Post by Rolt |The Immortal| on Oct 11, 2009 14:58:14 GMT -5
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~Basic info~
Behind every great individual, there is that voice which keeps them going onward and toward their next great adventure. [/center][/i]
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Username ~ : rolt
Other characters ~ : Rolt Visnato, Vidrel Lyphrem
Is this character canon? ~ : no
Link to audition thread ~ : n/a
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~Character Info~
Waking up in the morning, your thoughts are cluttered. It takes a moment for you to fully become aware of your surroundings, but once you do, everything about your life comes back to you.[/center][/b][/i]
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Name ~ : Serissi Danal
Age ~ : 16
Birthplace ~ : I’Cez
Gender ~ : Female
Race ~ : Human
Special Class ~ : Summoner
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~Appearance~
As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
[/b][/i]As you are heading out the door of your house, a small glimmer of light catches your eye. You turn around and see a mirror, putting you face to face with your reflection.
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Physical appearance ~ : Serissi is a fairly tall (5’9”) teenage girl with long blonde hair and deep blue eyes. She typically wears her hair in a ponytail, however has been known to let it down when attending formal events.
Clothing/Accessories ~ : Serissi wears a dark blue collared sweater that is tight around the arms and a dark green vest on top of that. She wears a dark blue knee-length skirt, with dark green trim. She wears dark green socks that extend to the knee, and her shoes are dark blue. Serissi
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~Personality~
As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
[/i]As you're walking through the door, you see many sights that influence your mood. The different feelings that suddenly wash over you are many, leaving you with a strange mix of emotions.
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Alignment ~ : Neutral
Behavior ~ : Serissi is a girl who likes to see the bright side of things. She tends to smile a lot, and she likes to investigate things. She isn’t a mean person, even if someone has wronged her, unless it is a serious issue. She believes that no task is impossible, and will usually try to help out with a problem, no matter the difficulty. She feels responsible for her home world of I’cez disappearing, though it wasn’t her fault.
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~Weapons~
Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
[/i][/b]Suddenly, a Heartless appears in front of you, brandishing its claws and threatening to attack. You reach for your weapon and equip it, ready to defend yourself.
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Primary Weapon(s)
ID: Staff of the Summoner
Quality: Average
A long staff given to those who have passed the Trials of the Summoner on the world of I’cez. The staff is mainly made of maple wood, though at the bottom there is a platinum band, mainly for decoration. The top of the staff is made of gold; a pointed cross with a red gem in the center allows for the focusing of energy.
Secondary Weapon(s)
ID: Pet Rock
Serissi carries around a rock as a memento of her parents and home world. There isn’t anything particularly interesting to note, it is just a rock. Occasionally, she will get mad and throw it at someone, causing minimal, if any, damage.
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~Abilities~
Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
[/i][/b]Just as you're about to fight the creature, you feel the power of your ancestors filling you. The strength of a thousand men courses through your veins as you prepare for battle.
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AP left:
Bond of the Summoner
Serissi sacrifices most of her health to strengthen an ally of her choosing. This drops her to very low health, however restores moderate health for the target, as well as giving a slight boost to attack and defense.
Strength: Strong
Uses: 3 times per battle, Health restored is up to 50%, strength and defense bonus is 5%
Items
1.
2.
Equips
1.
2.
3.
Special Abilities
N/A
Minions
N/A
Summons
Name: Tsukashi the Forgotten
Height: 6 feet
Weakness: Thunder
Appearance: Tsukashi the Forgotten takes the shape of a large Humanoid. He has 4 wings, though they are tattered and fairly small. The wings serve as nothing more than aesthetics now, as long ago they were rendered useless. He is a magic-based summon, and thus has no weapon. He can jump long distances, and carry people on his back when not fighting. He rarely speaks, though when he does; it is with a commanding tone. His shirt is green, with short sleeves and buttons to hold it closed. He typically doesn’t use all the buttons, usually buttoning it only halfway. He wears olive green denim pants that flare out slightly at the bottom. He has green hair of varying shades, and orange eyes.
Abilities: Tsukashi is primarily a fire user, though he knows of a few non-elemental spells.
Defending Memories – Tsukashi surrounds one ally or foe of his choosing with a strong shield, protecting them against attacks. While in the shield, the target’s health and defense are raised by a large degree. However, as a consequence, their attacks become significantly weaker.
Strength: Strong
Uses: 1 target, 3 post cool down. The shield lasts for 2 posts.
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Fire Blast – Tsukashi jumps into the air and launches a volley of 10 fireballs. The fireballs may be directed in any path; however, they can only be shot within an area with a radius of 25 feet. The fireballs themselves are beach-ball sized, and cause moderate damage every time they connect with a target. When they hit either the ground or target, they cause weak splash damage in a radius of 3 feet from the impact area.
Strength: Strong
Uses: 5 times per thread, 2 post cool down
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Memorial Passage – Tsukashi may jump up to 10 feet higher and 15 feet farther than normally possible by placing an invisible block under his feet.
Strength: Weak
Uses: Passive
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~History~
As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
[/b][/i]As you slay the last of the beasts, you put your weapon aside, and walk away, knowing your tale of bravery will be told for thousands of years to come.
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~Class~
Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
You know that one of them must be chosen. What power will you seek?
[/b]Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction - The power of the warrior: Invincible courage.
~ A shield to repel all - The power of the guardian: Kindness to aid friends.
~ A staff of wonder and ruin - The power of the mystic: Inner strength.
You know that one of them must be chosen. What power will you seek?
Serissi closes her eyes and kneels as she picks up the staff. She feels the energy fill her, and opens her eyes, standing up and turning around.
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