~~~~~~~~~~~~~~~~~~~~~ ~Keyblade Master~ Though the reason remains unknown you were chosen by the greatest weapon of them all. Now its power serves you and all of your endeavors. As you hold the Keyblade in your hand you know a great destiny lies ahead of you and that the power within it will guide you through.[/center][/b][/i] ~~~~~~~~~~~~~~~~~~~~~~~ High Class ~ : Champion Bonus: Removes weakness to Guardians who do not have a Keyblade. Gains use of Guardian's Shell Aura Class Ability.
Keyblade ~ : End
Quality ~ : Legendary
Appearance ~ : A ghastly weapon by any means, End is rumored to be the only keyblade of pure darkness, never once seeing the light of an innocent heart. Pure black with magical hints of red, the three double-ended spikes of this weapon strikes fear into any opponent that dares to face it. The serrated spine has diamond-shaped holes, capable of catching an opponent's weapon. The handles at the end are bladed on the outside, making the End all the more nasty...
Size ~ : Short-Wide
Keyblade Abilities ~ :
Super Cut While not effective directly upon other characters or their direct belongings without their player's permission, such as weapons, Super Cut allows the Keyblade to slice through materials of extreme density with ease. Even if the size of the object is greater than the Keyblade's ability to physically reach through it will still cut through cleanly by the weapon's great power. Super Cut can also be used to slice through enemy abilities of a magical or supernatural nature, though this applies only to ones that have some type of form applicable to cutting. The ability to attack magic is the true power of Super Cut. Strength: Strong Uses: Can not be used again for 3 posts after each use.
Arc Wave The slash of a Keyblade generates a visible arc of force that lashes outwards as a projectile. The wave doesn't cut but its physical force matches that of a real Keyblade blow, making it quite potent. Strength: Moderate Uses: Arc Wave can be fired up to eight times either in one turn or spread out. After all eight are fired it can not be used again in the same battle.
Fighting Spirit This ability increases a character's sheer amount of will to fight, allowing them to endure pain or enemy barrages without losing their focus as easily. In effect this increases their vitality's limits on damage sustained before defeat by a moderate amount by overcoming mental weakness entirely. Basically a substantial increase to "Hit Points". Strength: Moderate Uses: Passive
Invincible The player can make an attack with their Keyblade that can not be blocked, parried or otherwise deflected by any character ability or equip. Damage dealt by these attacks is five times greater than normal but a hit is not assured. The player must also declare use of ability within their attacking turn for it to be legal. Damage dealt is only at normal strength if attacking a player with the Invulnerable Keyblade ability active. Strength: Super Strong Uses: 3 times per battle
Heart Abilities ~ :
Element Heart Slot (none)
Status Heart Slot Diverted Rage This status effect is inflicted upon an opponent whenever they deal melee to Ghast while he's holding his Keyblade. Diverted Rage distorts the very nature of the effected enemy's attacks, causing them to heal anyone or anything that's attacked instead of doing damage (The amount healed is the determined by the strength of the attack and no one can be healed more than 100% health). This status effect lasts for five turns once the attack on Ghast strikes and effects ALL the victim's attacks, whether with weapons or Abilities. Once the effect wears off the victim is immune to it for ten turns before they can be effected by Diverted Rage again.
Weak Heart Slot Judgement Day Ghast raises his keyblade and points at his target. A swirling mass of fire and light forms at the end of the weapon, roughly the size of a large marble. This swirling mass is very concentrated magic and will begin to slowly expand as Ghast releases more and more of it out into the physical world. Once it has reached appropriate size (about the size of a basketball), the ball will split apart into hundreds of small, different projectiles that home in on the opponent should they not move too sharply (exceeding 15 degrees outside of their original position). These balls, though doing only small damage on their own, can bring a half-grown teenager to his knees. The special part about these projectiles are that they can pass through physical barriers with no impediments other than a minor reduction in speed. Uses: Ten times with at least three posts in between uses.
Moderate Heart Slot Strike of the Demon By channeling the raw power of End into physical motion, Ghast is capable of performing physical feats not many others can match. End's extreme power enables Ghast to hold his own against those three times his size without even breaking a sweat. He may objects up to the weight of a small boulder with one arm, and smash through stone walls should he put a small bit of effort into it. On top of all of this, Ghast's natural reflexes have been enhanced, making him much faster and nimbler than a normal human being. Often, many mistake Ghast for a wave of flame than an actual person due to his red attire. Uses: Passive
Strong Heart Slot Fall from Heaven, Dive to Hell This ability can only be used when Ghast is at least 30 feet in the air. Due to extensive physical training and the addition enhancements of his keyblade (see "Strike of the Demon"), this producer is capable of general movement while airborne. Raising End above his head, Ghast will fall to the ground extremely fast and slam his keyblade into the ground/other target. At the point of impact, a wall of flames is released from all directions. These walls are eighty feet high and blindingly white. Allies and their minions are not harmed by this ability, though all opponents and opposing objects that may intercept it will take burns equivalent to that of the third-degree, if not more. The wall of flame can only travel up to one-hundred and fifty feet before completely dissipating. Uses: Three times per battle, with at least ten posts in between uses.
We're almost ready to put this "to print", as they say. Just let me know which of the Strong and Moderate Keyblade Abilities I PMed you you want.
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Post by nascent on Sept 14, 2009 8:56:54 GMT -5
And now, with all the necessary sections filled in... this Keyblade transfer is COMPLETE!
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