Post by Ignis on Mar 22, 2010 18:42:45 GMT -5
After much thought and pondering, I have decided that I do not like Iryoku's current abilities, and wish to revamp them. Will not be adding any new AP, only using the ten that he started with- all other aspects will remain unchanged. Below are the abilities- thank you for whoever decides to take a flamethrower to the work and make it well done for the RP!
AP left ~ 0
[Warrior Ability: Pulse Aura]
Send a pulse through your weapon that creates a brute force from any single point on your weapon with a range of a meter from that single point. This force is enough to kick an opponent backwards 5 feet, and maybe break bone, but don’t expect to burst through walls or anything.
Uses ~ 3 time use per battle. Each pulse counts as a use.
[1][Soul Art: Hyper-soul]
For the four years he has possessed the Array, Iryoku considered his powers a fuel source, a trigger and resource for magical attacks. However, the fight to the edge of run with the Heartless known as Eve revealed a higher potential for the power he called the Over-soul- as a practical power and ability, and not as a dump for the excess soul energy he generated. Hyper-soul is the power he devised- a dense, constantly fluctuating aura of electric-blue energy. It's aesthetics are directly tied to Iryoku's emotional state- smooth and pristine as a still lake when he is calm, and as erratic and vigorous as a wildfire when he is angered.
The Hyper-soul is a completely malleable and tangible aura, able to expand, contract, contort, and phase to his every whim. In it's natural state, the aura synchronizes with his movements and adds to his physical abilities, giving him superhuman levels of speed, strength, stamina, and athletic abilities, allowing him to jump as high as 50 feet. In addition, Hyper-soul acts as a shell, buffering him against damage of all forms, though it cannot shield him entirely from the strongest of attacks.
Finally, he can generate arm-thick tendrils outward from the aura, four maximum with a 6-foot reach. While not very powerful terms of offensive firepower (they can strike about the same as a punch) They can grasp and act as extra hands. However, if he chooses to wield a weapon with a tendril, only one tendril may be active, due to concentration purposes.
Strength ~ Strong
Uses ~ Passive
[2][Soul Art: Soul Sight]
During his fight with the Heartless known as Eve, Iryoku's right eye was gouged out. While it did regenerate due to the nature of the Array engraved into him, it has been changed. Now electric-blue in color, it has lost the ability to see the world around him, but gained the ability to see the souls of those around them. The soul of an individual is as unique as thumb prints- no two souls are the same, and he can use them to identify people. Also, since it is a different plane of vision, he can see souls even if there are physical or magical interferences, such as walls, smokescreens, and magic spells. In addition, specific features can indicate certain aspects about that person's character:
For this power, there are many drawbacks- he must close his left eye in order to see souls, since the visual overlays clash and negate. For concentration purposes, he must remain perfectly still, and cannot use any other powers, making him very vulnerable to attack. He can only see souls while using Soul Sight, and is blind to everything else, including the environment and attacks. Even when the power is inactive, his right eye is still blind, and is a blind-spot in his vision. Finally, he cannot see things without souls, like the Heartless, and is susceptible to their attacks.
Strength ~ Weak
Uses ~ Once a post, One post cool-down
[3][Soul Art: Overdrive]
While Iryoku now uses his Soul Arts primarily as a medium, he can still use them as a catalyst. Overdrive is such a means, but rather than fueling magical powers, he fuels himself- by dumping a small portion of soul energy into his nervous system, he can temporarily enhance himself. For a short duration (One Post), he can essentially think so fast that the world around him slows down (Slow motion) as well as move or react normally within such the time-frame(One Dodge or Movement). However, it is dangerous- by doping his nerves in such a matter, he puts a great deal of strain and damage on them, and doing it too long or too many times can actually kill him...fortunately, it renders him unable to fight before then.
Strength ~ Weak
Uses ~ Twice a thread, three post cool-down
(using it a third time, or during a cool-down, will incapacitate him)
~~~~~~~~~~~~~~~~~~~~~~~
~Abilities~
Latent yet unnatural powers burst forth, extinguishing the darkness. Enveloping his body, power now exudes from the Drifter’s soul.
