Post by Wave ~ on Nov 20, 2009 16:30:15 GMT -5
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~ Basic Info ~
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~ Basic Info ~
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Username
Wave ~
[ With assistance by Ryu! ]
Other characters
Lyria, Irina.
Is this character canon?
Nope.
Link to audition thread
Nyeh.
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~ Character Info ~
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~ Character Info ~
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Name
Isabella De Luca. However, as she thinks this name is far too formal, she goes by Izzy. Call her anything else, and expect a sharp kick to the shins.
Age
Sixteen.
Birthplace
Ciella.
Gender
Female.
Race
Human.
Special Class
Summoner.
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~ Appearance ~
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~ Appearance ~
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Physical Appearance
[x]
Flowing brown hair, arranged so that it will not get in her eyes, no matter what she does, hangs down to Izzy’s shoulders, her bangs only stopping an inch above her rather strangely-colored eyes. Originally, they were a nice hazel color, and were often alight with the joy many young girls have in their eyes. These days, they’re a deep green, and are surprisingly emotionless. This could very well be because of Iera’s presence within her, but nobody can be sure. Her body is surprisingly thin for a girl who eats as much as she does, and has a surprisingly pale tone to it.
Clothing/Accessories
An orange tunic lies overtop of a white dress, with similarly colored gloves covering both of her wrists and hands The dress flows out from beneath the tunic like flowers blooming in the spring, widening outwards to the point that it sits several inches away from her body. Her legs are left bare, save for a pair of brown boots, with orange socks underneath, which cover her feet. A strange cape, which splits into two at her upper back and hangs down to her ankles is wrapped around her neck, just covering a small green brooch that sits on her chest.
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~ Personality ~
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~ Personality ~
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Alignment
Good.
Behavior
Izzy De Luca is a firecracker. Since she was just a child, she’s been full of life and has unmatched amounts of energy within her. She’s like that Energizer bunny. Unless she’s forced to stop, she’ll just keep going. And going, and going, and going, until she tires out. She’s always been active and full of stamina, and has never been the kind of girl to just sit back and relax. No, she’s always been passionate and lively, and likes to live in the moment. She likes to take chances, even when things don’t look good for her, and is more than willing to try things more than once before deciding whether or not she likes it or not. She’s always been a rule breaker and a risk taker, and she knows that, though she’s put herself in harm’s way more than enough times, she’s never going to stop. While she’s gotten a bit better at calming down – mainly because of the fact that tiring herself out makes it easier for Iera to take control – she still finds herself unable to sit still for too long. She’ll have to tap her feet, or bounce her legs. And when that happens, it’s a sign that it’s time to get down to doing something, as she’s about to freak out. 'You never really know until you try it' is how she see many aspects of life but if there's one thing to learn from all this- she should learn how to control her impulses because they aren't really all that smart sometimes nor are they beneficial to her. Usually, she'll learn her lessons once the consequences smacks her in the face but other times she brushes it off once or twice before she knows not to do it again. It happens quite a bit when she's blind to the end results or just plain stubborn about something. In a way, it shows that Jubilee is not a quitter because she hates it when people thinks or say that she can't do 'such-and-such'. At the same time because she hates being belittled and she hates being treated as a child, she does do things out of the stubbornness of her own heart. Of course sometimes, that means that if she's going to go do something actually stupid- someone needs to rein her in and talk some sense into her head.
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~ Weapons ~
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~ Weapons ~
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ID:
Staff of Kienne.
Quality:
Average.
Type:
Primary.---
This staff is really nothing special to look at. In fact, Izzy only uses it because of the fact it belonged to her mother. It’s got no special skills or anything, though it makes a pretty good walking stick. It has a white shaft with a blue orb situated on top, held in place by a golden piece of metal. Purty, right?
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~ Abilities ~
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~ Abilities ~
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AP left:
0.
Shine ~
Due to the presence of Iera’s soul within her body, Izzy has a certain degree of control over the element of light. This has only been strengthened further by her training as a Light Sage, enabling her to use the light around her to harm her foes. She can do this in one of two ways. The main one is to simply snap her fingers, causing a dozen orbs of light, each about the size of a baseball, to shoot towards her opponent at about twenty miles an hour. The second way is to form a wall of light with a wave of her hand, which she can send in any one direction, dealing minimal damage, but knocking back anything it touches.
Strength ~
Moderate.
Uses ~
Infinite uses for the balls of light, Five uses for the wall.
Cooldown ~
One post for the balls, Three posts for the wall.
Valor ~
By tracing a glyph in the air, Izzy is able to grant her allies enhanced defenses for a short time. This ability affects up to four allies of her choosing, as long as they are within a ten foot radius of her location. When they are affected by this technique, any Moderate abilities used on her allies do Weak damage, and Weak abilities do no damage at all. And while these enhanced defenses don’t last very long, they can be quite beneficial when fighting more powerful enemies.
Strength ~
Weak.
Uses ~
Three uses. Lasts for two posts.
Cooldown ~
Four posts.
Items
N/A
Equips
N/A
Special Abilities
N/A
Minions
N/A
Summons
Name: Iera.
Appearance:[/blockquote][/size]
Izzy is the only one to have ever seen Iera in her true form, that of a white-haired princess in a long, flowing dress. However, due to the fact that she is trapped within Izzy’s body, and can only reveal herself through the young Sage, she looks quite different to everyone else. When she possesses Izzy, the young Sage’s hair becomes white, and increases in length until it hands an inch or so above the ground. Her clothing also changes, a long, crimson gown taking the place of her normal clothing. She also seems to be radiating this ethereal light at all times, something that even Izzy is unable to explain.
Abilities:
AP:0.
Luce ~With a wave of her hand, Iera can cause a small glyph, in the shape of a clock, to appear on the forearm of up to four of her allies, as long as they are within a twenty foot range of her position. When this glyph appears, the cooldown time of each and every one of their abilities is cut down to a single post, although she herself is not affected by this. She is also only able to use this on her allies, meaning that – though it’s hard to figure out why she would want to – she is unable to use this on her enemies.
Strength ~
Strong.
Uses ~
Four per battle.
Cooldown ~
Six posts.
Purge ~Tracing a glyph in the air, Iera can call down a rain of light that covers the entire battlefield. While this does no damage whatsoever, it does, in fact, have several effects. For one, it dispels any passive defenses that her foes may have for a short time. It also causes any disguises – be they the result of an equip or otherwise – to be dispelled, returning whoever is effected by it to their true form.
Strength ~
Weak.
Uses ~
Four per battle. Lasts for two posts.
Cooldown ~
Five posts.
Aureola ~With a wave of her hand, Iera can cause a small glyph, in the shape of a sword, to appear on the forearm of up to four of her allies, as long as they are within a twenty foot range of her position. When this glyph appears, the strength of those affected is increased, causing their abilities to deal more damage. Weak abilities will do Moderate damage, and Moderate abilities will do Strong damage. Strong abilities stay the same. This glyph will appear on the opposite arm if ‘Luce’ is in effect. She is also not able to use this ability on herself or any of her enemies.
Strength ~
Weak.
Uses ~
Four per battle. Lasts for two posts.
Cooldown ~
Five posts.
Ivaldi ~Tracing a glyph in the air, Iera can separate a ten oot by ten foot area from the rest of the battle. Whatever is in this area cannot be affected by those on the outside, and those on the outside cannot affect those on the inside. However, combatants are allowed to enter this area at will, though only her allies can leave whenever they desire. If any enemies are trapped, or enter the area, they are stuck within it until the ability ends. Any damage done to the bubble itself is dealt to those within after they are released, making it possible for quite a bit of damage to be done to those within, without actually having to touch them.
Strength ~
Moderate.
Uses ~
Three uses per battle.
Cooldown ~
Six posts.
Elemental Resistance:
Light.
Elemental Weakness:
Darkness.
History:
Not much is known about Iera. The legends say that she was Ciella’s queen millions of years ago, and, on her deathbed, ordered the four greatest magicians in the land to seal her soul within a crystal, so that she would be able to protect the residents of her kingdom, even after death. Today, she is trapped within Izzy’s body, and often speaks to the young girl telepathically.
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~ History ~
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~ History ~
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[ See, I could write this whole thing out, but can I just point you to her brother’s application? Their history is almost exactly the same, after all. ]
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~ Choices ~
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Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction.
~ A shield to repel all.
~ A staff of wonder and ruin.
You know that one of them must be chosen. What power will you seek?
[/b]~ Choices ~
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Before you embark on your journey a vision comes upon you. You see three weapons in front of you.
~ A sword of terrible destruction.
~ A shield to repel all.
~ A staff of wonder and ruin.
You know that one of them must be chosen. What power will you seek?
The staff.[/size]
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~ Other ~
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~ Other ~
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Nope.