~~~~~~~~~~~~~~~~~~~~~~~
~Abilities~
Latent yet unnatural powers burst forth, extinguishing the darkness. Enveloping his body, power now exudes from the Drifter’s soul.
~~~~~~~~~~~~~~~~~~~~~~~
AP left ~ 0
[Warrior Ability: Pulse Aura]
Send a pulse through your weapon that creates a brute force from any single point on your weapon with a range of a meter from that single point. This force is enough to kick an opponent backwards 5 feet, and maybe break bone, but don’t expect to burst through walls or anything.
Uses ~ 3 time use per battle. Each pulse counts as a use.
The Soul Arts
Because Soul Burning Mystic Aura is just tacky
Because Soul Burning Mystic Aura is just tacky
[1][Soul Art: Hyper-soul]
For the four years he has possessed the Array, Iryoku considered his powers a fuel source, a trigger and resource for magical attacks. However, the fight to the edge of run with the Heartless known as Eve revealed a higher potential for the power he called the Over-soul- as a practical power and ability, and not as a dump for the excess soul energy he generated. Hyper-soul is the power he devised- a dense, constantly fluctuating aura of electric-blue energy. It's aesthetics are directly tied to Iryoku's emotional state- smooth and pristine as a still lake when he is calm, and as erratic and vigorous as a wildfire when he is angered.
The Hyper-soul is a completely malleable and tangible aura, able to expand, contract, contort, and phase to his every whim. In it's natural state, the aura synchronizes with his movements and adds to his physical abilities, giving him superhuman levels of speed, strength, stamina, and athletic abilities, allowing him to jump as high as 50 feet. In addition, Hyper-soul acts as a shell, buffering him against damage of all forms, though it cannot shield him entirely from the strongest of attacks.
Finally, he can generate arm-thick tendrils outward from the aura, four maximum with a 6-foot reach. While not very powerful terms of offensive firepower (they can strike about the same as a punch) They can grasp and act as extra hands. However, if he chooses to wield a weapon with a tendril, only one tendril may be active, due to concentration purposes.
Strength ~ Strong
Uses ~ Passive
[2][Soul Art: Soul Sight]
During his fight with the Heartless known as Eve, Iryoku's right eye was gouged out. While it did regenerate due to the nature of the Array engraved into him, it has been changed. Now electric-blue in color, it has lost the ability to see the world around him, but gained the ability to see the souls of those around them. The soul of an individual is as unique as thumb prints- no two souls are the same, and he can use them to identify people. Also, since it is a different plane of vision, he can see souls even if there are physical or magical interferences, such as walls, smokescreens, and magic spells. In addition, specific features can indicate certain aspects about that person's character:
- Clarity- Age
- Coloring (or Lack of) - Personality
- Texture- Emotions (or Lack of)
- Color Contrast- Light/Darkness Alignment
For this power, there are many drawbacks- he must close his left eye in order to see souls, since the visual overlays clash and negate. For concentration purposes, he must remain perfectly still, and cannot use any other powers, making him very vulnerable to attack. He can only see souls while using Soul Sight, and is blind to everything else, including the environment and attacks. Even when the power is inactive, his right eye is still blind, and is a blind-spot in his vision. Finally, he cannot see things without souls, like the Heartless, and is susceptible to their attacks.
Strength ~ Weak
Uses ~ Once a post, One post cool-down
[3][Soul Art: Overdrive]
While Iryoku now uses his Soul Arts primarily as a medium, he can still use them as a catalyst. Overdrive is such a means, but rather than fueling magical powers, he fuels himself- by dumping a small portion of soul energy into his nervous system, he can temporarily enhance himself. For a short duration (One Post), he can essentially think so fast that the world around him slows down (Slow motion) as well as move or react normally within such the time-frame(One Dodge or Movement). However, it is dangerous- by doping his nerves in such a matter, he puts a great deal of strain and damage on them, and doing it too long or too many times can actually kill him...fortunately, it renders him unable to fight before then.
Strength ~ Weak
Uses ~ Twice a thread, three post cool-down
(using it a third time, or during a cool-down, will incapacitate him)